Player Matchup

Raijin
Raijin
Gold I
Anwar_ismail
Raijin
Gold I
Level 153
God Stats
0W - 1L
1,264 SR
Queue Stats
107W - 89L
1,820 MMR
Party 1
Apollo
Apollo
Gold I
BBSTAAR
Apollo
Gold I
Level 145
God Stats
5W - 5L
1,530 SR
Queue Stats
262W - 256L
1,679 MMR
Solo
Osiris
Osiris
Silver II
MAJD GL0RY
Osiris
Silver II
Level 38
God Stats
1W - 4L
1,478 SR
Queue Stats
154W - 134L
1,539 MMR
Party 1
Chaac
Chaac
Gold II
tv_skysgaming
Chaac
Gold II
Level 123
God Stats
23W - 27L
1,489 SR
Queue Stats
733W - 754L
1,657 MMR
Solo
Yemoja
Yemoja
Gold II
xNintendoH0e
Yemoja
Gold II
Level 148
God Stats
11W - 9L
1,499 SR
Queue Stats
92W - 92L
1,672 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,452 SR
1,673 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,595 SR
1,673 MMR
Athena
Athena
Platinum V
Luharib
Athena
Platinum V
Level 126
God Stats
12W - 12L
1,595 SR
Queue Stats
168W - 167L
1,606 MMR
Party 2
Kali
Kali
Gold I
SonnyJins
Kali
Gold I
Level 152
God Stats
19W - 24L
1,519 SR
Queue Stats
565W - 561L
1,638 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Vas-Te
Danzaburou
Platinum II
Level 156
God Stats
56W - 70L
1,603 SR
Queue Stats
554W - 559L
1,811 MMR
Party 2
Ra
Ra
Gold II
jeaperso
Ra
Gold II
Level 109
God Stats
1W - 0L
1,758 SR
Queue Stats
28W - 26L
1,662 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
xTatsumi Oga
Ao Kuang
Gold V
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 1 / 0
7,500
536
4,793
7,636
3,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
BBSTAAR
Apollo
10
0 / 8 / 0
5,831
417
3,136
9,975
2,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
MAJD GL0RY
Osiris
11
1 / 4 / 0
6,705
479
3,581
10,427
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 1
6,676
477
4,526
13,780
8,417
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
10
0 / 2 / 3
6,315
451
3,488
7,419
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
Morgan Le FaySetTiamatGilgameshPersephone

VS

Bans
ArtemisOdinIzanamiCabrakanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Luharib
Athena
11
1 / 0 / 10
7,324
523
5,047
10,152
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
14
3 / 0 / 0
7,780
556
4,343
8,417
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Vas-Te
Danzaburou
13
5 / 0 / 4
8,365
598
7,999
4,752
1,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 2 / 3
8,218
587
2,126
4,920
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
xTatsumi Oga
Ao Kuang
15
10 / 1 / 0
8,861
633
16,319
13,424
10,983
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
19
19
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
1
0
2
L
Apollo
BBSTAAR
Apollo
0
8
0
0
W
Athena
Luharib
Athena
1
0
10
6
L
Osiris
MAJD GL0RY
Osiris
1
4
0
0.25
W
Kali
3
0
0
3
W
Danzaburou
Vas-Te
Danzaburou
5
0
4
7
W
0
2
3
0.75
L
0
4
1
0.13
L
Yemoja
0
2
3
0.75
W
Ao Kuang
xTatsumi Oga
Ao Kuang
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
35,834
49,237
Taken
41,665
23,996
Mitigated
27,357
13,005
Healing
19,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,793
816
0
1,667
7,636
3,262
0
3,491
4,145
58,765
0
L
Apollo
BBSTAAR
Apollo
3,136
1,913
0
1,852
9,975
2,258
0
2,589
7,386
0
30,596
W
Athena
Luharib
Athena
5,047
1,739
0
2,467
10,152
9,378
16
2,152
8,000
16,786
0
L
Osiris
MAJD GL0RY
Osiris
3,581
1,925
0
400
10,427
5,835
0
2,668
7,759
0
41,456
W
Kali
4,343
2,007
0
3,490
8,417
3,743
0
807
7,610
0
63,387
W
Danzaburou
Vas-Te
Danzaburou
7,999
3,116
0
2,430
4,752
1,520
1,774
692
4,060
0
55,221
W
2,126
0
1,299
1,779
4,920
1,733
0
2,973
1,947
61,915
0
L
4,526
461
0
6,163
13,780
8,417
0
10,288
3,492
0
38,545
L
Yemoja
3,488
752
1,597
1,326
7,419
4,224
0
4,456
2,963
13,475
0
W
Ao Kuang
xTatsumi Oga
Ao Kuang
16,319
3,741
0
8,048
13,424
10,983
128
1,920
11,504
53,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
40,548
355
Minions Killed
479
0
Camps Cleared
0
1,284,743
Distance Traveled
1,415,408
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,500
536
133
10
0
245,437
3
L
Apollo
5,831
417
58
4
0
226,014
0
W
Athena
7,324
523
20
1
0
268,419
5
L
Osiris
6,705
479
74
5
0
279,283
2
W
Kali
7,780
556
119
9
0
328,358
4
W
Danzaburou
8,365
598
109
8
0
262,784
4
W
Ra
8,218
587
139
10
0
277,095
3
L
Chaac
6,676
477
71
5
0
277,424
5
L
Yemoja
6,315
451
19
1
0
256,585
7
W
Ao Kuang
8,861
633
92
7
0
278,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role