Player Matchup

Bellona
Bellona
Duncan_Citadel15
Bellona
Level 6
God Stats
1W - 4L
1,279 SR
Queue Stats
1W - 5L
1,139 Elo+
Solo
Cupid
Cupid
Garrett16508
Cupid
Level 18
God Stats
2W - 4L
1,449 SR
Queue Stats
3W - 8L
1,357 Elo+
Solo
Susano
Susano
HairlessTea4
Susano
Level 16
God Stats
2W - 4L
1,180 SR
Queue Stats
29W - 21L
1,407 Elo+
Solo
Hel
Hel
JR-JOKER5-25
Hel
Level 8
God Stats
0W - 3L
1,220 SR
Queue Stats
17W - 19L
1,384 Elo+
Solo
Ymir
Ymir
Slade13534
Ymir
Level 6
God Stats
0W - 2L
1,232 SR
Queue Stats
3W - 11L
1,216 Elo+
Solo
Team Averages
Level 11
1,272 SR
1,300 Elo+

VS

Team Averages
Level 17
1,430 SR
1,323 Elo+
Apollo
Apollo
FluffyClouds417
Apollo
Level 26
God Stats
3W - 3L
1,377 SR
Queue Stats
5W - 16L
1,190 Elo+
Party 2
Cerberus
Cerberus
KCombro
Cerberus
Level 12
God Stats
22W - 13L
1,337 SR
Queue Stats
34W - 33L
1,351 Elo+
Party 1
Neith
Neith
Liliana Vess130
Neith
Level 24
God Stats
29W - 27L
1,470 SR
Queue Stats
248W - 272L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
Ragnak_Oberjarl
Gilgamesh
Level 12
God Stats
6W - 3L
1,519 SR
Queue Stats
31W - 31L
1,446 Elo+
Party 1
Ymir
Ymir
cornyNBAZEBRA
Ymir
Level 12
God Stats
4W - 6L
1,448 SR
Queue Stats
4W - 7L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 3
11,512
767
4,403
9,256
4,705
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 9 / 5
16,007
1,067
26,996
25,074
8,423
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
20
3 / 7 / 7
14,085
939
33,613
27,884
15,808
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 8 / 6
14,737
982
23,281
22,090
13,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 18 / 8
13,220
881
20,012
45,981
33,157
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 19
16,238
1,083
34,832
24,725
11,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
KCombro
Cerberus
20
9 / 3 / 22
15,519
1,035
25,250
32,516
17,538
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 1 / 17
16,281
1,085
25,819
14,053
6,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Ragnak_Oberjarl
Gilgamesh
20
8 / 2 / 28
16,865
1,124
27,228
20,630
25,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 6 / 22
13,669
911
7,031
26,101
18,308
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
155
15
Kills
47
47
Deaths
16
29
Assists
108
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
15
4
19
6.13
L
7
9
5
1.06
L
Susano
3
7
7
0.93
L
4
8
6
0.88
W
Cerberus
KCombro
Cerberus
9
3
22
6.67
W
14
1
17
22.5
W
Gilgamesh
Ragnak_Oberjarl
Gilgamesh
8
2
28
11
L
1
18
8
0.28
W
1
6
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,305
Damage
120,160
130,285
Taken
118,025
75,749
Mitigated
79,516
13,168
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,403
1,843
0
60
9,256
4,705
0
4,140
4,899
0
10,344
W
34,832
21,352
0
4,536
24,725
11,785
0
7,605
16,016
0
59,625
L
26,996
17,827
21
2,156
25,074
8,423
0
6,111
18,656
0
68,376
L
Susano
33,613
12,370
0
2,922
27,884
15,808
0
8,820
18,561
0
52,448
L
23,281
5,325
3,884
3,894
22,090
13,656
0
7,419
14,342
48,304
0
W
Cerberus
KCombro
Cerberus
25,250
3,055
821
7,506
32,516
17,538
0
9,388
23,128
52,394
0
W
25,819
12,440
0
4,116
14,053
6,685
0
5,692
8,361
0
46,418
W
Gilgamesh
Ragnak_Oberjarl
Gilgamesh
27,228
9,457
0
2,562
20,630
25,200
0
8,278
12,352
0
51,984
L
20,012
4,251
0
231
45,981
33,157
0
5,791
39,145
37,212
0
W
7,031
2,404
0
53
26,101
18,308
0
12,330
13,771
15,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,561
Gold Earned
78,572
235
Minions Killed
283
2
Camps Cleared
9
1,162,303
Distance Traveled
1,424,775
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,512
767
11
1
1
93,531
0
W
Apollo
16,238
1,083
55
4
2
284,227
0
L
Cupid
16,007
1,067
101
7
0
260,252
0
L
Susano
14,085
939
42
3
0
301,618
0
L
Hel
14,737
982
45
3
0
277,751
0
W
Cerberus
15,519
1,035
95
6
0
310,471
0
W
Neith
16,281
1,085
67
4
1
245,532
0
W
Gilgamesh
16,865
1,124
41
3
5
342,701
0
L
Ymir
13,220
881
36
2
1
229,151
2
W
Ymir
13,669
911
25
2
1
241,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role