Player Matchup

Gilgamesh
Gilgamesh
Link_AYBHN-_-
Gilgamesh
Level 45
God Stats
5W - 7L
1,429 SR
Queue Stats
12W - 27L
1,274 Elo+
Party 3
Janus
Janus
MrAmish97
Janus
Level 108
God Stats
0W - 1L
1,330 SR
Queue Stats
151W - 205L
1,223 Elo+
Party 1
Hachiman
Hachiman
Waterboy_69_420
Hachiman
Level 15
God Stats
13W - 28L
1,289 SR
Queue Stats
214W - 271L
1,153 Elo+
Party 1
Hades
Hades
X_Caliber501
Hades
Level 61
God Stats
0W - 1L
1,280 SR
Queue Stats
146W - 193L
1,151 Elo+
Party 1
Charybdis
Charybdis
slog4lyfe
Charybdis
Level 64
God Stats
2W - 5L
1,470 SR
Queue Stats
17W - 36L
1,261 Elo+
Party 3
Team Averages
Level 59
1,360 SR
1,212 Elo+

VS

Team Averages
Level 103
1,494 SR
1,390 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ajdidthat
Kumbhakarna
Level 89
God Stats
19W - 14L
1,680 SR
Queue Stats
264W - 278L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
BigBagMakavELI
Danzaburou
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,193 Elo+
Party 2
Loki
Loki
Brym1283
Loki
Level 149
God Stats
5W - 10L
1,546 SR
Queue Stats
437W - 439L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
MastaOogway
Gilgamesh
Level 106
God Stats
1W - 0L
1,244 SR
Queue Stats
30W - 37L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Link_AYBHN-_-
Gilgamesh
13
2 / 9 / 2
8,095
426
8,425
14,683
10,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
MrAmish97
Janus
13
1 / 13 / 5
8,439
444
8,122
17,129
5,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
13
2 / 7 / 2
8,369
440
9,159
14,974
5,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 11 / 2
8,339
439
7,496
19,004
9,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
slog4lyfe
Charybdis
13
4 / 12 / 3
9,167
482
11,319
15,855
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
23 / 5 / 10
13,097
689
34,793
22,504
9,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Ajdidthat
Kumbhakarna
15
1 / 2 / 30
10,895
573
6,196
18,069
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
BigBagMakavELI
Danzaburou
16
9 / 1 / 7
11,229
591
11,475
11,012
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
14 / 0 / 4
12,615
664
6,447
10,985
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
MastaOogway
Gilgamesh
16
5 / 3 / 8
10,256
540
7,048
14,012
6,873
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
11
Kills
52
52
Deaths
11
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
23
5
10
5.6
W
Kumbhakarna
Ajdidthat
Kumbhakarna
1
2
30
8
W
Danzaburou
BigBagMakavELI
Danzaburou
9
1
7
12.5
W
Loki
14
0
4
16
L
Gilgamesh
Link_AYBHN-_-
Gilgamesh
2
9
2
0.33
W
Gilgamesh
MastaOogway
Gilgamesh
5
3
8
3
L
Janus
MrAmish97
Janus
1
13
5
0.27
L
Hachiman
2
7
2
0.43
L
2
11
2
0.27
L
Charybdis
slog4lyfe
Charybdis
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
65,959
81,645
Taken
76,582
36,781
Mitigated
46,423
7,983
Healing
27,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
34,793
15,957
0
14,288
22,504
9,388
5,946
5,471
17,033
107,771
0
W
Kumbhakarna
Ajdidthat
Kumbhakarna
6,196
658
463
3,028
18,069
20,212
150
4,788
13,281
21,764
0
W
Danzaburou
BigBagMakavELI
Danzaburou
11,475
7,583
0
4,098
11,012
4,370
4,418
3,375
7,637
0
55,397
W
Loki
6,447
1,298
0
2,610
10,985
5,580
0
547
10,438
0
89,138
L
Gilgamesh
Link_AYBHN-_-
Gilgamesh
8,425
2,017
0
131
14,683
10,366
814
5,028
9,655
0
32,352
W
Gilgamesh
MastaOogway
Gilgamesh
7,048
1,831
0
3,127
14,012
6,873
2,043
1,437
12,575
0
37,933
L
Janus
MrAmish97
Janus
8,122
767
0
1,592
17,129
5,843
0
10,726
6,403
47,236
0
L
Hachiman
9,159
5,881
0
1,870
14,974
5,377
858
4,918
10,056
0
39,784
L
7,496
508
314
4,030
19,004
9,368
0
10,634
8,370
29,761
0
L
Charybdis
slog4lyfe
Charybdis
11,319
9,052
0
46
15,855
5,827
0
9,683
6,172
0
36,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
58,092
313
Minions Killed
484
0
Camps Cleared
0
1,407,087
Distance Traveled
1,751,150
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,097
689
154
8
0
322,565
0
W
Kumbhakarna
10,895
573
19
1
0
359,588
0
W
Danzaburou
11,229
591
104
5
0
320,955
0
W
Loki
12,615
664
143
8
0
416,295
3
L
Gilgamesh
8,095
426
47
2
0
284,971
0
W
Gilgamesh
10,256
540
64
3
0
331,747
0
L
Janus
8,439
444
91
5
0
278,733
2
L
Hachiman
8,369
440
67
4
0
285,631
0
L
Hades
8,339
439
55
3
0
269,061
0
L
Charybdis
9,167
482
53
3
0
288,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role