Player Matchup

Loki
Loki
HeulBeul
Loki
Level 20
God Stats
10W - 10L
1,653 SR
Queue Stats
44W - 46L
1,357 Elo+
Solo
Izanami
Izanami
RyuGaro
Izanami
Level 23
God Stats
31W - 19L
1,586 SR
Queue Stats
161W - 133L
1,403 Elo+
Solo
Zeus
Zeus
SKADRİNSEDATPRO
Zeus
Level 38
God Stats
4W - 8L
1,101 SR
Queue Stats
86W - 124L
1,313 Elo+
Party 2
Athena
Athena
VintageDark
Athena
Level 16
God Stats
8W - 13L
1,432 SR
Queue Stats
39W - 40L
1,418 Elo+
Solo
Tiamat
Tiamat
snowlgd
Tiamat
Level 22
God Stats
2W - 3L
1,718 SR
Queue Stats
19W - 37L
1,291 Elo+
Party 2
Team Averages
Level 24
1,498 SR
1,356 Elo+

VS

Team Averages
Level 17
1,588 SR
1,323 Elo+
Kukulkan
Kukulkan
Adriianet
Kukulkan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 44L
1,424 Elo+
Solo
Serqet
Serqet
PML89
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,343 Elo+
Party 1
Ymir
Ymir
stacsxvi
Ymir
Level 8
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 7L
1,233 Elo+
Party 3
Bellona
Bellona
vaimosi
Bellona
Level 26
God Stats
20W - 23L
1,401 SR
Queue Stats
95W - 126L
1,350 Elo+
Party 1
Artemis
Artemis
zxCodey
Artemis
Level 7
God Stats
3W - 1L
1,799 SR
Queue Stats
4W - 6L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 1 / 2
7,553
540
4,575
9,981
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
RyuGaro
Izanami
10
1 / 5 / 2
6,730
481
6,547
9,662
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 6 / 0
7,240
517
4,488
7,296
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
10
2 / 3 / 1
6,764
483
5,095
11,463
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
snowlgd
Tiamat
10
1 / 3 / 2
6,871
491
4,868
7,263
3,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adriianet
Kukulkan
14
11 / 3 / 0
8,614
615
11,815
8,973
3,346
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
PML89
Serqet
12
1 / 0 / 4
7,173
512
3,491
9,087
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
10
2 / 4 / 10
6,773
484
2,572
10,016
5,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
vaimosi
Bellona
11
2 / 2 / 0
6,850
489
5,724
9,158
7,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
zxCodey
Artemis
11
2 / 1 / 7
6,663
476
6,570
6,915
2,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
18
18
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adriianet
Kukulkan
11
3
0
3.67
L
Loki
3
1
2
4
W
Serqet
PML89
Serqet
1
0
4
3
L
Izanami
RyuGaro
Izanami
1
5
2
0.4
L
3
6
0
0.5
L
Athena
2
3
1
0.83
L
Tiamat
snowlgd
Tiamat
1
3
2
0.67
W
Ymir
2
4
10
1.75
W
Bellona
vaimosi
Bellona
2
2
0
1
W
Artemis
zxCodey
Artemis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
30,172
45,665
Taken
44,149
19,364
Mitigated
20,820
10,581
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adriianet
Kukulkan
11,815
1,640
0
2,372
8,973
3,346
0
4,035
4,938
54,543
0
L
Loki
4,575
1,639
0
3,752
9,981
2,740
0
1,730
8,065
0
34,461
W
Serqet
PML89
Serqet
3,491
1,635
0
5,154
9,087
2,896
0
419
8,668
0
36,740
L
Izanami
RyuGaro
Izanami
6,547
4,663
0
2,628
9,662
2,582
494
1,922
7,738
0
36,937
L
4,488
852
59
670
7,296
1,896
0
2,357
4,861
21,779
0
L
Athena
5,095
1,444
0
1,477
11,463
8,290
597
3,616
7,559
20,234
0
L
Tiamat
snowlgd
Tiamat
4,868
956
47
1,948
7,263
3,856
354
4,434
2,665
27,356
0
W
Ymir
2,572
696
0
250
10,016
5,260
0
4,521
5,495
11,827
0
W
Bellona
vaimosi
Bellona
5,724
2,502
0
3,750
9,158
7,116
515
2,808
6,350
0
22,862
W
Artemis
zxCodey
Artemis
6,570
3,629
0
2,589
6,915
2,202
0
2,668
4,247
0
27,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
36,073
275
Minions Killed
273
0
Camps Cleared
0
1,289,793
Distance Traveled
1,366,386
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,614
615
96
7
0
241,714
0
L
Loki
7,553
540
81
6
0
300,230
5
W
Serqet
7,173
512
75
5
0
325,703
3
L
Izanami
6,730
481
74
5
0
238,540
4
L
Zeus
7,240
517
33
2
0
228,133
6
L
Athena
6,764
483
35
3
0
259,281
0
L
Tiamat
6,871
491
52
4
0
263,609
6
W
Ymir
6,773
484
13
1
0
282,739
3
W
Bellona
6,850
489
50
4
0
260,269
3
W
Artemis
6,663
476
39
3
0
255,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role