Player Matchup

Chaac
Chaac
Amara8888
Chaac
Level 148
God Stats
28W - 17L
1,584 SR
Queue Stats
399W - 362L
1,478 Elo+
Solo
Khepri
Khepri
HOLY DIVER7
Khepri
Level 128
God Stats
2W - 3L
1,289 SR
Queue Stats
106W - 99L
1,426 Elo+
Solo
Poseidon
Poseidon
LuisFromCali4nia
Poseidon
Level 86
God Stats
59W - 49L
1,567 SR
Queue Stats
316W - 314L
1,499 Elo+
Solo
Bakasura
Bakasura
Schlatch
Bakasura
Level 69
God Stats
2W - 1L
1,537 SR
Queue Stats
3W - 3L
1,489 Elo+
Solo
Chronos
Chronos
TrickyNicky
Chronos
Level 84
God Stats
15W - 14L
1,571 SR
Queue Stats
149W - 183L
1,440 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,466 Elo+

VS

Team Averages
Level 145
1,483 SR
1,460 Elo+
Charybdis
Charybdis
ChrisREasyy
Charybdis
Level 141
God Stats
4W - 4L
1,469 SR
Queue Stats
13W - 13L
1,525 Elo+
Party 1
Neith
Neith
Dragonelement12
Neith
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 46L
1,404 Elo+
Solo
Merlin
Merlin
SILENTxSPAWN
Merlin
Level 156
God Stats
13W - 12L
1,442 SR
Queue Stats
60W - 58L
1,499 Elo+
Party 1
Guan Yu
Guan Yu
YogixBear1011
Guan Yu
Level 158
God Stats
2W - 3L
1,400 SR
Queue Stats
73W - 63L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
wondoman
Nu Wa
Level 114
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amara8888
Chaac
20
10 / 3 / 9
13,669
547
25,574
34,600
37,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
18
6 / 2 / 9
12,574
503
7,139
22,428
29,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 5 / 13
13,672
547
17,861
21,765
8,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Schlatch
Bakasura
4
0 / 0 / 0
7,058
282
0
2,931
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
TrickyNicky
Chronos
20
8 / 6 / 9
13,655
546
10,939
20,320
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChrisREasyy
Charybdis
19
1 / 8 / 5
11,907
476
11,063
19,650
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 4 / 0
4,971
199
0
2,693
469
Merlin
18
7 / 8 / 2
11,896
476
14,590
15,375
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
17
8 / 10 / 7
11,837
473
24,277
31,609
21,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
wondoman
Nu Wa
16
0 / 4 / 5
9,767
391
15,908
11,006
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
34
Kills
16
16
Deaths
34
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
Amara8888
Chaac
10
3
9
4.83
L
Charybdis
ChrisREasyy
Charybdis
1
8
5
0.44
L
0
4
0
0
W
Khepri
6
2
9
5.25
W
10
5
13
3.3
L
Merlin
7
8
2
1
W
Bakasura
Schlatch
Bakasura
0
0
0
0
W
Chronos
TrickyNicky
Chronos
8
6
9
2.08
L
Guan Yu
8
10
7
1.15
L
Nu Wa
wondoman
Nu Wa
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,513
Damage
65,838
102,044
Taken
80,333
82,925
Mitigated
38,322
46,395
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Amara8888
Chaac
25,574
9,007
2,064
19,450
34,600
37,302
2,030
9,413
24,131
0
105,921
L
Charybdis
ChrisREasyy
Charybdis
11,063
4,319
0
3,720
19,650
7,022
3,576
5,528
13,974
0
82,342
L
0
0
0
0
2,693
469
0
1,406
1,287
0
0
W
Khepri
7,139
600
1,017
5,926
22,428
29,525
740
4,586
17,842
48,976
0
W
17,861
3,572
0
11,251
21,765
8,425
2,753
6,549
15,216
97,960
0
L
Merlin
14,590
918
0
10
15,375
6,088
693
9,137
5,962
68,881
0
W
Bakasura
Schlatch
Bakasura
0
0
0
154
2,931
905
0
2,344
587
0
2,560
W
Chronos
TrickyNicky
Chronos
10,939
2,882
0
6,533
20,320
6,768
4,798
7,606
12,714
89,528
0
L
Guan Yu
24,277
5,207
190
4,491
31,609
21,458
0
14,129
17,201
0
72,106
L
Nu Wa
wondoman
Nu Wa
15,908
3,720
54
892
11,006
3,285
714
4,956
5,970
58,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,628
Gold Earned
50,378
531
Minions Killed
425
0
Camps Cleared
0
1,860,221
Distance Traveled
1,572,241
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,669
547
142
6
0
499,213
2
L
Charybdis
11,907
476
162
6
0
363,295
1
L
Neith
4,971
199
0
0
0
0
0
W
Khepri
12,574
503
73
3
0
454,211
2
W
Poseidon
13,672
547
157
6
0
420,087
3
L
Merlin
11,896
476
111
4
0
411,553
3
W
Bakasura
7,058
282
10
0
0
48,568
0
W
Chronos
13,655
546
149
6
0
438,142
6
L
Guan Yu
11,837
473
86
3
0
412,862
0
L
Nu Wa
9,767
391
66
3
0
384,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role