Player Matchup

He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Ajdidthat
Gilgamesh
Level 89
God Stats
16W - 22L
1,507 SR
Queue Stats
264W - 278L
1,465 Elo+
Party 1
Odin
Odin
Big bot 06
Odin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 126L
1,406 Elo+
Solo
Danzaburou
Danzaburou
BigBagMakavELI
Danzaburou
Level 16
God Stats
2W - 1L
1,655 SR
Queue Stats
4W - 9L
1,237 Elo+
Party 1
Loki
Loki
Brym1283
Loki
Level 149
God Stats
5W - 10L
1,562 SR
Queue Stats
437W - 439L
1,466 Elo+
Party 1
Team Averages
Level 90
1,545 SR
1,415 Elo+

VS

Team Averages
Level 60
1,438 SR
1,380 Elo+
Merlin
Merlin
Derpycow3
Merlin
Level 35
God Stats
9W - 10L
1,480 SR
Queue Stats
128W - 100L
1,416 Elo+
Solo
Sobek
Sobek
RenzoD123
Sobek
Level 24
God Stats
3W - 5L
1,327 SR
Queue Stats
51W - 64L
1,323 Elo+
Party 2
Xbalanque
Xbalanque
Smanrique2000
Xbalanque
Level 48
God Stats
12W - 12L
1,476 SR
Queue Stats
142W - 160L
1,358 Elo+
Party 2
Bellona
Bellona
charlierange
Bellona
Level 69
God Stats
6W - 4L
1,589 SR
Queue Stats
93W - 101L
1,391 Elo+
Party 2
Bastet
Bastet
iGlazizZ
Bastet
Level 126
God Stats
3W - 4L
1,317 SR
Queue Stats
211W - 208L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
7 / 0 / 3
7,077
643
8,898
5,136
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Ajdidthat
Gilgamesh
9
0 / 0 / 9
5,966
542
3,683
6,699
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 1
6,014
547
3,377
7,026
3,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Danzaburou
BigBagMakavELI
Danzaburou
9
0 / 3 / 1
5,600
509
4,318
6,117
1,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
11
4 / 0 / 3
6,758
614
2,477
4,732
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Derpycow3
Merlin
1
0 / 1 / 0
3,757
342
40
479
127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
RenzoD123
Sobek
8
1 / 4 / 0
5,231
476
1,435
9,610
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Smanrique2000
Xbalanque
11
1 / 1 / 2
6,431
585
4,416
6,997
1,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
charlierange
Bellona
10
3 / 3 / 0
6,390
581
5,483
9,605
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
iGlazizZ
Bastet
8
0 / 4 / 1
5,405
491
3,497
8,795
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
5
6
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
0
3
8.5
W
Gilgamesh
Ajdidthat
Gilgamesh
0
0
9
4.5
W
2
3
1
0.83
W
Danzaburou
BigBagMakavELI
Danzaburou
0
3
1
0.17
W
Loki
4
0
3
5.5
L
Merlin
Derpycow3
Merlin
0
1
0
0
L
Sobek
RenzoD123
Sobek
1
4
0
0.25
L
Xbalanque
Smanrique2000
Xbalanque
1
1
2
2
L
Bellona
charlierange
Bellona
3
3
0
1
L
Bastet
iGlazizZ
Bastet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
14,871
29,710
Taken
35,486
13,836
Mitigated
17,603
8,250
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,898
315
166
2,606
5,136
1,279
912
611
4,525
29,230
0
W
Gilgamesh
Ajdidthat
Gilgamesh
3,683
644
299
1,297
6,699
5,847
257
527
6,172
0
15,743
W
3,377
426
0
622
7,026
3,010
600
0
7,026
0
25,718
W
Danzaburou
BigBagMakavELI
Danzaburou
4,318
1,499
0
1,549
6,117
1,909
216
220
5,897
0
28,754
W
Loki
2,477
589
0
1,711
4,732
1,791
0
348
4,384
0
38,830
L
Merlin
Derpycow3
Merlin
40
40
0
0
479
127
0
305
152
1,413
0
L
Sobek
RenzoD123
Sobek
1,435
94
123
2,582
9,610
6,139
0
4,025
5,289
14,914
0
L
Xbalanque
Smanrique2000
Xbalanque
4,416
1,767
0
1,994
6,997
1,931
0
0
6,997
0
36,991
L
Bellona
charlierange
Bellona
5,483
880
0
2,194
9,605
6,808
214
2,538
6,365
263
31,616
L
Bastet
iGlazizZ
Bastet
3,497
589
0
2,544
8,795
2,598
0
1,516
7,124
0
25,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
27,214
254
Minions Killed
254
0
Camps Cleared
0
1,096,221
Distance Traveled
850,053
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,077
643
47
4
0
210,384
2
W
Gilgamesh
5,966
542
19
2
0
245,404
0
W
Odin
6,014
547
58
5
0
201,116
0
W
Danzaburou
5,600
509
57
5
0
199,469
0
W
Loki
6,758
614
73
7
0
239,848
2
L
Merlin
3,757
342
5
0
0
18,960
0
L
Sobek
5,231
476
22
2
0
198,149
1
L
Xbalanque
6,431
585
91
8
0
198,895
0
L
Bellona
6,390
581
79
7
0
207,799
3
L
Bastet
5,405
491
57
5
0
226,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role