Player Matchup

King Arthur
King Arthur
Blackcraft47
King Arthur
Level 15
God Stats
0W - 3L
1,282 SR
Queue Stats
2W - 6L
901 Elo+
Solo
Loki
Loki
Brandon11Ninjas
Loki
Level 17
God Stats
16W - 19L
1,438 SR
Queue Stats
28W - 39L
1,232 Elo+
Solo
Scylla
Scylla
GamerKdogg2007
Scylla
Level 8
God Stats
0W - 2L
1,502 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Fenrir
Fenrir
Y33ZY-_-KING
Fenrir
Level 7
God Stats
0W - 2L
1,710 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
charbart3
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
989 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,159 Elo+

VS

Team Averages
Level 27
1,427 SR
1,350 Elo+
Ymir
Ymir
GUTStheLEGEND27
Ymir
Level 29
God Stats
12W - 19L
1,451 SR
Queue Stats
57W - 91L
1,302 Elo+
Party 1
Zhong Kui
Zhong Kui
Hittz_Harden
Zhong Kui
Level 29
God Stats
3W - 2L
1,582 SR
Queue Stats
106W - 107L
1,301 Elo+
Solo
Fenrir
Fenrir
TQuist2015
Fenrir
Level 28
God Stats
17W - 24L
1,411 SR
Queue Stats
65W - 90L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
X_Mr-Legendary_X
Danzaburou
Level 47
God Stats
14W - 19L
1,369 SR
Queue Stats
77W - 112L
1,300 Elo+
Party 1
Guan Yu
Guan Yu
spicy jak
Guan Yu
Level 4
God Stats
2W - 1L
1,324 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackcraft47
King Arthur
10
3 / 1 / 0
6,119
437
3,744
10,514
5,160
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 4 / 0
5,379
384
2,381
9,444
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
5,412
387
2,940
6,061
1,406
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
8
0 / 4 / 1
5,313
380
2,802
9,060
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
2
0 / 2 / 0
4,395
314
225
1,521
363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,405
529
1,465
8,115
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Hittz_Harden
Zhong Kui
13
3 / 1 / 0
8,312
594
7,260
5,251
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TQuist2015
Fenrir
13
7 / 1 / 1
8,105
579
5,753
6,672
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
X_Mr-Legendary_X
Danzaburou
13
5 / 0 / 3
8,050
575
6,273
4,942
1,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
spicy jak
Guan Yu
10
1 / 3 / 5
6,465
462
2,213
5,435
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
16
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blackcraft47
King Arthur
3
1
0
3
L
1
4
0
0.25
W
0
1
5
2.5
L
0
5
2
0.2
W
Zhong Kui
Hittz_Harden
Zhong Kui
3
1
0
3
W
Fenrir
TQuist2015
Fenrir
7
1
1
7.5
W
Danzaburou
X_Mr-Legendary_X
Danzaburou
5
0
3
6.5
L
Fenrir
0
4
1
0.13
L
Ares
0
2
0
0
W
Guan Yu
spicy jak
Guan Yu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
22,964
36,600
Taken
30,415
11,641
Mitigated
13,695
5,405
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blackcraft47
King Arthur
3,744
803
0
2,315
10,514
5,160
89
5,438
5,076
0
24,062
L
2,381
285
0
1,873
9,444
2,248
379
1,081
8,363
0
18,706
W
1,465
400
0
1,836
8,115
4,686
334
1,027
7,088
24,097
0
L
2,940
764
0
0
6,061
1,406
506
943
5,118
21,404
0
W
Zhong Kui
Hittz_Harden
Zhong Kui
7,260
620
0
1,867
5,251
3,216
2,566
428
4,823
40,873
0
W
Fenrir
TQuist2015
Fenrir
5,753
2,520
0
1,788
6,672
2,290
1,091
226
6,446
0
43,030
W
Danzaburou
X_Mr-Legendary_X
Danzaburou
6,273
2,591
0
2,759
4,942
1,578
4,022
1,022
3,920
0
39,857
L
Fenrir
2,802
708
0
1,217
9,060
2,464
213
936
8,124
0
20,057
L
Ares
225
55
0
0
1,521
363
0
327
1,194
998
0
W
Guan Yu
spicy jak
Guan Yu
2,213
466
168
422
5,435
1,925
0
741
4,694
0
11,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,618
Gold Earned
38,337
167
Minions Killed
289
0
Camps Cleared
0
1,056,362
Distance Traveled
1,160,491
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,119
437
51
4
0
278,185
0
L
Loki
5,379
384
40
3
0
243,120
1
W
Ymir
7,405
529
36
3
0
202,891
1
L
Scylla
5,412
387
33
2
0
236,605
0
W
Zhong Kui
8,312
594
77
6
0
229,615
3
W
Fenrir
8,105
579
76
5
0
262,533
0
W
Danzaburou
8,050
575
84
6
0
244,494
0
L
Fenrir
5,313
380
41
3
0
245,798
0
L
Ares
4,395
314
2
0
0
52,654
0
W
Guan Yu
6,465
462
16
1
0
220,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role