Player Matchup

Nike
Nike
HatchetAx3
Nike
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 25L
1,571 Elo+
Solo
Ra
Ra
Wakatondo
Ra
Level 93
God Stats
3W - 1L
1,575 SR
Queue Stats
114W - 162L
1,340 Elo+
Party 2
Bacchus
Bacchus
crepei
Bacchus
Level 17
God Stats
18W - 9L
1,728 SR
Queue Stats
42W - 47L
1,493 Elo+
Party 2
Team Averages
Level 45
1,601 SR
1,468 Elo+

VS

Team Averages
Level 64
1,506 SR
1,279 Elo+
Charybdis
Charybdis
GirthyKing
Charybdis
Level 21
God Stats
2W - 2L
1,517 SR
Queue Stats
59W - 40L
1,607 Elo+
Solo
Nu Wa
Nu Wa
MakeUrHeartStop
Nu Wa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,115 Elo+
Party 1
King Arthur
King Arthur
Scarto Argentus
King Arthur
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 20L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 7
9,820
818
8,034
10,535
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
2 / 2 / 9
8,735
728
9,825
6,235
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
crepei
Bacchus
12
5 / 2 / 9
9,000
750
6,889
12,046
16,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GirthyKing
Charybdis
10
3 / 4 / 2
7,725
644
4,389
8,499
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 2
7,726
644
5,080
10,053
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Scarto Argentus
King Arthur
12
2 / 6 / 5
8,046
671
3,835
12,053
8,590
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GirthyKing
Charybdis
3
4
2
1
W
8
3
7
3.83
L
2
5
2
0.6
L
King Arthur
Scarto Argentus
King Arthur
2
6
5
0.75
W
2
2
9
3.25
W
Bacchus
crepei
Bacchus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
13,304
28,816
Taken
30,605
25,541
Mitigated
15,843
7,523
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GirthyKing
Charybdis
4,389
1,738
0
917
8,499
3,122
576
5,197
3,115
0
17,621
W
8,034
979
0
837
10,535
6,694
368
1,812
8,343
0
24,555
L
5,080
1,103
0
1,523
10,053
4,131
390
6,177
3,660
18,045
0
L
King Arthur
Scarto Argentus
King Arthur
3,835
1,392
0
23
12,053
8,590
0
5,785
5,854
0
16,574
W
9,825
1,178
2,376
2,165
6,235
2,290
1,288
1,412
4,613
45,520
0
W
Bacchus
crepei
Bacchus
6,889
592
243
1,902
12,046
16,557
192
1,668
10,105
14,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
23,497
147
Minions Killed
82
4
Camps Cleared
5
691,181
Distance Traveled
565,438
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,725
644
33
3
2
184,924
2
W
Nike
9,820
818
47
4
1
227,827
3
L
Nu Wa
7,726
644
26
2
1
159,191
0
L
King Arthur
8,046
671
23
2
2
221,323
2
W
Ra
8,735
728
77
6
2
230,057
1
W
Bacchus
9,000
750
23
2
1
233,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role