Player Matchup

Bakasura
Bakasura
Akib z Muqry
Bakasura
Level 64
God Stats
7W - 6L
1,712 SR
Queue Stats
112W - 107L
1,428 Elo+
Solo
Hou Yi
Hou Yi
BeNasr_
Hou Yi
Level 118
God Stats
13W - 22L
1,530 SR
Queue Stats
751W - 793L
1,522 Elo+
Party 1
Bellona
Bellona
Faris-Qnasa744
Bellona
Level 121
God Stats
26W - 17L
1,611 SR
Queue Stats
702W - 711L
1,525 Elo+
Party 1
Sobek
Sobek
ll-cheezy-ll
Sobek
Level 81
God Stats
16W - 20L
1,543 SR
Queue Stats
271W - 253L
1,442 Elo+
Party 1
Hades
Hades
lordcop2020
Hades
Level 61
God Stats
14W - 14L
1,584 SR
Queue Stats
193W - 197L
1,501 Elo+
Party 1
Team Averages
Level 89
1,596 SR
1,484 Elo+

VS

Team Averages
Level 102
1,637 SR
1,456 Elo+
Bacchus
Bacchus
ArchieMaccallum
Bacchus
Level 109
God Stats
4W - 1L
1,857 SR
Queue Stats
233W - 227L
1,458 Elo+
Party 2
Fenrir
Fenrir
Mr Spooky 99
Fenrir
Level 118
God Stats
26W - 13L
1,701 SR
Queue Stats
133W - 135L
1,483 Elo+
Party 2
Tyr
Tyr
Válkyriex
Tyr
Level 112
God Stats
18W - 11L
1,635 SR
Queue Stats
204W - 188L
1,551 Elo+
Party 2
Neith
Neith
batt_osai
Neith
Level 87
God Stats
38W - 49L
1,405 SR
Queue Stats
274W - 318L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
demolitionSYL
Zhong Kui
Level 86
God Stats
7W - 4L
1,588 SR
Queue Stats
128W - 119L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Akib z Muqry
Bakasura
13
0 / 7 / 5
9,306
423
3,563
19,047
6,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
BeNasr_
Hou Yi
18
3 / 4 / 2
10,610
482
10,136
11,247
4,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 2
10,065
458
13,744
18,315
18,818
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 3 / 4
8,999
409
4,567
13,866
16,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 2 / 2
10,254
466
14,390
14,251
9,247
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,962
498
10,257
11,540
16,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
10 / 2 / 3
11,879
540
9,170
16,930
9,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 0 / 9
12,216
555
14,932
18,708
24,226
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
batt_osai
Neith
18
3 / 2 / 6
10,896
495
7,804
9,179
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
demolitionSYL
Zhong Kui
16
1 / 4 / 6
10,119
460
11,084
17,075
12,728
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
9
Kills
21
21
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Akib z Muqry
Bakasura
0
7
5
0.36
W
3
1
11
8.5
L
Hou Yi
BeNasr_
Hou Yi
3
4
2
1
L
1
5
2
0.4
W
Fenrir
10
2
3
5.75
W
4
0
9
8.5
W
Neith
batt_osai
Neith
3
2
6
3
W
Zhong Kui
demolitionSYL
Zhong Kui
1
4
6
1
L
0
3
4
0.67
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,400
Damage
53,247
76,726
Taken
73,432
55,841
Mitigated
66,200
24,185
Healing
28,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Akib z Muqry
Bakasura
3,563
2,673
0
4,716
19,047
6,854
0
4,293
14,754
0
38,630
W
10,257
942
0
1,685
11,540
16,283
0
4,618
6,922
33,270
0
L
Hou Yi
BeNasr_
Hou Yi
10,136
4,739
0
2,912
11,247
4,857
0
2,318
8,929
0
94,447
L
13,744
5,111
0
4,429
18,315
18,818
0
3,893
14,422
1,507
71,323
W
Fenrir
9,170
3,110
0
5,810
16,930
9,720
0
4,033
12,747
0
80,461
W
14,932
3,446
0
8,344
18,708
24,226
446
2,763
15,735
574
80,180
W
Neith
batt_osai
Neith
7,804
2,369
131
3,855
9,179
3,243
634
1,636
7,543
0
76,201
W
Zhong Kui
demolitionSYL
Zhong Kui
11,084
2,549
74
8,762
17,075
12,728
2,262
6,220
10,665
66,113
0
L
4,567
451
0
5,062
13,866
16,065
0
4,302
9,564
27,948
0
L
14,390
2,055
329
6,737
14,251
9,247
0
7,077
7,174
61,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,234
Gold Earned
56,072
546
Minions Killed
573
0
Camps Cleared
0
2,026,798
Distance Traveled
2,057,709
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,306
423
93
4
0
414,208
3
W
Bacchus
10,962
498
44
2
0
436,009
7
L
Hou Yi
10,610
482
164
7
0
372,590
5
L
Bellona
10,065
458
148
7
0
398,917
4
W
Fenrir
11,879
540
109
5
0
419,372
1
W
Tyr
12,216
555
169
8
0
478,807
5
W
Neith
10,896
495
152
7
0
370,682
5
W
Zhong Kui
10,119
460
99
5
0
352,839
0
L
Sobek
8,999
409
34
2
0
430,450
3
L
Hades
10,254
466
107
5
0
410,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role