Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DarkHeroJ
Artemis
Level 138
God Stats
4W - 2L
1,415 SR
Queue Stats
389W - 377L
1,494 Elo+
Party 1
Raijin
Raijin
Ignis_Sun
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,132 Elo+
Solo
Freya
Freya
igor555963
Freya
Level 68
God Stats
4W - 6L
1,242 SR
Queue Stats
415W - 471L
1,502 Elo+
Solo
Vulcan
Vulcan
leomonzon
Vulcan
Level 129
God Stats
3W - 0L
1,859 SR
Queue Stats
72W - 77L
1,465 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,419 Elo+

VS

Team Averages
Level 115
1,483 SR
1,357 Elo+
Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Azarkan
Cthulhu
Level 109
God Stats
0W - 1L
1,088 SR
Queue Stats
6W - 10L
1,244 Elo+
Solo
Discordia
Discordia
Leandro31
Discordia
Level 121
God Stats
2W - 1L
1,743 SR
Queue Stats
39W - 72L
1,346 Elo+
Party 2
Chiron
Chiron
Xananayer
Chiron
Level 83
God Stats
1W - 1L
1,583 SR
Queue Stats
17W - 29L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
10 / 4 / 21
13,272
885
10,675
25,234
28,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
DarkHeroJ
Artemis
20
13 / 6 / 19
13,212
881
30,394
16,543
8,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Ignis_Sun
Raijin
19
8 / 6 / 13
11,621
775
7,429
12,835
5,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
17
2 / 5 / 16
10,520
701
9,338
14,869
6,738
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
leomonzon
Vulcan
20
11 / 2 / 24
12,723
848
26,365
11,729
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
7 / 6 / 6
11,308
754
16,594
13,916
8,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
 
Thor
15
1 / 12 / 12
9,037
602
7,936
20,258
10,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Azarkan
Cthulhu
19
7 / 8 / 7
12,062
804
14,943
22,517
27,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Leandro31
Discordia
18
3 / 8 / 8
10,197
680
13,114
15,530
6,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Xananayer
Chiron
16
5 / 10 / 3
9,441
629
14,620
19,596
7,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
59
44
Kills
23
23
Deaths
44
93
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
10
4
21
5.13
L
Da Ji
 
Da Ji
7
6
6
1.67
L
Thor
 
Thor
1
12
12
0.58
L
Cthulhu
Azarkan
Cthulhu
7
8
7
1.31
W
Artemis
DarkHeroJ
Artemis
13
6
19
3.75
W
Raijin
Ignis_Sun
Raijin
8
6
13
2.42
L
Discordia
Leandro31
Discordia
3
8
8
0.88
L
Chiron
Xananayer
Chiron
5
10
3
0.65
W
Freya
2
5
16
2
W
Vulcan
leomonzon
Vulcan
11
2
24
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,201
Damage
67,207
81,210
Taken
91,817
53,443
Mitigated
60,690
26,292
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,675
4,391
1,555
10,077
25,234
28,292
326
6,122
19,112
0
16,465
L
Da Ji
 
Da Ji
16,594
4,387
404
1,675
13,916
8,106
651
6,330
7,586
0
25,800
L
Thor
 
Thor
7,936
2,561
1,192
1,010
20,258
10,815
0
8,466
11,792
0
14,216
L
Cthulhu
Azarkan
Cthulhu
14,943
406
1,189
1,680
22,517
27,428
66
11,947
10,570
34,753
0
W
Artemis
DarkHeroJ
Artemis
30,394
13,984
692
3,145
16,543
8,018
3,871
5,985
10,558
0
54,760
W
Raijin
Ignis_Sun
Raijin
7,429
1,217
328
1,308
12,835
5,234
486
5,217
7,618
16,626
0
L
Discordia
Leandro31
Discordia
13,114
308
1,582
2,512
15,530
6,449
318
6,667
8,863
31,447
0
L
Chiron
Xananayer
Chiron
14,620
3,048
1,973
3,315
19,596
7,892
504
9,722
9,794
0
25,132
W
Freya
9,338
3,232
920
4,092
14,869
6,738
353
6,822
8,047
20,914
0
W
Vulcan
leomonzon
Vulcan
26,365
11,876
979
3,196
11,729
5,161
1,273
3,911
7,818
53,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,348
Gold Earned
52,045
161
Minions Killed
140
0
Camps Cleared
0
1,331,655
Distance Traveled
1,056,887
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,272
885
2
0
0
315,280
4
L
Da Ji
11,308
754
21
1
0
216,427
1
L
Thor
9,037
602
8
1
0
183,921
2
L
Cthulhu
12,062
804
39
3
0
230,224
3
W
Artemis
13,212
881
47
3
0
221,546
3
W
Raijin
11,621
775
32
2
0
229,898
1
L
Discordia
10,197
680
39
3
0
224,953
0
L
Chiron
9,441
629
33
2
0
201,362
1
W
Freya
10,520
701
26
2
0
242,671
3
W
Vulcan
12,723
848
54
4
0
322,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role