Player Matchup

Nemesis
Nemesis
Gladax6208
Nemesis
Level 148
God Stats
2W - 2L
1,473 SR
Queue Stats
733W - 753L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
Shmizla
Kuzenbo
Level 154
God Stats
3W - 3L
1,427 SR
Queue Stats
118W - 137L
1,571 Elo+
Solo
Ah Puch
Ah Puch
Shoerter
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,743 Elo+
Solo
Cthulhu
Cthulhu
Waihto
Cthulhu
Level 157
God Stats
15W - 11L
1,444 SR
Queue Stats
820W - 786L
1,532 Elo+
Solo
Sol
Sol
nadim771
Sol
Level 139
God Stats
29W - 10L
1,657 SR
Queue Stats
610W - 589L
1,569 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,572 Elo+

VS

Team Averages
Level 142
1,503 SR
1,549 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Barrabas88
Bastet
Level 157
God Stats
6W - 6L
1,514 SR
Queue Stats
443W - 456L
1,488 Elo+
Solo
Danzaburou
Danzaburou
LaBoum
Danzaburou
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,640 Elo+
Party 1
Olorun
Olorun
Pikkiller
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gladax6208
Nemesis
14
3 / 2 / 6
9,175
706
8,707
14,256
8,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Shmizla
Kuzenbo
17
3 / 4 / 9
9,794
753
6,595
16,097
23,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Shoerter
Ah Puch
18
3 / 3 / 16
10,803
831
17,136
17,967
8,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Waihto
Cthulhu
17
2 / 3 / 12
10,120
778
13,918
18,497
20,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
15 / 2 / 6
12,348
950
18,049
12,465
5,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 5 / 8
10,688
822
15,845
19,986
20,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
 
Ymir
14
0 / 5 / 8
8,201
631
6,800
15,801
16,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Barrabas88
Bastet
15
1 / 5 / 6
9,199
708
13,201
12,881
8,023
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LaBoum
Danzaburou
17
5 / 6 / 4
9,781
752
12,054
11,696
6,207
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Pikkiller
Olorun
16
2 / 5 / 6
9,073
698
12,336
14,195
7,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
26
Kills
13
14
Deaths
26
49
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
5
8
1.8
L
Ymir
 
Ymir
0
5
8
0.8
L
Bastet
Barrabas88
Bastet
1
5
6
0.8
W
Nemesis
Gladax6208
Nemesis
3
2
6
3
L
Danzaburou
LaBoum
Danzaburou
5
6
4
1.17
L
Olorun
Pikkiller
Olorun
2
5
6
1
W
Kuzenbo
Shmizla
Kuzenbo
3
4
9
1.88
W
Ah Puch
Shoerter
Ah Puch
3
3
16
3.67
W
Cthulhu
Waihto
Cthulhu
2
3
12
2.67
W
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,405
Damage
60,236
79,282
Taken
74,559
66,534
Mitigated
58,337
28,700
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,845
1,433
0
9,475
19,986
20,311
163
10,978
8,327
60
31,378
L
Ymir
 
Ymir
6,800
800
832
1,619
15,801
16,292
0
11,395
4,117
13,423
0
L
Bastet
Barrabas88
Bastet
13,201
3,028
467
844
12,881
8,023
0
10,940
1,854
0
22,248
W
Nemesis
Gladax6208
Nemesis
8,707
1,659
1,274
2,633
14,256
8,975
832
2,427
11,600
0
16,091
L
Danzaburou
LaBoum
Danzaburou
12,054
5,896
467
1,239
11,696
6,207
1,205
9,706
1,855
0
28,192
L
Olorun
Pikkiller
Olorun
12,336
6,072
6,098
6,151
14,195
7,504
618
12,679
1,516
27,838
0
W
Kuzenbo
Shmizla
Kuzenbo
6,595
1,839
3,498
2,557
16,097
23,355
190
3,809
11,929
13,901
0
W
Ah Puch
Shoerter
Ah Puch
17,136
1,421
525
8,297
17,967
8,271
589
3,721
14,097
42,476
0
W
Cthulhu
Waihto
Cthulhu
13,918
199
1,667
3,752
18,497
20,486
303
6,797
11,483
21,635
0
W
18,049
6,112
650
3,847
12,465
5,447
3,683
2,352
9,874
37,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,240
Gold Earned
46,942
162
Minions Killed
159
0
Camps Cleared
0
1,150,635
Distance Traveled
1,118,691
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,688
822
32
2
0
212,110
4
L
Ymir
8,201
631
10
1
0
232,546
0
L
Bastet
9,199
708
23
2
0
248,554
1
W
Nemesis
9,175
706
16
1
0
250,241
3
L
Danzaburou
9,781
752
43
3
0
221,329
1
L
Olorun
9,073
698
51
4
0
204,152
2
W
Kuzenbo
9,794
753
13
1
0
238,784
0
W
Ah Puch
10,803
831
65
5
0
228,616
3
W
Cthulhu
10,120
778
26
2
0
207,464
3
W
Sol
12,348
950
42
3
0
225,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role