Player Matchup

Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Captain_Maple36
Cthulhu
Level 12
God Stats
1W - 1L
1,812 SR
Queue Stats
8W - 14L
1,349 Elo+
Party 2
Jing Wei
Jing Wei
DARKRIDE2
Jing Wei
Level 49
God Stats
1W - 5L
1,272 SR
Queue Stats
368W - 391L
1,405 Elo+
Party 2
Hel
Hel
S1LV3RW0LF11
Hel
Level 54
God Stats
10W - 7L
1,487 SR
Queue Stats
222W - 217L
1,400 Elo+
Party 2
Mercury
Mercury
SRTsniper_1027
Mercury
Level 29
God Stats
19W - 15L
1,657 SR
Queue Stats
121W - 136L
1,375 Elo+
Party 2
Team Averages
Level 46
1,546 SR
1,406 Elo+

VS

Team Averages
Level 58
1,460 SR
1,367 Elo+
Odin
Odin
CEO of Golf
Odin
Level 89
God Stats
12W - 7L
1,521 SR
Queue Stats
795W - 788L
1,425 Elo+
Party 1
Anubis
Anubis
CN1VA
Anubis
Level 35
God Stats
18W - 21L
1,409 SR
Queue Stats
269W - 328L
1,304 Elo+
Party 3
Skadi
Skadi
EnderMew
Skadi
Level 29
God Stats
8W - 5L
1,364 SR
Queue Stats
209W - 206L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
Segastar24
Gilgamesh
Level 78
God Stats
11W - 11L
1,457 SR
Queue Stats
629W - 617L
1,415 Elo+
Party 1
Sol
Sol
eLLutionZ
Sol
Level 57
God Stats
35W - 24L
1,550 SR
Queue Stats
366W - 437L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 4 / 0
4,516
376
3,041
7,495
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 0
4,883
407
1,609
6,897
3,235
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
DARKRIDE2
Jing Wei
10
0 / 0 / 0
5,442
454
1,430
3,673
773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 0
6,009
501
5,356
8,098
2,620
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,535
461
3,108
7,739
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
5,828
486
3,259
5,013
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
CN1VA
Anubis
12
5 / 0 / 1
7,030
586
7,910
7,879
4,221
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
EnderMew
Skadi
11
0 / 0 / 0
6,131
511
1,805
2,173
512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Segastar24
Gilgamesh
12
2 / 0 / 5
6,989
582
3,270
5,693
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 3
6,948
579
7,604
6,418
2,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
0
0
W
3
0
3
4.5
W
Anubis
CN1VA
Anubis
5
0
1
5.5
L
0
3
0
0
L
Jing Wei
DARKRIDE2
Jing Wei
0
0
0
0
W
Skadi
EnderMew
Skadi
0
0
0
0
L
0
3
0
0
L
0
3
0
0
W
Gilgamesh
Segastar24
Gilgamesh
2
0
5
4.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,544
Damage
23,848
33,902
Taken
27,176
12,387
Mitigated
11,132
6,243
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,041
336
111
794
7,495
4,028
0
2,775
4,720
2,258
14,851
W
3,259
194
0
612
5,013
2,183
0
1,035
3,978
0
12,724
W
Anubis
CN1VA
Anubis
7,910
850
0
4,734
7,879
4,221
1,151
1,477
6,402
39,599
0
L
1,609
260
0
385
6,897
3,235
168
5,376
1,521
14,737
0
L
Jing Wei
DARKRIDE2
Jing Wei
1,430
1,105
0
1,004
3,673
773
0
0
3,673
0
26,702
W
Skadi
EnderMew
Skadi
1,805
303
0
487
2,173
512
155
0
2,173
0
35,345
L
5,356
741
147
2,639
8,098
2,620
0
4,843
3,255
39,598
0
L
3,108
2,280
0
1,163
7,739
1,731
0
2,520
5,219
0
33,459
W
Gilgamesh
Segastar24
Gilgamesh
3,270
934
0
327
5,693
2,080
0
961
4,732
0
39,037
W
7,604
2,594
0
4,365
6,418
2,136
1,593
4,151
2,267
45,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
32,926
271
Minions Killed
362
0
Camps Cleared
0
1,113,276
Distance Traveled
1,165,645
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,516
376
30
3
0
222,836
2
W
Odin
5,828
486
16
1
0
237,007
2
W
Anubis
7,030
586
85
7
0
200,356
2
L
Cthulhu
4,883
407
29
2
0
205,465
0
L
Jing Wei
5,442
454
63
5
0
216,677
3
W
Skadi
6,131
511
89
7
0
234,966
3
L
Hel
6,009
501
82
7
0
215,025
3
L
Mercury
5,535
461
67
6
0
253,273
0
W
Gilgamesh
6,989
582
76
6
0
268,650
5
W
Sol
6,948
579
96
8
0
224,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role