Player Matchup

Nemesis
Nemesis
OutKast4050
Nemesis
Level 16
God Stats
7W - 8L
1,319 SR
Queue Stats
236W - 225L
1,397 Elo+
Party 2
Ah Puch
Ah Puch
OutKast790
Ah Puch
Level 15
God Stats
10W - 14L
1,690 SR
Queue Stats
43W - 61L
1,360 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RisenMusic
Cu Chulainn
Level 29
God Stats
38W - 23L
1,557 SR
Queue Stats
130W - 126L
1,417 Elo+
Solo
Athena
Athena
The_Big_Stew
Athena
Level 28
God Stats
12W - 12L
1,554 SR
Queue Stats
64W - 66L
1,377 Elo+
Solo
Cernunnos
Cernunnos
ovo__JoKeR__ovo
Cernunnos
Level 6
God Stats
4W - 2L
1,304 SR
Queue Stats
5W - 3L
1,269 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,364 Elo+

VS

Team Averages
Level 24
1,537 SR
1,354 Elo+
Bellona
Bellona
ESC4NORCRU3L
Bellona
Level 31
God Stats
4W - 2L
1,717 SR
Queue Stats
92W - 117L
1,415 Elo+
Party 1
Charybdis
Charybdis
Grim-Reaper67901
Charybdis
Level 28
God Stats
12W - 10L
1,499 SR
Queue Stats
84W - 98L
1,390 Elo+
Solo
Chaac
Chaac
Luffy C4pTao
Chaac
Level 29
God Stats
10W - 9L
1,583 SR
Queue Stats
109W - 151L
1,366 Elo+
Party 1
Neith
Neith
amir_z8274
Neith
Level 28
God Stats
1W - 2L
1,388 SR
Queue Stats
28W - 37L
1,344 Elo+
Solo
Olorun
Olorun
matt_le_gikakoo
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OutKast4050
Nemesis
14
4 / 1 / 4
8,988
499
7,676
9,073
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
OutKast790
Ah Puch
15
1 / 2 / 3
9,520
529
8,188
10,765
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
RisenMusic
Cu Chulainn
18
6 / 1 / 0
11,073
615
12,178
8,852
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
14
2 / 0 / 11
9,888
549
4,869
12,882
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
ovo__JoKeR__ovo
Cernunnos
16
12 / 2 / 0
10,877
604
14,064
13,211
5,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ESC4NORCRU3L
Bellona
14
2 / 6 / 2
9,162
509
8,925
18,096
9,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charybdis
6
0 / 4 / 0
5,635
313
1,625
3,851
733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 1
7,767
432
5,486
12,654
8,965
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
0 / 7 / 0
6,920
384
7,492
12,726
3,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 0
9,048
503
6,786
13,684
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
25
Kills
6
6
Deaths
25
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
ESC4NORCRU3L
Bellona
2
6
2
0.5
L
Charybdis
0
4
0
0
L
1
3
1
0.5
W
Nemesis
OutKast4050
Nemesis
4
1
4
6
W
Ah Puch
OutKast790
Ah Puch
1
2
3
1.25
W
Cu Chulainn
RisenMusic
Cu Chulainn
6
1
0
6
W
Athena
2
0
11
7.5
L
Neith
0
7
0
0
L
3
5
0
0.6
W
Cernunnos
ovo__JoKeR__ovo
Cernunnos
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,975
Damage
30,314
54,783
Taken
61,011
35,238
Mitigated
27,330
17,783
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ESC4NORCRU3L
Bellona
8,925
3,098
157
4,334
18,096
9,071
0
2,364
15,482
0
60,947
L
Charybdis
1,625
877
126
625
3,851
733
417
515
3,336
0
9,028
L
5,486
621
0
2,913
12,654
8,965
0
1,388
10,786
0
26,695
W
Nemesis
OutKast4050
Nemesis
7,676
3,451
0
3,018
9,073
3,872
0
292
8,781
0
43,807
W
Ah Puch
OutKast790
Ah Puch
8,188
713
0
4,880
10,765
4,808
1,046
3,664
7,101
45,492
0
W
Cu Chulainn
RisenMusic
Cu Chulainn
12,178
3,464
0
1,143
8,852
8,100
4,498
1,102
7,750
0
74,158
W
Athena
4,869
1,071
0
3,033
12,882
12,704
97
602
12,280
26,498
0
L
Neith
7,492
3,073
0
2,414
12,726
3,243
423
1,558
11,168
0
35,244
L
6,786
3,132
0
3,598
13,684
5,318
1,114
7,232
6,401
39,718
4,187
W
Cernunnos
ovo__JoKeR__ovo
Cernunnos
14,064
8,006
0
5,709
13,211
5,754
3,020
454
12,757
0
65,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,346
Gold Earned
38,532
404
Minions Killed
343
0
Camps Cleared
0
1,665,901
Distance Traveled
1,347,220
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,162
509
112
6
0
338,973
1
L
Charybdis
5,635
313
21
1
0
132,257
2
L
Chaac
7,767
432
58
3
0
334,096
0
W
Nemesis
8,988
499
56
3
0
395,368
2
W
Ah Puch
9,520
529
76
4
0
298,975
0
W
Cu Chulainn
11,073
615
131
7
0
362,760
0
W
Athena
9,888
549
33
2
0
340,912
5
L
Neith
6,920
384
57
3
0
294,055
0
L
Olorun
9,048
503
95
5
0
247,839
0
W
Cernunnos
10,877
604
108
6
0
267,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role