Player Matchup

Jormungandr
Jormungandr
KuruMüdür
Jormungandr
Level 7
God Stats
1W - 2L
1,374 SR
Queue Stats
5W - 17L
1,279 Elo+
Party 2
Medusa
Medusa
Quichteq
Medusa
Level 7
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 10L
1,174 Elo+
Party 2
Ganesha
Ganesha
lXyrusl
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,299 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
plakayakup
Morgan Le Fay
Level 5
God Stats
1W - 7L
1,147 SR
Queue Stats
4W - 12L
1,355 Elo+
Party 2
Ravana
Ravana
tekgerçekbenim
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,159 Elo+
Party 2
Team Averages
Level 8
1,351 SR
1,253 Elo+

VS

Team Averages
Level 26
1,710 SR
1,642 Elo+
Cabrakan
Cabrakan
BtsArmyStanFan
Cabrakan
Level 26
God Stats
7W - 2L
1,725 SR
Queue Stats
151W - 68L
1,752 Elo+
Party 1
Bacchus
Bacchus
CoolDude384
Bacchus
Level 30
God Stats
2W - 0L
1,846 SR
Queue Stats
107W - 46L
1,753 Elo+
Party 1
Izanami
Izanami
Luminiva
Izanami
Level 29
God Stats
16W - 10L
1,677 SR
Queue Stats
25W - 18L
1,579 Elo+
Solo
Hera
Hera
Spoobmaker
Hera
Level 29
God Stats
4W - 3L
1,612 SR
Queue Stats
63W - 53L
1,438 Elo+
Solo
Loki
Loki
Çara
Loki
Level 16
God Stats
4W - 0L
1,691 SR
Queue Stats
50W - 21L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KuruMüdür
Jormungandr
15
3 / 7 / 5
9,404
1,045
7,077
20,103
24,991
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Quichteq
Medusa
15
3 / 10 / 5
8,964
996
9,480
15,910
7,673
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
lXyrusl
Ganesha
15
0 / 7 / 7
8,520
947
6,221
18,982
21,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
plakayakup
Morgan Le Fay
15
2 / 12 / 7
8,823
980
9,783
21,199
10,623
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 10 / 5
8,574
953
5,883
16,361
8,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
14 / 2 / 26
11,976
1,331
21,924
10,509
6,961
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bacchus
CoolDude384
Bacchus
16
3 / 1 / 24
9,623
1,069
14,033
8,751
5,638
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Izanami
Luminiva
Izanami
18
10 / 0 / 23
12,321
1,369
20,401
10,312
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 18
9,030
1,003
8,132
7,627
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Çara
Loki
18
17 / 0 / 22
13,386
1,487
20,514
5,457
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
159
9
Kills
46
46
Deaths
9
29
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
14
2
26
13.5
W
Bacchus
CoolDude384
Bacchus
3
1
24
15
L
Jormungandr
KuruMüdür
Jormungandr
3
7
5
0.79
W
Izanami
Luminiva
Izanami
10
0
23
21.5
L
Medusa
Quichteq
Medusa
3
10
5
0.55
W
2
6
18
1.83
L
Ganesha
lXyrusl
Ganesha
0
7
7
0.5
L
Morgan Le Fay
plakayakup
Morgan Le Fay
2
12
7
0.46
L
1
10
5
0.35
W
Loki
Çara
Loki
17
0
22
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
85,004
92,555
Taken
42,656
73,495
Mitigated
20,978
2,006
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
21,924
2,550
0
1,263
10,509
6,961
0
5,920
4,589
37,915
0
W
Bacchus
CoolDude384
Bacchus
14,033
1,206
0
0
8,751
5,638
0
5,040
3,711
21,869
0
L
Jormungandr
KuruMüdür
Jormungandr
7,077
1,632
0
0
20,103
24,991
0
5,885
14,129
31,105
0
W
Izanami
Luminiva
Izanami
20,401
14,678
0
2,937
10,312
3,757
0
5,098
5,214
0
52,907
L
Medusa
Quichteq
Medusa
9,480
4,788
0
536
15,910
7,673
0
9,124
6,786
0
30,500
W
8,132
2,844
0
0
7,627
2,392
0
4,145
3,482
15,946
0
L
Ganesha
lXyrusl
Ganesha
6,221
585
0
0
18,982
21,462
0
10,233
8,640
16,251
0
L
Morgan Le Fay
plakayakup
Morgan Le Fay
9,783
768
0
474
21,199
10,623
0
11,764
9,435
19,199
0
L
5,883
1,451
0
996
16,361
8,746
0
6,885
9,476
0
16,851
W
Loki
Çara
Loki
20,514
7,547
0
614
5,457
2,230
0
2,878
2,579
0
35,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
56,336
145
Minions Killed
186
3
Camps Cleared
9
789,662
Distance Traveled
841,393
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,976
1,331
33
4
5
150,284
1
W
Bacchus
9,623
1,069
15
2
0
183,077
1
L
Jormungandr
9,404
1,045
58
6
0
155,218
2
W
Izanami
12,321
1,369
83
9
2
183,196
1
L
Medusa
8,964
996
42
5
1
136,741
0
W
Hera
9,030
1,003
22
2
1
123,543
1
L
Ganesha
8,520
947
1
0
0
170,059
2
L
Morgan Le Fay
8,823
980
18
2
1
164,558
2
L
Ravana
8,574
953
26
3
1
163,086
2
W
Loki
13,386
1,487
33
4
1
201,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role