Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bluce13
Kukulkan
Level 80
God Stats
4W - 2L
1,713 SR
Queue Stats
33W - 36L
1,592 Elo+
Solo
Ares
Ares
IceyPredator
Ares
Level 125
God Stats
2W - 2L
1,395 SR
Queue Stats
32W - 36L
1,620 Elo+
Solo
Team Averages
Level 110
1,536 SR
1,571 Elo+

VS

Team Averages
Level 125
1,543 SR
1,606 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Scyxurz
Sobek
Level 125
God Stats
1W - 1L
1,622 SR
Queue Stats
21W - 11L
1,766 Elo+
Solo
Fenrir
Fenrir
ThorinOake
Fenrir
Level 125
God Stats
1W - 2L
1,507 SR
Queue Stats
11W - 21L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 1 / 6
8,171
817
9,752
6,960
3,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Bluce13
Kukulkan
11
1 / 1 / 9
7,255
726
5,640
3,225
1,417
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 7
8,234
823
7,947
8,533
8,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 3
6,357
636
5,033
5,298
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Scyxurz
Sobek
9
1 / 4 / 2
6,870
687
4,796
12,170
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
ThorinOake
Fenrir
9
2 / 5 / 1
6,545
655
2,665
10,339
5,349
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
6
9
L
Ra
 
Ra
0
3
3
0.5
W
Kukulkan
Bluce13
Kukulkan
1
1
9
5.5
W
5
1
7
8.5
L
Sobek
Scyxurz
Sobek
1
4
2
0.5
L
Fenrir
ThorinOake
Fenrir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
12,494
18,718
Taken
27,807
12,709
Mitigated
20,072
4,047
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,752
5,922
0
2,248
6,960
3,017
1,114
3,076
3,884
0
22,239
L
Ra
 
Ra
5,033
436
550
1,102
5,298
1,950
0
3,284
2,014
32,760
0
W
Kukulkan
Bluce13
Kukulkan
5,640
592
0
252
3,225
1,417
0
2,523
702
36,972
0
W
7,947
583
412
1,135
8,533
8,275
87
4,552
3,981
14,261
0
L
Sobek
Scyxurz
Sobek
4,796
513
0
2,360
12,170
12,773
0
5,241
6,923
13,576
0
L
Fenrir
ThorinOake
Fenrir
2,665
1,170
0
1,601
10,339
5,349
0
5,174
5,165
0
7,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,660
Gold Earned
19,772
131
Minions Killed
105
6
Camps Cleared
3
576,558
Distance Traveled
616,952
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,171
817
40
4
1
187,846
1
L
Ra
6,357
636
67
7
1
177,053
1
W
Kukulkan
7,255
726
85
9
5
188,668
1
W
Ares
8,234
823
6
1
0
200,044
1
L
Sobek
6,870
687
17
2
2
253,320
11
L
Fenrir
6,545
655
21
2
0
186,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role