Player Matchup

Chiron
Chiron
Hungriabrabo
Chiron
Level 19
God Stats
14W - 7L
1,695 SR
Queue Stats
54W - 35L
1,548 Elo+
Solo
Arachne
Arachne
Lucastheking00
Arachne
Level 27
God Stats
1W - 3L
1,177 SR
Queue Stats
49W - 54L
1,444 Elo+
Solo
Scylla
Scylla
caahs
Scylla
Level 6
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 5L
1,630 Elo+
Party 1
Bacchus
Bacchus
eXodi4k
Bacchus
Level 11
God Stats
0W - 1L
1,716 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
nukenin07
Amaterasu
Level 29
God Stats
4W - 4L
1,465 SR
Queue Stats
46W - 39L
1,470 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,511 Elo+

VS

Team Averages
Level 18
1,633 SR
1,506 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ChapaMatt
Pele
Level 23
God Stats
3W - 1L
1,863 SR
Queue Stats
137W - 91L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CyberNinjaK
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,404 Elo+
Solo
Olorun
Olorun
LeozinhoComuna
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,691 Elo+
Solo
Bellona
Bellona
Pardoprimo
Bellona
Level 18
God Stats
4W - 6L
1,800 SR
Queue Stats
29W - 36L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 7 / 0
7,033
440
3,468
12,803
3,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 10 / 1
7,247
453
3,877
14,171
3,467
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
caahs
Scylla
8
0 / 9 / 1
6,004
375
5,207
7,893
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
eXodi4k
Bacchus
8
0 / 7 / 1
6,162
385
4,229
10,904
7,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
nukenin07
Amaterasu
13
2 / 5 / 2
8,096
506
6,082
11,757
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 14
8,366
523
4,067
5,653
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
16
18 / 0 / 5
10,458
654
15,739
8,669
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
CyberNinjaK
Ah Muzen Cab
13
4 / 2 / 7
8,100
506
7,050
8,949
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 15
8,539
534
6,037
7,433
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Pardoprimo
Bellona
13
9 / 2 / 7
8,866
554
9,498
11,949
10,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
85
5
Kills
37
38
Deaths
5
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
14
9
W
Pele
18
0
5
20.5
W
Ah Muzen Cab
CyberNinjaK
Ah Muzen Cab
4
2
7
3.75
L
Chiron
1
7
0
0.14
W
4
1
15
11.5
L
2
10
1
0.25
W
Bellona
Pardoprimo
Bellona
9
2
7
6.25
L
Scylla
caahs
Scylla
0
9
1
0.06
L
Bacchus
eXodi4k
Bacchus
0
7
1
0.07
L
Amaterasu
nukenin07
Amaterasu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,863
Damage
42,391
57,528
Taken
42,653
20,291
Mitigated
28,719
5,125
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,067
959
0
2,180
5,653
7,225
182
1,392
4,070
17,503
0
W
Pele
15,739
4,649
0
2,773
8,669
4,335
0
714
7,955
0
73,513
W
Ah Muzen Cab
CyberNinjaK
Ah Muzen Cab
7,050
3,154
0
4,602
8,949
3,627
874
825
8,120
0
53,451
L
Chiron
3,468
2,057
87
2,370
12,803
3,157
192
2,119
10,684
0
33,825
W
6,037
3,368
1,007
2,872
7,433
3,291
1,821
4,397
2,792
35,068
2,952
L
3,877
3,111
0
707
14,171
3,467
0
1,596
12,575
0
27,422
W
Bellona
Pardoprimo
Bellona
9,498
5,641
0
3,894
11,949
10,241
1,910
1,544
10,280
0
32,587
L
Scylla
caahs
Scylla
5,207
1,257
0
70
7,893
1,828
156
2,353
5,540
26,423
0
L
Bacchus
eXodi4k
Bacchus
4,229
547
0
345
10,904
7,264
99
2,885
8,019
15,325
0
L
Amaterasu
nukenin07
Amaterasu
6,082
2,667
0
1,546
11,757
4,575
257
292
11,465
0
39,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
44,329
256
Minions Killed
400
0
Camps Cleared
0
1,299,003
Distance Traveled
1,401,316
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,366
523
32
2
0
314,960
8
W
Pele
10,458
654
113
7
0
340,019
2
W
Ah Muzen Cab
8,100
506
98
6
0
264,141
4
L
Chiron
7,033
440
68
4
0
224,529
1
W
Olorun
8,539
534
91
6
0
251,758
4
L
Arachne
7,247
453
52
3
0
261,598
0
W
Bellona
8,866
554
66
4
0
230,438
2
L
Scylla
6,004
375
29
2
0
233,326
2
L
Bacchus
6,162
385
16
1
0
289,879
3
L
Amaterasu
8,096
506
91
6
0
289,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role