Player Matchup

Achilles
Achilles
Mendiixd23
Achilles
Level 29
God Stats
1W - 2L
1,178 SR
Queue Stats
43W - 52L
1,414 Elo+
Party 1
Anubis
Anubis
ZeroKended
Anubis
Level 12
God Stats
0W - 2L
1,443 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 1
Thor
Thor
thecat28
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,374 SR
1,431 Elo+

VS

Team Averages
Level 26
1,424 SR
1,373 Elo+
Ne Zha
Ne Zha
Gabuierujmvl
Ne Zha
Level 44
God Stats
4W - 4L
1,380 SR
Queue Stats
83W - 94L
1,351 Elo+
Solo
Cthulhu
Cthulhu
RECKURFACE
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
eduardolopez753
Anubis
Level 29
God Stats
11W - 20L
1,393 SR
Queue Stats
18W - 31L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mendiixd23
Achilles
14
9 / 5 / 2
11,305
754
10,955
21,871
24,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ZeroKended
Anubis
13
3 / 7 / 8
10,294
686
5,493
14,881
3,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
11
1 / 9 / 7
9,135
609
5,488
16,392
3,318
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
9 / 5 / 3
11,906
794
13,991
12,705
4,577
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RECKURFACE
Cthulhu
14
5 / 4 / 10
11,057
737
8,731
11,265
7,258
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 5 / 11
11,615
774
16,706
13,918
6,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
20
21
Deaths
14
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
5
3
2.1
L
Achilles
Mendiixd23
Achilles
9
5
2
2
W
Cthulhu
RECKURFACE
Cthulhu
5
4
10
2.5
L
Anubis
ZeroKended
Anubis
3
7
8
1
W
6
5
11
2.3
L
Thor
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
39,428
53,144
Taken
37,888
31,104
Mitigated
18,460
2,385
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,991
4,827
60
2,908
12,705
4,577
696
1,511
11,194
0
48,245
L
Achilles
Mendiixd23
Achilles
10,955
5,027
0
873
21,871
24,529
305
10,635
11,236
0
26,531
W
Cthulhu
RECKURFACE
Cthulhu
8,731
1,738
71
1,267
11,265
7,258
403
1,953
8,678
14,728
0
L
Anubis
ZeroKended
Anubis
5,493
1,440
0
924
14,881
3,257
243
7,619
7,262
23,067
0
W
16,706
1,159
427
5,918
13,918
6,625
1,002
3,154
10,764
56,381
0
L
Thor
5,488
1,763
0
588
16,392
3,318
600
7,537
8,855
0
16,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
34,578
101
Minions Killed
153
2
Camps Cleared
10
644,487
Distance Traveled
729,568
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,906
794
61
4
5
263,762
4
L
Achilles
11,305
754
34
2
0
233,912
0
W
Cthulhu
11,057
737
17
1
0
243,503
2
L
Anubis
10,294
686
50
3
1
212,259
4
W
Anubis
11,615
774
75
5
5
222,303
1
L
Thor
9,135
609
17
1
1
198,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role