Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Besiroglu
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,546 Elo+
Party 1
Fenrir
Fenrir
Mariourense05
Fenrir
Level 69
God Stats
8W - 7L
1,660 SR
Queue Stats
30W - 44L
1,496 Elo+
Party 3
Hera
Hera
POMPALAMASYON31
Hera
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,472 Elo+
Party 1
Achilles
Achilles
Quenlla
Achilles
Level 22
God Stats
4W - 3L
1,685 SR
Queue Stats
87W - 90L
1,474 Elo+
Party 3
Chang'e
Chang'e
Tupalaf
Chang'e
Level 26
God Stats
4W - 2L
1,965 SR
Queue Stats
74W - 49L
1,555 Elo+
Party 1
Team Averages
Level 38
1,662 SR
1,509 Elo+

VS

Team Averages
Level 44
1,572 SR
1,510 Elo+
Mulan
Mulan
 
Mulan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DiroJacky
Neith
Level 24
God Stats
16W - 9L
1,639 SR
Queue Stats
20W - 15L
1,528 Elo+
Party 2
Anubis
Anubis
Javelin1618
Anubis
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 61L
1,614 Elo+
Solo
Ganesha
Ganesha
Punkinuss
Ganesha
Level 24
God Stats
4W - 3L
1,507 SR
Queue Stats
12W - 15L
1,426 Elo+
Party 2
Loki
Loki
aceluffyw
Loki
Level 80
God Stats
2W - 1L
1,714 SR
Queue Stats
21W - 24L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Besiroglu
Ah Muzen Cab
15
1 / 4 / 2
9,078
908
11,448
8,564
2,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 9 / 4
9,584
958
8,106
19,230
9,783
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
1 / 12 / 3
9,386
939
11,490
15,589
6,372
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Quenlla
Achilles
16
0 / 7 / 6
9,233
923
9,427
16,718
13,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Tupalaf
Chang'e
15
2 / 10 / 2
9,252
925
7,326
17,955
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

53

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
9 / 0 / 23
11,340
1,134
14,092
11,658
10,393
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
DiroJacky
Neith
18
5 / 3 / 23
11,166
1,117
15,335
9,695
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
18
10 / 2 / 21
11,353
1,135
15,257
8,690
4,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Punkinuss
Ganesha
18
0 / 2 / 39
10,496
1,050
7,628
11,930
11,740
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Loki
19
18 / 0 / 19
13,285
1,329
19,164
10,802
4,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
167
7
Kills
42
42
Deaths
7
17
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
0
23
20.5
L
Ah Muzen Cab
Besiroglu
Ah Muzen Cab
1
4
2
0.5
W
Neith
DiroJacky
Neith
5
3
23
5.5
W
Anubis
10
2
21
10.25
L
3
9
4
0.56
L
1
12
3
0.21
W
Ganesha
Punkinuss
Ganesha
0
2
39
9.75
L
Achilles
Quenlla
Achilles
0
7
6
0.43
L
Chang'e
Tupalaf
Chang'e
2
10
2
0.3
W
Loki
18
0
19
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,797
Damage
71,476
78,056
Taken
52,775
37,140
Mitigated
35,689
7,506
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,092
710
0
1,371
11,658
10,393
0
4,086
7,572
156
30,043
L
Ah Muzen Cab
Besiroglu
Ah Muzen Cab
11,448
3,372
0
693
8,564
2,943
0
3,433
5,131
0
33,193
W
Neith
DiroJacky
Neith
15,335
8,869
0
2,750
9,695
4,057
0
3,523
6,172
0
48,279
W
Anubis
15,257
1,303
0
1,717
8,690
4,646
0
2,729
5,961
24,295
0
L
8,106
1,322
0
107
19,230
9,783
0
4,895
14,335
0
14,392
L
11,490
2,824
0
86
15,589
6,372
0
5,166
10,423
43,067
0
W
Ganesha
Punkinuss
Ganesha
7,628
498
844
846
11,930
11,740
0
4,279
7,651
13,166
0
L
Achilles
Quenlla
Achilles
9,427
2,411
0
819
16,718
13,687
0
4,722
11,996
0
17,756
L
Chang'e
Tupalaf
Chang'e
7,326
516
3,667
2,134
17,955
4,355
0
4,825
13,130
25,926
0
W
Loki
19,164
4,927
0
380
10,802
4,853
0
4,199
6,603
0
38,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,533
Gold Earned
57,640
171
Minions Killed
196
4
Camps Cleared
9
948,231
Distance Traveled
971,451
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,340
1,134
32
3
0
206,466
0
L
Ah Muzen Cab
9,078
908
50
5
0
183,431
4
W
Neith
11,166
1,117
88
9
0
167,354
1
W
Anubis
11,353
1,135
29
3
1
155,808
0
L
Fenrir
9,584
958
18
2
1
210,733
0
L
Hera
9,386
939
52
5
1
174,486
1
W
Ganesha
10,496
1,050
1
0
0
200,611
0
L
Achilles
9,233
923
20
2
1
191,357
0
L
Chang'e
9,252
925
31
3
1
188,224
1
W
Loki
13,285
1,329
46
5
8
241,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role