Player Matchup

Thoth
Thoth
Acabus1
Thoth
Level 77
God Stats
1W - 3L
1,287 SR
Queue Stats
36W - 37L
1,401 Elo+
Solo
Awilix
Awilix
LadyMorningStar
Awilix
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 139L
1,345 Elo+
Solo
Horus
Horus
REDGODSLayer
Horus
Level 57
God Stats
6W - 15L
1,446 SR
Queue Stats
73W - 109L
1,278 Elo+
Solo
Team Averages
Level 65
1,411 SR
1,341 Elo+

VS

Team Averages
Level 18
1,476 SR
1,313 Elo+
Athena
Athena
CyberChaoX
Athena
Level 24
God Stats
19W - 12L
1,560 SR
Queue Stats
174W - 131L
1,538 Elo+
Solo
Cupid
Cupid
DoOt
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,480 Elo+
Solo
Merlin
Merlin
tysiL
Merlin
Level 14
God Stats
1W - 3L
1,368 SR
Queue Stats
1W - 7L
921 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acabus1
Thoth
16
12 / 8 / 3
13,106
771
20,581
16,796
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 11 / 8
11,014
648
9,231
21,308
7,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 8
11,079
652
7,747
16,748
17,671
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CyberChaoX
Athena
15
3 / 3 / 19
12,352
727
8,361
21,719
23,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
DoOt
Cupid
17
17 / 7 / 6
14,465
851
24,436
17,059
6,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
tysiL
Merlin
14
3 / 8 / 11
11,730
690
12,748
12,180
4,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
18
Kills
23
23
Deaths
18
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thoth
Acabus1
Thoth
12
8
3
1.69
W
Athena
CyberChaoX
Athena
3
3
19
4.17
W
Cupid
DoOt
Cupid
17
7
6
2.86
L
2
11
8
0.55
L
4
4
8
2
W
Merlin
tysiL
Merlin
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,559
Damage
45,545
54,852
Taken
50,958
30,923
Mitigated
34,212
6,097
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Acabus1
Thoth
20,581
1,022
208
1,313
16,796
5,933
960
6,957
9,839
49,307
0
W
Athena
CyberChaoX
Athena
8,361
2,820
0
2,499
21,719
23,537
318
8,380
13,339
23,023
0
W
Cupid
DoOt
Cupid
24,436
13,304
1,701
5,276
17,059
6,337
2,230
7,800
9,259
0
67,702
L
9,231
2,464
0
839
21,308
7,319
0
8,674
12,634
0
25,265
L
7,747
3,205
1,024
2,713
16,748
17,671
347
6,200
10,548
0
20,892
W
Merlin
tysiL
Merlin
12,748
444
0
536
12,180
4,338
684
5,341
6,839
32,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
38,547
116
Minions Killed
133
4
Camps Cleared
6
815,686
Distance Traveled
819,540
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,106
771
59
3
1
271,399
14
W
Athena
12,352
727
23
1
1
318,972
0
W
Cupid
14,465
851
69
4
5
243,362
1
L
Awilix
11,014
648
28
2
3
244,739
0
L
Horus
11,079
652
29
2
0
299,548
0
W
Merlin
11,730
690
41
2
0
257,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role