Player Matchup

Tiamat
Tiamat
Handsome-sandman
Tiamat
Level 3
God Stats
3W - 0L
1,719 SR
Queue Stats
8W - 0L
1,694 Elo+
Party 1
Danzaburou
Danzaburou
MegaHamSandwich
Danzaburou
Level 20
God Stats
24W - 15L
1,306 SR
Queue Stats
192W - 216L
1,413 Elo+
Party 1
Fenrir
Fenrir
SheLuvEnvy
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,341 Elo+
Solo
Xing Tian
Xing Tian
bag_senpai
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
roboy
Erlang Shen
Level 26
God Stats
11W - 17L
1,496 SR
Queue Stats
167W - 190L
1,427 Elo+
Solo
Team Averages
Level 12
1,504 SR
1,466 Elo+

VS

Team Averages
Level 20
1,464 SR
1,391 Elo+
Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Chubby_Dragon999
Khepri
Level 28
God Stats
114W - 192L
1,482 SR
Queue Stats
212W - 331L
1,371 Elo+
Solo
Amaterasu
Amaterasu
Hippoguy6
Amaterasu
Level 23
God Stats
19W - 10L
1,700 SR
Queue Stats
109W - 81L
1,448 Elo+
Solo
Hou Yi
Hou Yi
TrippleA1283
Hou Yi
Level 28
God Stats
1W - 5L
1,453 SR
Queue Stats
47W - 52L
1,463 Elo+
Solo
Vulcan
Vulcan
simbadrag-12
Vulcan
Level 4
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 3
9,493
678
12,683
8,731
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
MegaHamSandwich
Danzaburou
11
3 / 0 / 4
7,774
555
3,642
6,477
2,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
SheLuvEnvy
Fenrir
11
1 / 6 / 4
7,374
527
1,696
10,442
3,977
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
bag_senpai
Xing Tian
11
4 / 4 / 5
8,126
580
2,702
11,002
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
roboy
Erlang Shen
13
7 / 3 / 3
8,372
598
9,545
10,904
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 2 / 2
7,053
504
7,376
7,917
3,106
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 6 / 2
6,368
455
2,458
8,175
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Hippoguy6
Amaterasu
10
3 / 6 / 1
6,805
486
5,017
11,499
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
8
2 / 3 / 1
6,036
431
2,472
5,472
1,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
8
1 / 10 / 4
5,860
419
1,218
8,022
2,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
27
Kills
11
13
Deaths
27
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
2
2
L
2
6
2
0.5
W
12
0
3
13.5
L
Amaterasu
Hippoguy6
Amaterasu
3
6
1
0.58
W
Danzaburou
MegaHamSandwich
Danzaburou
3
0
4
5
W
Fenrir
SheLuvEnvy
Fenrir
1
6
4
0.5
L
Hou Yi
2
3
1
0.83
W
Xing Tian
bag_senpai
Xing Tian
4
4
5
1.63
W
Erlang Shen
roboy
Erlang Shen
7
3
3
2.83
L
Vulcan
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
18,541
47,556
Taken
41,085
25,963
Mitigated
20,887
13,072
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,376
4,040
0
2,595
7,917
3,106
233
1,467
6,358
0
32,556
L
2,458
198
0
0
8,175
6,895
0
3,194
4,717
16,913
0
W
12,683
1,839
125
3,748
8,731
4,803
0
1,268
7,264
74,380
0
L
Amaterasu
Hippoguy6
Amaterasu
5,017
3,057
0
3,248
11,499
6,750
245
1,596
9,811
0
28,958
W
Danzaburou
MegaHamSandwich
Danzaburou
3,642
1,357
0
2,550
6,477
2,109
2,915
196
6,253
0
39,948
W
Fenrir
SheLuvEnvy
Fenrir
1,696
463
0
2,344
10,442
3,977
233
226
10,216
0
33,000
L
Hou Yi
2,472
601
0
896
5,472
1,642
0
2,190
3,224
0
18,568
W
Xing Tian
bag_senpai
Xing Tian
2,702
485
0
1,246
11,002
9,065
604
625
10,239
15,443
0
W
Erlang Shen
roboy
Erlang Shen
9,545
4,249
0
3,059
10,904
6,009
1,338
891
9,908
0
32,770
L
Vulcan
1,218
468
0
393
8,022
2,494
0
6,108
1,590
13,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,139
Gold Earned
32,122
330
Minions Killed
194
0
Camps Cleared
0
1,317,493
Distance Traveled
1,140,152
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,053
504
53
4
0
266,408
1
L
Khepri
6,368
455
25
2
0
220,942
0
W
Tiamat
9,493
678
123
9
0
286,322
3
L
Amaterasu
6,805
486
52
4
0
281,120
2
W
Danzaburou
7,774
555
66
5
0
241,132
0
W
Fenrir
7,374
527
68
5
0
260,810
3
L
Hou Yi
6,036
431
43
3
0
156,477
0
W
Xing Tian
8,126
580
16
1
0
258,850
3
W
Erlang Shen
8,372
598
57
4
0
270,379
0
L
Vulcan
5,860
419
21
2
0
215,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role