Player Matchup

Terra
Terra
 
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Blackchoas4927
Fenrir
Level 110
God Stats
10W - 7L
1,488 SR
Queue Stats
174W - 173L
1,434 Elo+
Party 2
Cabrakan
Cabrakan
Nteersandman
Cabrakan
Level 122
God Stats
3W - 4L
1,572 SR
Queue Stats
100W - 98L
1,390 Elo+
Party 2
Izanami
Izanami
SettedOne96
Izanami
Level 107
God Stats
14W - 15L
1,560 SR
Queue Stats
302W - 305L
1,430 Elo+
Solo
Zeus
Zeus
iiLeViTaTeii
Zeus
Level 108
God Stats
5W - 7L
1,473 SR
Queue Stats
833W - 874L
1,393 Elo+
Solo
Team Averages
Level 111
1,519 SR
1,429 Elo+

VS

Team Averages
Level 89
1,535 SR
1,459 Elo+
Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DeadHeadJedi71
Tiamat
Level 68
God Stats
7W - 1L
1,498 SR
Queue Stats
50W - 41L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
DoctorDaYeet
Zhong Kui
Level 89
God Stats
25W - 20L
1,463 SR
Queue Stats
134W - 131L
1,464 Elo+
Solo
Cthulhu
Cthulhu
NV Pain2418
Cthulhu
Level 82
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 28L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 1 / 1
8,807
587
5,399
12,881
8,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 5 / 1
8,190
546
5,855
11,802
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Nteersandman
Cabrakan
12
2 / 2 / 6
7,429
495
7,559
12,369
12,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SettedOne96
Izanami
12
6 / 5 / 4
8,065
538
11,986
12,140
4,172
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 9 / 0
7,432
495
3,769
10,342
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 2 / 7
9,450
630
8,241
10,613
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
 
Danzaburou
11
1 / 3 / 5
6,675
445
6,849
9,222
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
13 / 3 / 4
10,370
691
10,682
9,831
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
DoctorDaYeet
Zhong Kui
16
3 / 2 / 0
9,150
610
10,706
12,101
9,278
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NV Pain2418
Cthulhu
11
0 / 5 / 4
6,891
459
4,967
13,423
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
15
Kills
22
22
Deaths
15
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
1
2.5
W
Awilix
 
Awilix
5
2
7
4.25
W
Danzaburou
 
Danzaburou
1
3
5
1.17
L
5
5
1
1.1
W
13
3
4
5
W
Zhong Kui
DoctorDaYeet
Zhong Kui
3
2
0
1.5
W
Cthulhu
NV Pain2418
Cthulhu
0
5
4
0.4
L
Cabrakan
Nteersandman
Cabrakan
2
2
6
2.5
L
Izanami
SettedOne96
Izanami
6
5
4
1.6
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
41,445
59,534
Taken
55,190
31,856
Mitigated
28,633
12,829
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,399
1,101
66
4,844
12,881
8,941
0
9,723
3,113
43,374
0
W
Awilix
 
Awilix
8,241
2,844
0
2,100
10,613
3,578
0
2,094
8,519
0
65,485
W
Danzaburou
 
Danzaburou
6,849
2,233
202
2,080
9,222
2,632
976
2,923
6,299
0
31,548
L
5,855
1,355
0
860
11,802
3,585
0
3,399
8,269
0
42,188
W
10,682
783
0
4,511
9,831
5,837
948
3,728
6,103
52,136
0
W
Zhong Kui
DoctorDaYeet
Zhong Kui
10,706
2,797
0
7,176
12,101
9,278
1,854
5,162
6,939
60,198
0
W
Cthulhu
NV Pain2418
Cthulhu
4,967
345
534
1,788
13,423
7,308
112
2,996
10,427
21,378
0
L
Cabrakan
Nteersandman
Cabrakan
7,559
1,176
550
2,328
12,369
12,745
133
3,771
8,500
23,990
0
L
Izanami
SettedOne96
Izanami
11,986
8,341
0
3,172
12,140
4,172
1,942
4,143
7,912
0
61,919
L
3,769
0
0
1,009
10,342
2,413
1,000
4,627
5,385
44,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
42,536
435
Minions Killed
420
0
Camps Cleared
0
1,390,498
Distance Traveled
1,412,011
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,807
587
88
6
0
312,747
6
W
Awilix
9,450
630
104
7
0
317,047
0
W
Danzaburou
6,675
445
50
3
0
284,556
1
L
Fenrir
8,190
546
71
5
0
307,257
2
W
Tiamat
10,370
691
106
7
0
295,644
4
W
Zhong Kui
9,150
610
117
8
0
244,979
1
W
Cthulhu
6,891
459
43
3
0
269,785
0
L
Cabrakan
7,429
495
38
3
0
276,175
6
L
Izanami
8,065
538
134
9
0
257,201
1
L
Zeus
7,432
495
104
7
0
237,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role