Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DyKeta
Kukulkan
Level 21
God Stats
3W - 5L
1,208 SR
Queue Stats
48W - 17L
1,638 Elo+
Party 2
Odin
Odin
XxGH0STM0NK3YxX
Odin
Level 92
God Stats
2W - 3L
1,687 SR
Queue Stats
42W - 53L
1,470 Elo+
Solo
Team Averages
Level 85
1,465 SR
1,536 Elo+

VS

Team Averages
Level 19
1,465 SR
1,526 Elo+
Hel
Hel
DrakeFaust
Hel
Level 27
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
Radkidia
Artemis
Level 27
God Stats
22W - 16L
1,630 SR
Queue Stats
135W - 120L
1,577 Elo+
Solo
King Arthur
King Arthur
ZeroPrime0
King Arthur
Level 3
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
14 / 0 / 7
11,884
792
22,291
10,160
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
DyKeta
Kukulkan
14
4 / 1 / 11
10,229
682
6,135
5,580
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 1 / 15
10,531
702
7,525
11,330
4,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
8,316
554
5,928
14,108
8,421
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Radkidia
Artemis
12
2 / 4 / 0
8,816
588
12,775
12,561
4,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ZeroPrime0
King Arthur
9
0 / 8 / 0
7,660
511
1,258
15,316
10,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
21
Kills
2
2
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
14
0
7
17.5
L
0
9
2
0.11
W
Kukulkan
DyKeta
Kukulkan
4
1
11
9.5
L
Artemis
Radkidia
Artemis
2
4
0
0.5
W
3
1
15
10.5
L
King Arthur
ZeroPrime0
King Arthur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,951
Damage
19,961
27,070
Taken
41,985
12,099
Mitigated
23,323
8,719
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
22,291
5,655
0
4,732
10,160
5,417
579
3,229
6,931
0
59,067
L
5,928
589
4,423
2,728
14,108
8,421
0
2,799
10,826
20,856
0
W
Kukulkan
DyKeta
Kukulkan
6,135
273
0
394
5,580
2,180
272
534
5,046
27,045
0
L
Artemis
Radkidia
Artemis
12,775
4,177
0
2,874
12,561
4,114
0
1,064
10,990
0
42,103
W
7,525
2,275
0
3,593
11,330
4,502
1,053
3,089
8,241
0
34,970
L
King Arthur
ZeroPrime0
King Arthur
1,258
452
0
144
15,316
10,788
0
2,543
12,034
0
9,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
24,792
177
Minions Killed
120
8
Camps Cleared
5
904,101
Distance Traveled
672,828
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,884
792
66
4
3
322,490
6
L
Hel
8,316
554
22
1
2
247,707
6
W
Kukulkan
10,229
682
59
4
2
286,056
0
L
Artemis
8,816
588
83
6
3
204,587
3
W
Odin
10,531
702
52
3
3
295,555
8
L
King Arthur
7,660
511
15
1
0
220,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role