Player Matchup

Hun Batz
Hun Batz
BinaryGOD
Hun Batz
Level 62
God Stats
9W - 8L
1,451 SR
Queue Stats
682W - 714L
1,511 Elo+
Solo
Olorun
Olorun
GravyVent
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 103L
1,413 Elo+
Party 2
Cerberus
Cerberus
Gruggernaut27
Cerberus
Level 59
God Stats
3W - 0L
1,685 SR
Queue Stats
208W - 163L
1,519 Elo+
Party 2
Anhur
Anhur
SHATT3R3DHAND
Anhur
Level 131
God Stats
1W - 2L
1,769 SR
Queue Stats
90W - 69L
1,538 Elo+
Party 2
Cupid
Cupid
bbecker2
Cupid
Level 47
God Stats
3W - 0L
1,849 SR
Queue Stats
232W - 188L
1,529 Elo+
Party 2
Team Averages
Level 65
1,651 SR
1,502 Elo+

VS

Team Averages
Level 51
1,486 SR
1,443 Elo+
Merlin
Merlin
BlackDynomitee
Merlin
Level 24
God Stats
0W - 1L
1,428 SR
Queue Stats
3W - 7L
1,630 Elo+
Party 1
Apollo
Apollo
GondorGuardian
Apollo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,381 Elo+
Party 1
Mercury
Mercury
Heynenator
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,359 Elo+
Party 1
Ullr
Ullr
Skadoosh23
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,383 Elo+
Party 1
Thoth
Thoth
SwaggerStep
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 110L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BinaryGOD
Hun Batz
12
2 / 3 / 9
7,142
1,020
3,630
10,011
4,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
GravyVent
Olorun
14
8 / 1 / 10
8,271
1,182
6,241
7,106
3,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gruggernaut27
Cerberus
13
3 / 2 / 16
8,034
1,148
7,400
11,799
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 3 / 15
7,928
1,133
7,565
8,263
3,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
bbecker2
Cupid
14
5 / 1 / 15
8,110
1,159
5,024
4,025
1,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
6,109
873
4,981
4,620
1,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 4 / 4
6,815
974
6,666
6,606
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Heynenator
Mercury
10
1 / 6 / 5
6,356
908
3,388
7,386
2,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 4
6,522
932
5,357
7,638
2,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 4 / 9
6,430
919
7,701
6,771
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
22
Kills
10
10
Deaths
22
65
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BinaryGOD
Hun Batz
2
3
9
2.17
L
2
3
5
1.5
L
5
4
4
1.75
W
Olorun
GravyVent
Olorun
8
1
10
13
W
Cerberus
Gruggernaut27
Cerberus
3
2
16
5.5
L
Mercury
Heynenator
Mercury
1
6
5
0.58
W
4
3
15
3.83
L
2
5
4
0.8
L
0
4
9
1.13
W
Cupid
bbecker2
Cupid
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
28,093
41,204
Taken
33,021
23,364
Mitigated
9,568
19,399
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BinaryGOD
Hun Batz
3,630
851
1,692
2,285
10,011
4,470
454
3,212
6,799
0
10,278
L
4,981
348
47
659
4,620
1,100
0
2,156
2,464
10,261
0
L
6,666
3,426
1,203
1,751
6,606
1,965
0
2,934
3,672
0
12,067
W
Olorun
GravyVent
Olorun
6,241
2,430
3,434
3,575
7,106
3,070
924
1,797
5,309
14,057
0
W
Cerberus
Gruggernaut27
Cerberus
7,400
223
0
2,803
11,799
10,318
75
2,948
8,851
13,997
0
L
Mercury
Heynenator
Mercury
3,388
626
15
250
7,386
2,092
0
2,583
4,803
0
4,588
W
7,565
2,901
590
2,039
8,263
3,552
1,176
3,462
4,801
0
14,281
L
5,357
2,217
0
1,344
7,638
2,508
0
2,984
4,654
0
6,880
L
7,701
289
244
1,638
6,771
1,903
0
2,984
3,787
14,155
0
W
Cupid
bbecker2
Cupid
5,024
2,415
2,039
942
4,025
1,954
1,973
1,263
2,762
0
17,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
32,232
81
Minions Killed
40
0
Camps Cleared
0
778,205
Distance Traveled
610,943
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,142
1,020
15
2
0
151,225
0
L
Merlin
6,109
873
7
1
0
98,224
0
L
Apollo
6,815
974
13
2
0
126,525
0
W
Olorun
8,271
1,182
9
1
0
165,693
2
W
Cerberus
8,034
1,148
17
2
0
160,164
2
L
Mercury
6,356
908
4
1
0
135,103
1
W
Anhur
7,928
1,133
13
2
0
142,087
0
L
Ullr
6,522
932
3
0
0
127,152
0
L
Thoth
6,430
919
13
2
0
123,939
0
W
Cupid
8,110
1,159
27
4
0
159,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role