Player Matchup

Janus
Janus
Llewess
Janus
Level 22
God Stats
1W - 1L
1,793 SR
Queue Stats
34W - 14L
1,753 Elo+
Party 3
Guan Yu
Guan Yu
MrLemonyOrange
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 208L
1,464 Elo+
Solo
Neith
Neith
OneBigMush
Neith
Level 18
God Stats
0W - 2L
1,251 SR
Queue Stats
5W - 11L
986 Elo+
Party 3
Xing Tian
Xing Tian
Tifa_shepard
Xing Tian
Level 29
God Stats
4W - 1L
1,646 SR
Queue Stats
82W - 106L
1,539 Elo+
Solo
Ymir
Ymir
lonewolfandcubs
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,397 Elo+

VS

Team Averages
Level 23
1,522 SR
1,469 Elo+
Thanatos
Thanatos
IKazumaaa
Thanatos
Level 23
God Stats
5W - 4L
1,471 SR
Queue Stats
114W - 128L
1,470 Elo+
Party 2
Pele
Pele
RuffRiderK10
Pele
Level 24
God Stats
9W - 14L
1,417 SR
Queue Stats
42W - 43L
1,468 Elo+
Party 1
Izanami
Izanami
TigerJR04
Izanami
Level 28
God Stats
15W - 8L
1,693 SR
Queue Stats
126W - 115L
1,467 Elo+
Party 2
Sol
Sol
WeeDkipedia1506
Sol
Level 24
God Stats
28W - 23L
1,547 SR
Queue Stats
48W - 43L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
gorillaglue954
Sun Wukong
Level 18
God Stats
5W - 3L
1,481 SR
Queue Stats
26W - 28L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Llewess
Janus
11
6 / 2 / 1
6,654
555
4,566
6,570
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 8 / 2
5,759
480
3,633
9,800
5,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
7
1 / 4 / 1
4,927
411
3,493
5,115
973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Tifa_shepard
Xing Tian
9
1 / 3 / 0
5,528
461
3,459
8,011
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 5 / 0
4,271
356
31
7,208
1,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IKazumaaa
Thanatos
9
3 / 2 / 1
6,334
528
2,235
4,084
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 2
7,287
607
5,766
8,376
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TigerJR04
Izanami
12
3 / 3 / 3
6,954
580
4,179
5,986
1,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 0 / 1
6,871
573
5,607
4,097
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
gorillaglue954
Sun Wukong
10
7 / 2 / 2
6,952
579
6,042
7,534
3,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
9
Kills
22
22
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
IKazumaaa
Thanatos
3
2
1
1.75
L
Janus
Llewess
Janus
6
2
1
3.25
L
1
8
2
0.25
L
Neith
1
4
1
0.38
W
4
2
2
2.5
L
Xing Tian
Tifa_shepard
Xing Tian
1
3
0
0.33
W
Izanami
TigerJR04
Izanami
3
3
3
1.5
W
5
0
1
5.5
W
Sun Wukong
gorillaglue954
Sun Wukong
7
2
2
4
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,182
Damage
23,829
36,704
Taken
30,077
11,488
Mitigated
10,921
4,896
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
IKazumaaa
Thanatos
2,235
171
0
2,777
4,084
1,456
125
1,345
2,739
0
16,206
L
Janus
Llewess
Janus
4,566
573
0
1,340
6,570
1,309
30
959
5,523
38,520
0
L
3,633
1,767
162
1,810
9,800
5,084
0
1,018
8,718
0
20,579
L
Neith
3,493
1,201
0
609
5,115
973
0
1,044
3,977
0
12,656
W
5,766
1,493
0
3,966
8,376
3,339
184
1,010
7,294
0
47,778
L
Xing Tian
Tifa_shepard
Xing Tian
3,459
276
0
975
8,011
2,497
0
887
7,009
25,824
0
W
Izanami
TigerJR04
Izanami
4,179
2,474
0
898
5,986
1,853
553
2,197
3,765
0
45,953
W
5,607
1,416
0
2,152
4,097
1,162
312
936
3,063
34,681
0
W
Sun Wukong
gorillaglue954
Sun Wukong
6,042
2,474
190
2,369
7,534
3,111
432
2,196
5,160
0
26,652
L
31
31
0
0
7,208
1,625
0
1,282
5,870
1,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
34,398
184
Minions Killed
345
0
Camps Cleared
0
1,049,888
Distance Traveled
1,170,377
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,334
528
34
3
0
246,486
0
L
Janus
6,654
555
75
6
0
225,785
2
L
Guan Yu
5,759
480
35
3
0
228,927
0
L
Neith
4,927
411
20
2
0
200,051
0
W
Pele
7,287
607
94
8
0
241,670
0
L
Xing Tian
5,528
461
52
4
0
225,671
0
W
Izanami
6,954
580
90
8
0
231,746
0
W
Sol
6,871
573
73
6
0
225,981
0
W
Sun Wukong
6,952
579
54
5
0
224,494
1
L
Ymir
4,271
356
2
0
0
169,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role