Player Matchup

Morgan Le Fay
Morgan Le Fay
Dawn8434
Morgan Le Fay
Level 64
God Stats
29W - 32L
1,526 SR
Queue Stats
250W - 286L
1,426 Elo+
Solo
Jing Wei
Jing Wei
EliteJaeger
Jing Wei
Level 83
God Stats
9W - 5L
1,582 SR
Queue Stats
99W - 110L
1,407 Elo+
Solo
Guan Yu
Guan Yu
KITTYFAJITAS
Guan Yu
Level 83
God Stats
84W - 62L
1,592 SR
Queue Stats
382W - 383L
1,408 Elo+
Solo
Athena
Athena
StrangeMystics
Athena
Level 84
God Stats
6W - 4L
1,574 SR
Queue Stats
169W - 196L
1,439 Elo+
Solo
Thanatos
Thanatos
TeannaTrumpGags
Thanatos
Level 88
God Stats
3W - 4L
1,376 SR
Queue Stats
17W - 16L
1,468 Elo+
Solo
Team Averages
Level 80
1,530 SR
1,430 Elo+

VS

Team Averages
Level 126
1,439 SR
1,406 Elo+
Gilgamesh
Gilgamesh
BlazzingSmok3
Gilgamesh
Level 148
God Stats
11W - 13L
1,434 SR
Queue Stats
128W - 120L
1,397 Elo+
Solo
Fenrir
Fenrir
BoatsMak
Fenrir
Level 122
God Stats
12W - 14L
1,505 SR
Queue Stats
251W - 301L
1,373 Elo+
Party 1
Hou Yi
Hou Yi
ChiefChronick
Hou Yi
Level 158
God Stats
8W - 10L
1,472 SR
Queue Stats
539W - 564L
1,400 Elo+
Solo
Scylla
Scylla
DuncanDonut
Scylla
Level 81
God Stats
1W - 2L
1,358 SR
Queue Stats
323W - 366L
1,423 Elo+
Party 1
Geb
Geb
Nr0gel
Geb
Level 122
God Stats
9W - 9L
1,427 SR
Queue Stats
220W - 220L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dawn8434
Morgan Le Fay
20
8 / 8 / 12
15,612
538
22,616
29,193
12,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
EliteJaeger
Jing Wei
20
8 / 4 / 10
15,174
523
22,627
21,757
9,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
KITTYFAJITAS
Guan Yu
20
3 / 3 / 20
14,386
496
23,376
30,215
48,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
0 / 0 / 0
8,491
293
581
2,994
704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
20
17 / 5 / 3
16,591
572
21,950
28,441
13,318
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazzingSmok3
Gilgamesh
19
4 / 6 / 4
13,719
473
19,156
32,472
26,834
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
BoatsMak
Fenrir
17
3 / 11 / 4
12,179
420
14,161
23,541
16,839
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
7 / 3 / 2
13,785
475
16,697
24,065
9,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
4 / 10 / 1
13,448
464
17,306
26,940
8,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
Nr0gel
Geb
19
2 / 6 / 10
13,660
471
10,980
29,476
26,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
36
Kills
20
20
Deaths
36
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlazzingSmok3
Gilgamesh
4
6
4
1
L
Fenrir
BoatsMak
Fenrir
3
11
4
0.45
L
7
3
2
2.67
W
Morgan Le Fay
Dawn8434
Morgan Le Fay
8
8
12
1.75
L
Scylla
4
10
1
0.45
W
Jing Wei
EliteJaeger
Jing Wei
8
4
10
3.25
W
Guan Yu
KITTYFAJITAS
Guan Yu
3
3
20
4.33
L
Geb
Nr0gel
Geb
2
6
10
1.17
W
0
0
0
0
W
Thanatos
17
5
3
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,150
Damage
78,300
112,600
Taken
136,494
83,733
Mitigated
88,567
63,786
Healing
33,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlazzingSmok3
Gilgamesh
19,156
4,377
0
7,949
32,472
26,834
1,341
2,146
29,064
0
85,018
L
Fenrir
BoatsMak
Fenrir
14,161
2,900
0
587
23,541
16,839
2,343
6,306
16,629
0
65,070
L
16,697
6,709
0
11,600
24,065
9,200
1,281
2,710
20,983
0
104,006
W
Morgan Le Fay
Dawn8434
Morgan Le Fay
22,616
1,800
780
8,560
29,193
12,236
627
7,903
21,029
119,887
0
L
Scylla
17,306
1,953
693
5,976
26,940
8,838
710
7,157
19,509
100,318
0
W
Jing Wei
EliteJaeger
Jing Wei
22,627
20,167
0
13,567
21,757
9,068
1,603
5,176
16,523
0
109,603
W
Guan Yu
KITTYFAJITAS
Guan Yu
23,376
1,444
4,783
14,242
30,215
48,407
892
6,693
23,254
0
75,951
L
Geb
Nr0gel
Geb
10,980
1,152
1,398
5,331
29,476
26,856
696
5,034
24,042
59,249
0
W
581
221
0
0
2,994
704
0
457
2,537
4,223
0
W
Thanatos
21,950
4,146
0
21,854
28,441
13,318
1,299
9,414
18,755
0
100,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,254
Gold Earned
66,791
529
Minions Killed
585
0
Camps Cleared
0
2,284,551
Distance Traveled
2,530,956
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,719
473
108
4
0
477,284
4
L
Fenrir
12,179
420
100
3
0
521,302
11
L
Hou Yi
13,785
475
141
5
0
504,510
4
W
Morgan Le Fay
15,612
538
160
6
0
499,144
0
L
Scylla
13,448
464
165
6
0
457,060
3
W
Jing Wei
15,174
523
144
5
0
581,555
8
W
Guan Yu
14,386
496
114
4
0
565,477
0
L
Geb
13,660
471
71
2
0
570,800
4
W
Athena
8,491
293
3
0
0
82,325
0
W
Thanatos
16,591
572
108
4
0
556,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role