Player Matchup

Bakasura
Bakasura
FührerSicc
Bakasura
Level 99
God Stats
20W - 23L
1,318 SR
Queue Stats
130W - 139L
1,344 Elo+
Party 3
Olorun
Olorun
Hv KingMe
Olorun
Level 106
God Stats
2W - 3L
1,455 SR
Queue Stats
64W - 84L
1,347 Elo+
Party 1
Apollo
Apollo
J3T3R5
Apollo
Level 25
God Stats
1W - 3L
1,360 SR
Queue Stats
21W - 41L
1,299 Elo+
Party 1
Zhong Kui
Zhong Kui
ST3V3N FAMOUS
Zhong Kui
Level 123
God Stats
0W - 1L
1,204 SR
Queue Stats
68W - 82L
1,377 Elo+
Party 1
Hercules
Hercules
XëńøbłådęX
Hercules
Level 89
God Stats
27W - 32L
1,481 SR
Queue Stats
130W - 131L
1,388 Elo+
Party 3
Team Averages
Level 88
1,364 SR
1,351 Elo+

VS

Team Averages
Level 64
1,510 SR
1,402 Elo+
Artemis
Artemis
 
Artemis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
K1NG_CH3NG
Merlin
Level 80
God Stats
17W - 19L
1,468 SR
Queue Stats
323W - 341L
1,398 Elo+
Solo
Ares
Ares
Melrfjordr
Ares
Level 95
God Stats
4W - 1L
1,627 SR
Queue Stats
51W - 58L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
MetalXZoro
Sun Wukong
Level 70
God Stats
3W - 0L
1,385 SR
Queue Stats
108W - 126L
1,421 Elo+
Solo
Bakasura
Bakasura
SenseiPeepee
Bakasura
Level 29
God Stats
5W - 2L
1,567 SR
Queue Stats
79W - 96L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FührerSicc
Bakasura
20
3 / 7 / 0
12,746
510
10,352
25,546
13,180
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Hv KingMe
Olorun
15
1 / 4 / 1
10,490
420
4,657
14,691
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
J3T3R5
Apollo
16
1 / 9 / 4
10,415
417
6,266
16,846
5,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ST3V3N FAMOUS
Zhong Kui
20
5 / 5 / 3
13,180
527
19,004
20,888
15,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 5 / 5
13,986
559
17,342
29,999
17,682
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
9 / 4 / 7
13,444
538
18,446
19,276
9,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
K1NG_CH3NG
Merlin
20
6 / 1 / 7
14,224
569
15,940
13,306
6,640
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 1 / 17
12,870
515
8,833
15,635
18,680
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
MetalXZoro
Sun Wukong
19
2 / 5 / 9
13,116
525
18,759
28,118
28,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
SenseiPeepee
Bakasura
19
7 / 4 / 10
13,194
528
20,825
17,141
8,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
15
Kills
29
30
Deaths
15
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
4
7
3.13
L
Bakasura
FührerSicc
Bakasura
3
7
0
0.43
L
Olorun
Hv KingMe
Olorun
1
4
1
0.38
L
Apollo
J3T3R5
Apollo
1
9
4
0.33
W
Merlin
K1NG_CH3NG
Merlin
6
1
7
9.5
W
5
1
17
13.5
W
Sun Wukong
MetalXZoro
Sun Wukong
2
5
9
1.3
L
Zhong Kui
ST3V3N FAMOUS
Zhong Kui
5
5
3
1.3
W
Bakasura
SenseiPeepee
Bakasura
7
4
10
3
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,621
Damage
82,803
107,970
Taken
93,476
67,766
Mitigated
71,121
32,180
Healing
25,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,446
11,295
0
5,249
19,276
9,191
3,218
5,909
13,347
0
108,440
L
Bakasura
FührerSicc
Bakasura
10,352
7,297
0
3,865
25,546
13,180
2,857
4,958
20,448
0
109,798
L
Olorun
Hv KingMe
Olorun
4,657
1,486
608
2,967
14,691
15,121
74
2,736
11,778
25,515
0
L
Apollo
J3T3R5
Apollo
6,266
2,753
0
1,858
16,846
5,966
409
4,860
11,955
0
59,400
W
Merlin
K1NG_CH3NG
Merlin
15,940
1,180
316
6,290
13,306
6,640
2,668
6,236
6,945
125,780
0
W
8,833
266
0
2,089
15,635
18,680
276
6,412
8,943
30,239
0
W
Sun Wukong
MetalXZoro
Sun Wukong
18,759
5,272
38
8,865
28,118
28,180
1,260
2,059
25,989
0
87,493
L
Zhong Kui
ST3V3N FAMOUS
Zhong Kui
19,004
2,034
177
9,872
20,888
15,817
653
6,815
13,441
85,407
0
W
Bakasura
SenseiPeepee
Bakasura
20,825
11,276
0
2,892
17,141
8,430
2,178
6,636
10,505
0
63,707
L
17,342
9,481
0
12,833
29,999
17,682
481
5,404
23,317
0
103,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,817
Gold Earned
66,848
650
Minions Killed
630
0
Camps Cleared
0
2,229,343
Distance Traveled
2,473,815
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,444
538
129
5
0
467,216
3
L
Bakasura
12,746
510
182
7
0
480,677
3
L
Olorun
10,490
420
41
2
0
457,599
0
L
Apollo
10,415
417
101
4
0
409,552
0
W
Merlin
14,224
569
186
7
0
458,617
7
W
Ares
12,870
515
40
2
0
500,663
9
W
Sun Wukong
13,116
525
146
6
0
517,065
1
L
Zhong Kui
13,180
527
139
6
0
409,102
1
W
Bakasura
13,194
528
129
5
0
530,254
0
L
Hercules
13,986
559
187
7
0
472,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role