Player Matchup

Anhur
Anhur
Platinum I
RatHorse
Anhur
Platinum I
Level 73
God Stats
12W - 1L
1,969 SR
Queue Stats
22W - 6L
2,371 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 73
1,969 SR
2,371 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,737 SR
2,356 MMR
Heimdallr
Heimdallr
Diamond II
willyderpyderp
Heimdallr
Diamond II
Level 124
God Stats
64W - 46L
1,737 SR
Queue Stats
268W - 233L
2,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
RatHorse
Anhur
14
3 / 1 / 0
7,883
985
8,043
5,514
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Bans
SolChronosGilgameshUllrBellona

VS

Bans
Ah Muzen CabIzanamiSkadiHou YiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
willyderpyderp
Heimdallr
11
1 / 3 / 0
6,446
806
3,338
9,783
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
RatHorse
Anhur
3
1
0
3
L
Heimdallr
willyderpyderp
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,043
Damage
3,338
5,514
Taken
9,783
2,582
Mitigated
3,914
750
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
RatHorse
Anhur
8,043
3,334
0
750
5,514
2,582
1,202
283
5,231
0
48,059
L
Heimdallr
willyderpyderp
Heimdallr
3,338
1,422
0
2,235
9,783
3,914
0
50
9,733
0
28,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,883
Gold Earned
6,446
102
Minions Killed
67
5
Camps Cleared
2
203,115
Distance Traveled
152,953
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,883
985
102
13
5
203,115
3
L
Heimdallr
6,446
806
67
8
2
152,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role