Player Matchup

Sol
Sol
DonBosto
Sol
Level 18
God Stats
1W - 2L
1,542 SR
Queue Stats
52W - 43L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
Gond4s
Kuzenbo
Level 28
God Stats
0W - 3L
1,527 SR
Queue Stats
59W - 61L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mystic1321
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Thor
Thor
Nabuchodonozor1
Thor
Level 28
God Stats
1W - 3L
1,159 SR
Queue Stats
69W - 60L
1,541 Elo+
Party 1
Odin
Odin
Xali0s
Odin
Level 24
God Stats
5W - 2L
1,763 SR
Queue Stats
58W - 42L
1,557 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,558 Elo+

VS

Team Averages
Level 20
1,562 SR
1,521 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dreadnought152
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,504 Elo+
Solo
Ra
Ra
HasbullasDad
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 117L
1,618 Elo+
Party 2
Thor
Thor
Jelksy93
Thor
Level 25
God Stats
14W - 19L
1,620 SR
Queue Stats
160W - 164L
1,456 Elo+
Party 2
Ares
Ares
operat0r
Ares
Level 28
God Stats
2W - 0L
1,689 SR
Queue Stats
35W - 23L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,504
550
2,743
5,396
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Gond4s
Kuzenbo
7
0 / 3 / 2
4,679
468
2,032
5,734
3,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Mystic1321
Morgan Le Fay
6
0 / 7 / 1
4,151
415
1,203
5,229
1,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 4 / 0
5,470
547
1,277
6,476
1,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odin
Xali0s
Odin
9
0 / 4 / 0
5,119
512
4,112
9,736
4,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
6 / 2 / 2
6,383
638
9,420
9,435
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
8 / 0 / 1
6,386
639
6,176
3,447
1,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 0 / 1
6,849
685
1,885
4,007
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
9
1 / 0 / 5
5,547
555
1,829
5,035
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
8
2 / 1 / 7
5,344
534
1,861
5,203
3,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
22
22
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
2
3.5
L
0
4
1
0.13
W
8
0
1
8.5
L
Kuzenbo
Gond4s
Kuzenbo
0
3
2
0.33
W
5
0
1
5.5
W
Thor
1
0
5
3.5
L
Morgan Le Fay
Mystic1321
Morgan Le Fay
0
7
1
0.07
L
2
4
0
0.5
L
Odin
Xali0s
Odin
0
4
0
0
W
Ares
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,367
Damage
21,171
32,571
Taken
27,127
12,361
Mitigated
14,573
6,379
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,420
4,798
0
3,658
9,435
7,230
0
799
8,636
0
31,230
L
2,743
497
0
1,420
5,396
1,310
534
1,427
3,969
30,609
0
W
6,176
4,358
0
1,780
3,447
1,092
720
807
2,640
0
31,177
L
Kuzenbo
Gond4s
Kuzenbo
2,032
1,060
0
809
5,734
3,324
84
665
5,027
9,938
0
W
1,885
265
187
2,032
4,007
1,306
0
1,596
2,411
39,001
0
W
Thor
1,829
166
0
1,800
5,035
1,666
24
1,445
3,590
0
23,043
L
Morgan Le Fay
Mystic1321
Morgan Le Fay
1,203
581
0
270
5,229
1,212
0
701
4,528
8,890
0
L
1,277
836
0
1,490
6,476
1,781
0
693
5,652
0
21,112
L
Odin
Xali0s
Odin
4,112
894
0
2,390
9,736
4,734
0
260
8,939
3,409
23,609
W
Ares
1,861
369
0
500
5,203
3,279
0
2,151
3,052
8,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
30,509
210
Minions Killed
285
0
Camps Cleared
0
819,940
Distance Traveled
921,385
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,383
638
67
7
0
193,687
3
L
Sol
5,504
550
66
7
0
167,381
1
W
Neith
6,386
639
59
6
0
160,900
2
L
Kuzenbo
4,679
468
25
3
0
175,791
0
W
Ra
6,849
685
94
9
0
207,369
2
W
Thor
5,547
555
52
5
0
200,873
0
L
Morgan Le Fay
4,151
415
14
1
0
141,366
1
L
Thor
5,470
547
43
4
0
152,944
0
L
Odin
5,119
512
62
6
0
182,458
3
W
Ares
5,344
534
13
1
0
158,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role