Player Matchup

Odin
Odin
 
Odin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Aragrav
Arachne
Level 27
God Stats
1W - 4L
1,416 SR
Queue Stats
53W - 50L
1,522 Elo+
Party 3
Athena
Athena
NewLudens
Athena
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
41W - 54L
1,417 Elo+
Party 1
Skadi
Skadi
PsychoGamerHD
Skadi
Level 41
God Stats
12W - 11L
1,397 SR
Queue Stats
418W - 516L
1,322 Elo+
Party 1
Eset
Eset
ScarletEnvee
Eset
Level 41
God Stats
0W - 3L
1,262 SR
Queue Stats
95W - 95L
1,547 Elo+
Party 3
Team Averages
Level 33
1,415 SR
1,462 Elo+

VS

Team Averages
Level 94
1,613 SR
1,661 Elo+
Ra
Ra
DonSudel
Ra
Level 141
God Stats
13W - 4L
1,958 SR
Queue Stats
345W - 227L
1,693 Elo+
Party 2
Fafnir
Fafnir
Herm01
Fafnir
Level 45
God Stats
26W - 5L
1,448 SR
Queue Stats
127W - 71L
1,587 Elo+
Party 2
Chronos
Chronos
HerrGenzu
Chronos
Level 98
God Stats
31W - 13L
1,681 SR
Queue Stats
781W - 436L
1,676 Elo+
Party 2
Sol
Sol
KommBusBaun
Sol
Level 25
God Stats
10W - 1L
1,792 SR
Queue Stats
247W - 61L
1,770 Elo+
Party 2
Tsukuyomi
Tsukuyomi
windfighter15
Tsukuyomi
Level 159
God Stats
4W - 3L
1,187 SR
Queue Stats
246W - 204L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 1 / 0
5,463
497
329
5,058
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
Aragrav
Arachne
9
0 / 4 / 1
5,357
487
3,764
8,347
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
NewLudens
Athena
6
0 / 8 / 0
4,423
402
2,206
11,029
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 0
4,850
441
3,526
6,320
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 0
5,816
529
3,937
8,357
3,348
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,315
665
3,566
2,768
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Herm01
Fafnir
11
4 / 1 / 9
7,337
667
4,983
7,619
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
HerrGenzu
Chronos
12
9 / 0 / 4
7,441
676
10,174
9,409
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 0 / 3
7,435
676
4,022
3,380
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
windfighter15
Tsukuyomi
10
2 / 1 / 5
6,330
575
4,690
6,878
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
21
21
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
Arachne
Aragrav
Arachne
0
4
1
0.13
W
4
0
3
5.5
W
Fafnir
Herm01
Fafnir
4
1
9
8.5
W
Chronos
HerrGenzu
Chronos
9
0
4
11
W
2
0
3
3.5
L
Athena
NewLudens
Athena
0
8
0
0
L
1
3
0
0.33
L
1
5
0
0.2
W
Tsukuyomi
windfighter15
Tsukuyomi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,762
Damage
27,435
39,111
Taken
30,054
14,100
Mitigated
14,774
9,479
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
329
50
0
1,514
5,058
2,253
0
2,593
2,465
0
20,225
L
Arachne
Aragrav
Arachne
3,764
2,155
0
2,624
8,347
2,707
0
3,256
4,967
0
33,152
W
3,566
599
1,010
1,843
2,768
988
319
1,098
1,670
45,764
0
W
Fafnir
Herm01
Fafnir
4,983
1,592
0
2,632
7,619
7,483
175
1,170
6,449
11,010
0
W
Chronos
HerrGenzu
Chronos
10,174
4,716
0
3,917
9,409
3,153
606
2,527
6,882
43,916
0
W
4,022
1,804
0
2,574
3,380
957
1,202
303
3,001
40,434
0
L
Athena
NewLudens
Athena
2,206
898
0
730
11,029
4,140
0
7,466
3,519
7,222
0
L
3,526
1,160
0
1,722
6,320
1,652
0
4,759
1,561
0
20,467
L
3,937
425
0
2,889
8,357
3,348
0
4,393
3,854
34,176
0
W
Tsukuyomi
windfighter15
Tsukuyomi
4,690
1,205
0
3,408
6,878
2,193
0
1,045
5,790
0
40,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
35,858
236
Minions Killed
371
0
Camps Cleared
0
1,014,030
Distance Traveled
1,063,134
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,463
497
58
5
0
185,730
1
L
Arachne
5,357
487
64
6
0
225,538
3
W
Ra
7,315
665
106
10
0
235,842
3
W
Fafnir
7,337
667
13
1
0
212,654
1
W
Chronos
7,441
676
76
7
0
188,646
1
W
Sol
7,435
676
95
9
0
212,841
1
L
Athena
4,423
402
15
1
0
196,881
0
L
Skadi
4,850
441
30
3
0
205,481
3
L
Eset
5,816
529
69
6
0
200,400
2
W
Tsukuyomi
6,330
575
81
7
0
213,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role