Player Matchup

Osiris
Osiris
BodegaYurdMe
Osiris
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
146W - 158L
1,522 Elo+
Party 3
Gilgamesh
Gilgamesh
Farning
Gilgamesh
Level 27
God Stats
11W - 3L
1,632 SR
Queue Stats
105W - 98L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
Xx-DBreezy16-xX
Zhong Kui
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 67L
1,275 Elo+
Party 3
Hou Yi
Hou Yi
naldington
Hou Yi
Level 21
God Stats
7W - 4L
1,654 SR
Queue Stats
30W - 36L
1,499 Elo+
Party 1
Hades
Hades
willdye
Hades
Level 60
God Stats
3W - 1L
1,675 SR
Queue Stats
87W - 92L
1,506 Elo+
Party 1
Team Averages
Level 41
1,592 SR
1,465 Elo+

VS

Team Averages
Level 60
1,528 SR
1,475 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
JuiceBoxGlizzy
Achilles
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,371 Elo+
Party 2
Thoth
Thoth
LongPalmTree
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
Ratmiser
Danzaburou
Level 28
God Stats
9W - 5L
1,773 SR
Queue Stats
32W - 32L
1,547 Elo+
Party 2
Thanatos
Thanatos
kingslayerxoxo
Thanatos
Level 65
God Stats
4W - 9L
1,367 SR
Queue Stats
166W - 161L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
7 / 5 / 2
9,349
668
9,763
13,468
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Farning
Gilgamesh
14
5 / 1 / 6
8,639
617
6,432
9,891
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Xx-DBreezy16-xX
Zhong Kui
13
3 / 3 / 9
7,989
571
8,690
7,802
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
naldington
Hou Yi
14
10 / 1 / 7
9,137
653
10,258
8,887
2,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
willdye
Hades
15
7 / 1 / 4
9,591
685
8,025
11,639
5,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 7 / 2
6,816
487
5,286
16,062
10,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
13
3 / 6 / 3
8,056
575
6,902
12,051
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 2
6,698
478
4,446
6,240
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ratmiser
Danzaburou
12
3 / 7 / 2
7,332
524
6,151
10,221
3,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
10
1 / 9 / 1
6,626
473
5,838
12,131
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
32
Kills
11
11
Deaths
32
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
2
0.43
W
Osiris
7
5
2
1.6
W
Gilgamesh
Farning
Gilgamesh
5
1
6
8
L
Achilles
3
6
3
0.75
L
2
3
2
1
L
Danzaburou
Ratmiser
Danzaburou
3
7
2
0.57
W
Zhong Kui
Xx-DBreezy16-xX
Zhong Kui
3
3
9
2.5
L
Thanatos
1
9
1
0.17
W
Hou Yi
naldington
Hou Yi
10
1
7
13.5
W
Hades
willdye
Hades
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,168
Damage
28,623
51,687
Taken
56,705
26,980
Mitigated
29,812
21,119
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,286
541
343
956
16,062
10,237
84
4,875
10,970
16,924
0
W
Osiris
9,763
5,322
0
5,499
13,468
8,697
1,842
13
12,685
0
48,758
W
Gilgamesh
Farning
Gilgamesh
6,432
2,336
0
3,623
9,891
5,746
0
1,095
8,719
0
59,477
L
Achilles
6,902
2,352
0
2,052
12,051
10,885
140
174
11,877
0
28,700
L
4,446
337
0
700
6,240
1,750
0
3,703
2,493
26,646
0
L
Danzaburou
Ratmiser
Danzaburou
6,151
2,856
0
1,655
10,221
3,244
854
4,992
4,953
0
38,745
W
Zhong Kui
Xx-DBreezy16-xX
Zhong Kui
8,690
1,272
34
1,862
7,802
4,712
1,060
2,494
5,308
28,451
0
L
Thanatos
5,838
2,263
0
4,810
12,131
3,696
0
2,629
9,462
0
35,398
W
Hou Yi
naldington
Hou Yi
10,258
5,965
0
2,907
8,887
2,387
1,969
2,276
6,611
0
52,906
W
Hades
willdye
Hades
8,025
1,622
21
7,173
11,639
5,438
751
3,854
7,785
54,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,705
Gold Earned
35,528
437
Minions Killed
279
0
Camps Cleared
0
1,378,189
Distance Traveled
1,222,386
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,816
487
29
2
0
279,661
1
W
Osiris
9,349
668
101
7
0
263,853
0
W
Gilgamesh
8,639
617
90
6
0
307,672
1
L
Achilles
8,056
575
59
4
0
226,447
2
L
Thoth
6,698
478
49
4
0
260,813
0
L
Danzaburou
7,332
524
73
5
0
241,402
0
W
Zhong Kui
7,989
571
56
4
0
245,737
1
L
Thanatos
6,626
473
69
5
0
214,063
1
W
Hou Yi
9,137
653
82
6
0
274,822
0
W
Hades
9,591
685
108
8
0
286,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role