Player Matchup

Chaac
Chaac
ApplejuiceGam3r
Chaac
Level 107
God Stats
41W - 25L
1,535 SR
Queue Stats
148W - 132L
1,436 Elo+
Party 2
Hel
Hel
CynthWolf
Hel
Level 46
God Stats
3W - 4L
1,204 SR
Queue Stats
58W - 91L
1,343 Elo+
Party 3
Thor
Thor
IsaacIkes
Thor
Level 21
God Stats
1W - 1L
1,292 SR
Queue Stats
29W - 47L
1,368 Elo+
Party 3
Fafnir
Fafnir
TeZy Knutsen
Fafnir
Level 48
God Stats
18W - 14L
1,518 SR
Queue Stats
284W - 234L
1,559 Elo+
Party 2
Neith
Neith
Visssionary
Neith
Level 69
God Stats
37W - 31L
1,609 SR
Queue Stats
105W - 79L
1,562 Elo+
Party 2
Team Averages
Level 58
1,431 SR
1,453 Elo+

VS

Team Averages
Level 51
1,505 SR
1,498 Elo+
Agni
Agni
Don2330
Agni
Level 31
God Stats
1W - 1L
1,705 SR
Queue Stats
95W - 91L
1,430 Elo+
Solo
Hun Batz
Hun Batz
EpicEbolaSavage
Hun Batz
Level 117
God Stats
0W - 2L
1,238 SR
Queue Stats
58W - 40L
1,597 Elo+
Party 1
Charybdis
Charybdis
Jiigyx
Charybdis
Level 46
God Stats
4W - 3L
1,485 SR
Queue Stats
94W - 85L
1,440 Elo+
Solo
Medusa
Medusa
REAL COLExWORLD
Medusa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,631 Elo+
Party 1
Zeus
Zeus
Stay Senpal
Zeus
Level 34
God Stats
1W - 7L
1,599 SR
Queue Stats
231W - 229L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 21
13,950
1,163
30,035
22,208
31,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
7 / 2 / 8
12,251
1,021
8,995
12,950
8,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
18
4 / 7 / 15
11,297
941
12,435
16,346
8,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
19
7 / 1 / 15
12,699
1,058
11,405
16,932
13,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 2 / 15
13,400
1,117
23,278
11,049
5,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Don2330
Agni
17
3 / 10 / 5
10,754
896
13,160
17,369
5,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
17
5 / 11 / 3
11,112
926
19,481
23,729
9,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Jiigyx
Charybdis
17
0 / 7 / 9
10,594
883
8,461
15,870
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 5 / 5
10,555
880
15,944
19,669
7,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 5
10,836
903
11,740
13,387
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
38
Kills
11
12
Deaths
38
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
0
21
21.5
W
7
2
8
5.5
L
Agni
Don2330
Agni
3
10
5
0.55
L
Hun Batz
5
11
3
0.59
W
Thor
4
7
15
1.64
L
Charybdis
Jiigyx
Charybdis
0
7
9
0.64
L
1
5
5
0.7
L
2
5
5
0.9
W
Fafnir
7
1
15
14.5
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,148
Damage
68,786
79,485
Taken
90,024
67,540
Mitigated
31,668
31,868
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,035
5,184
0
9,210
22,208
31,652
0
6,885
14,967
0
48,439
W
8,995
887
11,658
7,059
12,950
8,507
0
4,695
8,255
31,117
0
L
Agni
Don2330
Agni
13,160
2,236
0
0
17,369
5,635
0
3,276
13,927
22,745
0
L
Hun Batz
19,481
5,722
0
0
23,729
9,393
0
5,903
17,674
0
30,933
W
Thor
12,435
1,639
0
0
16,346
8,237
0
4,940
11,406
0
23,252
L
Charybdis
Jiigyx
Charybdis
8,461
4,900
0
356
15,870
5,268
0
3,343
12,419
0
19,082
L
15,944
7,691
0
896
19,669
7,561
0
3,766
15,735
0
32,141
L
11,740
2,010
0
1,003
13,387
3,811
0
3,466
9,869
40,765
0
W
Fafnir
11,405
5,595
0
2,566
16,932
13,206
0
5,701
11,231
23,773
0
W
23,278
12,040
0
1,375
11,049
5,938
0
2,679
8,370
0
50,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,597
Gold Earned
53,851
207
Minions Killed
189
10
Camps Cleared
4
1,054,305
Distance Traveled
831,989
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,950
1,163
41
3
0
230,699
1
W
Hel
12,251
1,021
63
5
3
220,633
0
L
Agni
10,754
896
16
1
0
160,852
0
L
Hun Batz
11,112
926
33
3
2
173,353
3
W
Thor
11,297
941
11
1
1
180,259
0
L
Charybdis
10,594
883
26
2
0
151,452
0
L
Medusa
10,555
880
43
4
2
206,897
0
L
Zeus
10,836
903
71
6
0
139,435
0
W
Fafnir
12,699
1,058
31
3
1
225,066
0
W
Neith
13,400
1,117
61
5
5
197,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role