Player Matchup

Bacchus
Bacchus
BIGPIGBIG1
Bacchus
Level 82
God Stats
118W - 109L
1,541 SR
Queue Stats
363W - 406L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Toetje
Xbalanque
Level 119
God Stats
1W - 0L
1,826 SR
Queue Stats
15W - 18L
1,485 Elo+
Solo
Agni
Agni
anden1818
Agni
Level 45
God Stats
17W - 13L
1,612 SR
Queue Stats
93W - 101L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
ballciansack
Cu Chulainn
Level 117
God Stats
17W - 14L
1,486 SR
Queue Stats
276W - 254L
1,506 Elo+
Solo
Ravana
Ravana
Ålghoul
Ravana
Level 85
God Stats
1W - 0L
1,785 SR
Queue Stats
90W - 88L
1,556 Elo+
Solo
Team Averages
Level 90
1,650 SR
1,519 Elo+

VS

Team Averages
Level 113
1,597 SR
1,514 Elo+
Pele
Pele
DarkFalls21
Pele
Level 155
God Stats
14W - 8L
1,722 SR
Queue Stats
148W - 169L
1,510 Elo+
Party 1
Achilles
Achilles
ZCage
Achilles
Level 123
God Stats
10W - 10L
1,444 SR
Queue Stats
484W - 560L
1,473 Elo+
Party 1
Agni
Agni
hacktheplanet27
Agni
Level 124
God Stats
3W - 3L
1,661 SR
Queue Stats
149W - 155L
1,524 Elo+
Solo
Charybdis
Charybdis
kbutler43
Charybdis
Level 40
God Stats
16W - 13L
1,673 SR
Queue Stats
84W - 70L
1,602 Elo+
Solo
Ares
Ares
nemikouchiha
Ares
Level 122
God Stats
4W - 7L
1,486 SR
Queue Stats
329W - 353L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGPIGBIG1
Bacchus
13
4 / 1 / 9
8,596
506
8,161
16,229
19,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Toetje
Xbalanque
15
2 / 3 / 6
9,150
538
7,357
9,895
3,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
15
5 / 5 / 6
9,474
557
11,768
9,128
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ballciansack
Cu Chulainn
15
3 / 3 / 4
9,347
550
10,411
13,887
9,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Ålghoul
Ravana
16
10 / 1 / 5
10,335
608
8,932
9,345
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
8,005
471
7,028
12,018
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ZCage
Achilles
14
3 / 3 / 1
8,448
497
6,758
15,773
12,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 5 / 4
8,726
513
5,824
10,645
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
kbutler43
Charybdis
13
2 / 4 / 1
8,051
474
4,269
9,371
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 4 / 4
7,372
434
4,924
15,086
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
24
Kills
13
13
Deaths
24
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BIGPIGBIG1
Bacchus
4
1
9
8.5
L
3
8
2
0.5
W
Xbalanque
Toetje
Xbalanque
2
3
6
1.67
L
Achilles
ZCage
Achilles
3
3
1
1.17
W
Agni
5
5
6
1.6
W
Cu Chulainn
ballciansack
Cu Chulainn
3
3
4
1.67
L
3
5
4
1
L
Charybdis
kbutler43
Charybdis
2
4
1
0.63
L
2
4
4
1
W
Ravana
Ålghoul
Ravana
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,629
Damage
28,803
58,484
Taken
62,893
41,208
Mitigated
36,022
21,152
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BIGPIGBIG1
Bacchus
8,161
1,457
507
7,331
16,229
19,406
16
2,014
14,160
24,327
0
L
7,028
1,189
0
597
12,018
3,651
0
1,989
10,029
0
52,687
W
Xbalanque
Toetje
Xbalanque
7,357
3,446
0
3,165
9,895
3,426
930
1,321
8,550
0
68,046
L
Achilles
ZCage
Achilles
6,758
1,196
0
3,927
15,773
12,877
0
3,490
12,283
80
40,757
W
Agni
11,768
429
851
2,566
9,128
3,468
523
4,929
4,199
51,863
0
W
Cu Chulainn
ballciansack
Cu Chulainn
10,411
1,127
0
3,884
13,887
9,201
0
1,691
12,196
6,411
59,317
L
5,824
413
0
2,818
10,645
4,103
0
6,133
4,512
53,042
0
L
Charybdis
kbutler43
Charybdis
4,269
2,166
0
3,559
9,371
3,024
52
3,926
5,445
0
42,216
L
4,924
437
0
2,488
15,086
12,367
0
5,425
9,661
19,336
0
W
Ravana
Ålghoul
Ravana
8,932
2,857
0
2,848
9,345
5,707
0
959
8,386
0
68,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,902
Gold Earned
40,602
439
Minions Killed
381
0
Camps Cleared
0
1,627,812
Distance Traveled
1,434,652
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,596
506
18
1
0
352,007
0
L
Pele
8,005
471
93
5
0
290,764
0
W
Xbalanque
9,150
538
112
7
0
301,161
3
L
Achilles
8,448
497
76
4
0
324,129
0
W
Agni
9,474
557
91
5
0
304,757
2
W
Cu Chulainn
9,347
550
122
7
0
303,564
6
L
Agni
8,726
513
105
6
0
300,747
8
L
Charybdis
8,051
474
91
5
0
250,818
5
L
Ares
7,372
434
16
1
0
268,194
7
W
Ravana
10,335
608
96
6
0
366,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role