Player Matchup

Artio
Artio
Bhris4Smite
Artio
Level 29
God Stats
10W - 5L
1,803 SR
Queue Stats
252W - 177L
1,654 Elo+
Solo
Hun Batz
Hun Batz
Spiritfingers16
Hun Batz
Level 29
God Stats
10W - 10L
1,502 SR
Queue Stats
73W - 81L
1,447 Elo+
Party 1
Ra
Ra
SuperShawn05
Ra
Level 70
God Stats
7W - 2L
1,638 SR
Queue Stats
122W - 126L
1,461 Elo+
Party 1
Artemis
Artemis
crossonwins
Artemis
Level 8
God Stats
10W - 9L
1,645 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 1
Fenrir
Fenrir
iSpamlaughU
Fenrir
Level 29
God Stats
19W - 24L
1,601 SR
Queue Stats
474W - 474L
1,598 Elo+
Solo
Team Averages
Level 33
1,638 SR
1,528 Elo+

VS

Team Averages
Level 11
1,461 SR
1,449 Elo+
Ra
Ra
MUTANTE1027
Ra
Level 2
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Loki
Loki
Milo super07
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,483 Elo+
Solo
Hades
Hades
iSchoolYou101
Hades
Level 18
God Stats
8W - 13L
1,379 SR
Queue Stats
59W - 77L
1,455 Elo+
Solo
Neith
Neith
niklov
Neith
Level 18
God Stats
0W - 2L
1,275 SR
Queue Stats
21W - 15L
1,643 Elo+
Solo
Cthulhu
Cthulhu
shadowsnow33
Cthulhu
Level 12
God Stats
21W - 18L
1,857 SR
Queue Stats
80W - 74L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,207
579
1,624
2,031
1,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
6
0 / 1 / 1
4,451
495
626
4,488
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 0
5,332
592
2,949
3,693
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
crossonwins
Artemis
7
0 / 5 / 1
4,224
469
1,210
5,632
979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
9
1 / 1 / 0
5,399
600
1,765
5,001
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,470
386
40
716
92
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 0
4,924
547
2,088
5,097
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 0 / 1
4,794
533
1,080
3,883
1,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
niklov
Neith
9
7 / 1 / 0
5,723
636
4,316
4,267
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
shadowsnow33
Cthulhu
8
0 / 0 / 6
4,663
518
1,436
4,358
1,947
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
L
1
1
0
1
W
Hun Batz
0
1
1
0.5
W
1
1
0
1
W
Artemis
crossonwins
Artemis
0
5
1
0.1
L
0
0
1
0.5
W
Fenrir
1
1
0
1
L
Neith
niklov
Neith
7
1
0
7
L
Cthulhu
shadowsnow33
Cthulhu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,174
Damage
8,960
20,845
Taken
18,321
7,108
Mitigated
5,989
5,968
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,624
159
0
1,357
2,031
1,647
0
40
1,991
22,188
0
L
40
0
0
250
716
92
0
108
532
2,374
0
L
2,088
251
0
1,370
5,097
1,326
0
1,559
3,386
0
21,453
W
Hun Batz
626
260
0
593
4,488
1,459
94
221
4,267
0
12,867
W
2,949
826
79
1,811
3,693
1,135
709
1,256
2,437
30,753
0
W
Artemis
crossonwins
Artemis
1,210
1,084
0
637
5,632
979
0
661
4,971
0
7,737
L
1,080
0
0
1,417
3,883
1,399
0
1,361
2,522
23,270
0
W
Fenrir
1,765
429
0
1,491
5,001
1,888
0
378
4,623
0
19,641
L
Neith
niklov
Neith
4,316
1,812
0
2,383
4,267
1,225
535
0
4,267
0
26,168
L
Cthulhu
shadowsnow33
Cthulhu
1,436
249
0
805
4,358
1,947
108
1,317
3,041
12,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
23,574
176
Minions Killed
174
0
Camps Cleared
0
790,342
Distance Traveled
730,926
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,207
579
46
5
0
155,680
2
L
Ra
3,470
386
8
1
0
44,316
0
L
Loki
4,924
547
49
5
0
182,776
2
W
Hun Batz
4,451
495
23
3
0
142,202
0
W
Ra
5,332
592
53
6
0
175,133
2
W
Artemis
4,224
469
11
1
0
146,044
0
L
Hades
4,794
533
49
5
0
177,861
2
W
Fenrir
5,399
600
43
5
0
171,283
2
L
Neith
5,723
636
44
5
0
149,978
4
L
Cthulhu
4,663
518
24
3
0
175,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role