Player Matchup

Merlin
Merlin
ElectricCrow123
Merlin
Level 4
God Stats
0W - 2L
1,332 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Khepri
Khepri
OGWiIikers
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Da Ji
Da Ji
ShadowHunterZr0
Da Ji
Level 15
God Stats
0W - 1L
1,618 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 7
1,483 SR
1,500 Elo+

VS

Team Averages
Level 32
1,487 SR
1,378 Elo+
Jormungandr
Jormungandr
Stevuss
Jormungandr
Level 44
God Stats
35W - 20L
1,569 SR
Queue Stats
300W - 307L
1,420 Elo+
Party 2
Serqet
Serqet
sebastieng213
Serqet
Level 24
God Stats
5W - 4L
1,481 SR
Queue Stats
271W - 300L
1,373 Elo+
Party 2
Hel
Hel
vRobalodon
Hel
Level 29
God Stats
14W - 15L
1,411 SR
Queue Stats
157W - 158L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,893
627
3,824
7,967
4,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
OGWiIikers
Khepri
9
0 / 7 / 0
6,010
546
2,094
8,294
5,355
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 1
7,155
650
1,657
9,700
3,252
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Stevuss
Jormungandr
12
7 / 0 / 11
9,111
828
8,105
7,894
6,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 14
8,312
756
3,933
5,633
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
10 / 2 / 9
9,155
832
9,527
6,525
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
20
20
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Khepri
OGWiIikers
Khepri
0
7
0
0
L
1
6
1
0.25
W
Jormungandr
Stevuss
Jormungandr
7
0
11
12.5
W
3
0
14
10
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,575
Damage
21,565
25,961
Taken
20,052
12,719
Mitigated
10,959
0
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,824
769
0
0
7,967
4,112
0
5,061
2,262
20,258
0
L
Khepri
OGWiIikers
Khepri
2,094
426
0
0
8,294
5,355
0
6,558
1,514
7,115
0
L
1,657
463
0
0
9,700
3,252
0
6,079
3,361
0
10,980
W
Jormungandr
Stevuss
Jormungandr
8,105
1,792
470
688
7,894
6,583
595
2,605
5,289
28,533
0
W
3,933
1,316
0
23
5,633
1,929
646
2,117
3,516
0
11,924
W
9,527
1,107
2,362
2,188
6,525
2,447
1,266
1,546
4,979
31,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,058
Gold Earned
26,578
60
Minions Killed
115
0
Camps Cleared
7
542,903
Distance Traveled
582,244
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,893
627
26
2
0
164,117
3
L
Khepri
6,010
546
14
1
0
185,959
1
L
Da Ji
7,155
650
20
2
0
192,827
0
W
Jormungandr
9,111
828
42
4
2
205,545
2
W
Serqet
8,312
756
16
1
1
182,770
0
W
Hel
9,155
832
57
5
4
193,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role