Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Big Santa Klaus
Ah Muzen Cab
Level 27
God Stats
3W - 8L
1,538 SR
Queue Stats
27W - 40L
1,542 Elo+
Solo
Ullr
Ullr
Chucrute_Pr
Ullr
Level 28
God Stats
6W - 4L
1,610 SR
Queue Stats
122W - 140L
1,383 Elo+
Party 2
Ravana
Ravana
Co4T3D_GG
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,323 Elo+
Party 2
Ah Puch
Ah Puch
Lanthis
Ah Puch
Level 37
God Stats
4W - 3L
1,693 SR
Queue Stats
180W - 171L
1,411 Elo+
Party 2
Fenrir
Fenrir
WOLFGREAT
Fenrir
Level 29
God Stats
93W - 91L
1,511 SR
Queue Stats
128W - 137L
1,462 Elo+
Solo
Team Averages
Level 27
1,570 SR
1,424 Elo+

VS

Team Averages
Level 16
1,466 SR
1,513 Elo+
King Arthur
King Arthur
Ephycc
King Arthur
Level 17
God Stats
2W - 0L
1,203 SR
Queue Stats
25W - 15L
1,590 Elo+
Party 1
Ra
Ra
KaooryKazumi
Ra
Level 27
God Stats
4W - 2L
1,505 SR
Queue Stats
89W - 89L
1,406 Elo+
Solo
Odin
Odin
Kracato
Odin
Level 10
God Stats
7W - 1L
1,406 SR
Queue Stats
23W - 15L
1,590 Elo+
Party 1
Persephone
Persephone
LuannSkywalker
Persephone
Level 18
God Stats
2W - 0L
1,716 SR
Queue Stats
20W - 12L
1,643 Elo+
Party 1
Artemis
Artemis
Ozibot
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Big Santa Klaus
Ah Muzen Cab
20
17 / 7 / 11
17,757
1,268
29,954
22,352
9,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 10 / 16
12,876
920
14,502
31,307
14,795
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Co4T3D_GG
Ravana
20
3 / 16 / 12
12,717
908
6,020
24,193
11,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Lanthis
Ah Puch
20
6 / 2 / 15
15,229
1,088
29,793
14,626
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
WOLFGREAT
Fenrir
20
4 / 8 / 11
13,700
979
14,225
27,024
17,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ephycc
King Arthur
20
10 / 6 / 13
14,602
1,043
21,285
27,072
26,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 5 / 19
15,387
1,099
30,337
15,768
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Kracato
Odin
20
8 / 9 / 24
14,999
1,071
20,503
24,840
33,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
LuannSkywalker
Persephone
20
12 / 3 / 14
16,612
1,187
23,095
18,607
6,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Ozibot
Artemis
20
4 / 8 / 20
13,580
970
16,454
16,124
6,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
133
31
Kills
43
43
Deaths
31
65
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Big Santa Klaus
Ah Muzen Cab
17
7
11
3.21
L
1
10
16
0.9
L
Ravana
Co4T3D_GG
Ravana
3
16
12
0.56
W
King Arthur
Ephycc
King Arthur
10
6
13
2.75
W
9
5
19
3.7
W
Odin
Kracato
Odin
8
9
24
2.22
L
Ah Puch
Lanthis
Ah Puch
6
2
15
6.75
W
Persephone
LuannSkywalker
Persephone
12
3
14
6.33
W
Artemis
Ozibot
Artemis
4
8
20
1.75
L
Fenrir
WOLFGREAT
Fenrir
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,494
Damage
111,674
119,502
Taken
102,411
58,875
Mitigated
81,013
6,026
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Big Santa Klaus
Ah Muzen Cab
29,954
10,435
0
2,132
22,352
9,406
0
11,609
10,743
0
77,982
L
14,502
10,618
0
1,505
31,307
14,795
0
10,344
20,963
0
24,330
L
Ravana
Co4T3D_GG
Ravana
6,020
547
0
612
24,193
11,161
0
14,314
9,657
0
11,329
W
King Arthur
Ephycc
King Arthur
21,285
3,231
0
0
27,072
26,285
0
9,305
17,767
0
53,883
W
30,337
1,329
3,463
3,447
15,768
7,290
0
3,415
12,353
64,634
0
W
Odin
Kracato
Odin
20,503
4,266
0
117
24,840
33,642
0
7,375
17,465
4,961
21,364
L
Ah Puch
Lanthis
Ah Puch
29,793
2,014
0
1,225
14,626
6,472
0
5,234
9,392
70,616
0
W
Persephone
LuannSkywalker
Persephone
23,095
4,030
0
2,273
18,607
6,851
0
5,648
12,956
49,717
0
W
Artemis
Ozibot
Artemis
16,454
8,090
0
1,416
16,124
6,945
0
4,049
12,075
0
30,505
L
Fenrir
WOLFGREAT
Fenrir
14,225
1,093
0
552
27,024
17,041
0
14,718
12,292
0
27,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,279
Gold Earned
75,180
245
Minions Killed
292
6
Camps Cleared
10
1,248,271
Distance Traveled
1,246,736
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
17,757
1,268
109
8
1
234,000
1
L
Ullr
12,876
920
14
1
0
244,479
0
L
Ravana
12,717
908
6
0
0
252,448
0
W
King Arthur
14,602
1,043
77
6
2
290,535
0
W
Ra
15,387
1,099
95
7
3
241,907
0
W
Odin
14,999
1,071
12
1
1
277,524
1
L
Ah Puch
15,229
1,088
87
6
1
229,762
0
W
Persephone
16,612
1,187
68
5
3
274,833
0
W
Artemis
13,580
970
40
3
1
161,937
0
L
Fenrir
13,700
979
29
2
4
287,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role