Player Matchup

Da Ji
Da Ji
FrogIin
Da Ji
Level 123
God Stats
1W - 0L
1,752 SR
Queue Stats
19W - 10L
1,686 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sulven
Morgan Le Fay
Level 25
God Stats
7W - 3L
1,789 SR
Queue Stats
25W - 15L
1,709 Elo+
Party 1
Bacchus
Bacchus
Way2Heartless
Bacchus
Level 23
God Stats
4W - 4L
1,320 SR
Queue Stats
169W - 247L
1,397 Elo+
Party 1
Team Averages
Level 57
1,620 SR
1,597 Elo+

VS

Team Averages
Level 49
1,706 SR
1,500 Elo+
Ares
Ares
Dax38
Ares
Level 4
God Stats
0W - 2L
1,487 SR
Queue Stats
0W - 5L
1,235 Elo+
Party 2
Anubis
Anubis
DjGrandpa
Anubis
Level 16
God Stats
12W - 3L
1,901 SR
Queue Stats
139W - 115L
1,528 Elo+
Solo
Izanami
Izanami
Obsideean
Izanami
Level 128
God Stats
1W - 2L
1,731 SR
Queue Stats
158W - 123L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FrogIin
Da Ji
14
8 / 5 / 10
10,835
722
14,144
11,642
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Sulven
Morgan Le Fay
15
10 / 1 / 11
11,360
757
12,701
8,045
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
13
3 / 0 / 17
10,920
728
4,662
13,198
19,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dax38
Ares
11
1 / 5 / 3
8,762
584
3,971
12,844
11,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
DjGrandpa
Anubis
12
2 / 9 / 2
9,180
612
6,357
10,199
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Obsideean
Izanami
12
2 / 7 / 3
9,584
639
9,627
10,959
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
21
Kills
5
6
Deaths
21
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
Dax38
Ares
1
5
3
0.5
L
Anubis
DjGrandpa
Anubis
2
9
2
0.33
W
Da Ji
FrogIin
Da Ji
8
5
10
2.6
L
Izanami
Obsideean
Izanami
2
7
3
0.5
W
Morgan Le Fay
Sulven
Morgan Le Fay
10
1
11
15.5
W
Bacchus
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,507
Damage
19,955
32,885
Taken
34,002
27,827
Mitigated
18,944
3,977
Healing
2,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dax38
Ares
3,971
263
0
1,175
12,844
11,336
0
5,814
6,746
6,107
0
L
Anubis
DjGrandpa
Anubis
6,357
144
0
439
10,199
4,406
0
6,527
3,454
23,453
0
W
Da Ji
FrogIin
Da Ji
14,144
5,100
0
356
11,642
5,626
1,024
3,599
8,043
0
32,601
L
Izanami
Obsideean
Izanami
9,627
6,040
0
940
10,959
3,202
609
4,627
6,080
0
42,488
W
Morgan Le Fay
Sulven
Morgan Le Fay
12,701
1,807
0
1,829
8,045
3,036
1,007
2,906
5,139
54,010
0
W
Bacchus
4,662
698
0
1,792
13,198
19,165
271
4,729
8,469
19,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
27,526
141
Minions Killed
122
9
Camps Cleared
4
866,483
Distance Traveled
718,389
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,762
584
3
0
0
260,378
4
L
Anubis
9,180
612
35
2
2
220,019
3
W
Da Ji
10,835
722
35
2
2
269,712
7
L
Izanami
9,584
639
84
6
2
237,992
5
W
Morgan Le Fay
11,360
757
88
6
4
298,568
3
W
Bacchus
10,920
728
18
1
3
298,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role