Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Mëshëre
Heimdallr
Level 84
God Stats
6W - 2L
1,647 SR
Queue Stats
245W - 231L
1,538 Elo+
Solo
Nemesis
Nemesis
OGDaddyDank1544
Nemesis
Level 129
God Stats
30W - 13L
1,534 SR
Queue Stats
591W - 562L
1,501 Elo+
Solo
Merlin
Merlin
needalight_
Merlin
Level 119
God Stats
19W - 10L
1,661 SR
Queue Stats
369W - 310L
1,483 Elo+
Party 1
King Arthur
King Arthur
yToxicAngel
King Arthur
Level 128
God Stats
68W - 74L
1,521 SR
Queue Stats
1,117W - 1,071L
1,435 Elo+
Solo
Team Averages
Level 122
1,573 SR
1,492 Elo+

VS

Team Averages
Level 104
1,510 SR
1,456 Elo+
Achilles
Achilles
BNCBILLS
Achilles
Level 109
God Stats
3W - 7L
1,462 SR
Queue Stats
55W - 54L
1,499 Elo+
Party 2
Artio
Artio
JBreezyTheGreat
Artio
Level 132
God Stats
9W - 3L
1,728 SR
Queue Stats
150W - 164L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
LtRad
Kukulkan
Level 102
God Stats
7W - 7L
1,606 SR
Queue Stats
619W - 581L
1,451 Elo+
Party 3
Skadi
Skadi
Taikomaru
Skadi
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 230L
1,452 Elo+
Party 3
Fafnir
Fafnir
natillo666
Fafnir
Level 124
God Stats
2W - 8L
1,257 SR
Queue Stats
1,350W - 1,380L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 2 / 8
10,288
514
9,175
15,258
14,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Mëshëre
Heimdallr
17
3 / 3 / 6
10,891
545
9,754
15,261
5,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 2 / 2
13,930
697
13,226
16,138
8,258
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
3 / 1 / 6
11,761
588
16,197
11,934
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
yToxicAngel
King Arthur
18
3 / 2 / 8
11,367
568
10,503
17,617
13,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BNCBILLS
Achilles
14
5 / 4 / 1
9,120
456
8,994
13,480
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 0
7,907
395
4,020
11,311
10,042
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
LtRad
Kukulkan
17
1 / 6 / 3
10,409
520
12,847
13,461
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Taikomaru
Skadi
14
1 / 7 / 4
8,313
416
12,355
13,950
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
natillo666
Fafnir
14
2 / 4 / 3
8,631
432
6,657
22,140
25,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
10
10
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
8
3.5
L
Achilles
BNCBILLS
Achilles
5
4
1
1.38
L
1
1
0
1
L
Kukulkan
LtRad
Kukulkan
1
6
3
0.42
W
Heimdallr
Mëshëre
Heimdallr
3
3
6
2
W
10
2
2
5.5
L
Skadi
Taikomaru
Skadi
1
7
4
0.43
L
Fafnir
natillo666
Fafnir
2
4
3
0.88
W
Merlin
3
1
6
6
W
King Arthur
yToxicAngel
King Arthur
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,855
Damage
44,873
76,208
Taken
74,342
46,282
Mitigated
53,418
25,851
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,175
1,710
0
2,000
15,258
14,430
326
3,767
11,129
39,738
0
L
Achilles
BNCBILLS
Achilles
8,994
2,919
0
1,584
13,480
7,242
0
5,896
7,584
0
43,564
L
4,020
215
126
4,781
11,311
10,042
0
1,932
9,379
33,498
0
L
Kukulkan
LtRad
Kukulkan
12,847
517
66
1,176
13,461
5,513
0
4,322
9,139
76,466
0
W
Heimdallr
Mëshëre
Heimdallr
9,754
4,268
0
6,268
15,261
5,816
1,819
3,675
11,310
0
77,713
W
13,226
6,551
0
5,522
16,138
8,258
1,460
5,743
10,393
0
145,044
L
Skadi
Taikomaru
Skadi
12,355
6,253
0
2,241
13,950
4,890
352
4,906
9,044
0
58,721
L
Fafnir
natillo666
Fafnir
6,657
1,502
0
4,933
22,140
25,731
0
8,316
13,824
24,432
0
W
Merlin
16,197
645
477
4,588
11,934
4,525
1,616
4,934
6,970
93,792
0
W
King Arthur
yToxicAngel
King Arthur
10,503
2,342
123
6,873
17,617
13,253
147
4,706
12,690
0
57,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,237
Gold Earned
44,380
633
Minions Killed
434
0
Camps Cleared
0
1,988,687
Distance Traveled
1,743,921
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,288
514
57
3
0
368,350
3
L
Achilles
9,120
456
67
3
0
331,658
1
L
Artio
7,907
395
64
3
0
232,174
0
L
Kukulkan
10,409
520
165
8
0
405,706
2
W
Heimdallr
10,891
545
109
5
0
367,819
4
W
Nemesis
13,930
697
209
10
0
441,499
4
L
Skadi
8,313
416
99
5
0
337,634
4
L
Fafnir
8,631
432
39
2
0
436,749
16
W
Merlin
11,761
588
162
8
0
387,539
10
W
King Arthur
11,367
568
96
5
0
423,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role