Player Matchup

Ra
Ra
GOWLimited
Ra
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,474 Elo+
Party 3
Thanatos
Thanatos
K0xKelx
Thanatos
Level 43
God Stats
22W - 11L
1,609 SR
Queue Stats
96W - 109L
1,389 Elo+
Solo
Achilles
Achilles
Mr_Tik-_-Tak
Achilles
Level 152
God Stats
9W - 14L
1,531 SR
Queue Stats
152W - 130L
1,457 Elo+
Party 3
Hou Yi
Hou Yi
Xx_Mamba-98_xX
Hou Yi
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 130L
1,457 Elo+
Party 3
Kuzenbo
Kuzenbo
wahter_D_bills
Kuzenbo
Level 125
God Stats
1W - 0L
1,409 SR
Queue Stats
90W - 69L
1,492 Elo+
Party 3
Team Averages
Level 82
1,510 SR
1,454 Elo+

VS

Team Averages
Level 61
1,584 SR
1,473 Elo+
Ra
Ra
IIGoldenXMan
Ra
Level 47
God Stats
3W - 2L
1,809 SR
Queue Stats
139W - 107L
1,493 Elo+
Party 2
Ymir
Ymir
Stara123
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,522 Elo+
Party 1
Thanatos
Thanatos
face81292
Thanatos
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,435 Elo+
Solo
Rama
Rama
kermakissa
Rama
Level 106
God Stats
3W - 4L
1,492 SR
Queue Stats
32W - 32L
1,460 Elo+
Party 1
Bellona
Bellona
v IKAKASHi v
Bellona
Level 81
God Stats
3W - 3L
1,617 SR
Queue Stats
138W - 135L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
8,484
606
4,561
6,112
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
K0xKelx
Thanatos
14
4 / 3 / 5
8,495
607
4,525
9,468
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Mr_Tik-_-Tak
Achilles
15
7 / 1 / 4
8,959
640
11,042
12,653
10,499
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 0 / 5
7,408
529
4,596
5,085
1,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 0 / 4
7,498
536
3,252
7,729
10,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,509
465
3,571
7,334
2,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 3 / 0
5,848
418
1,796
10,046
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
face81292
Thanatos
7
1 / 3 / 1
5,637
403
1,293
5,238
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 3 / 0
4,582
327
562
3,715
782
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
v IKAKASHi v
Bellona
11
1 / 6 / 1
6,483
463
4,019
11,598
7,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
20
Kills
4
5
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
2
5
1
0.5
W
Thanatos
K0xKelx
Thanatos
4
3
5
2.17
W
Achilles
Mr_Tik-_-Tak
Achilles
7
1
4
9
L
Ymir
0
3
0
0
W
1
0
5
3.5
L
Thanatos
face81292
Thanatos
1
3
1
0.5
L
0
3
0
0
L
Bellona
v IKAKASHi v
Bellona
1
6
1
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,976
Damage
11,241
41,047
Taken
37,931
31,248
Mitigated
17,887
22,287
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,561
475
452
1,680
6,112
3,551
1,404
2,487
3,625
50,255
0
L
3,571
290
179
1,806
7,334
2,190
0
2,875
4,133
27,772
0
W
Thanatos
K0xKelx
Thanatos
4,525
1,326
0
7,993
9,468
4,430
400
966
8,502
0
56,688
W
Achilles
Mr_Tik-_-Tak
Achilles
11,042
3,498
0
7,105
12,653
10,499
626
0
12,653
0
52,548
L
Ymir
1,796
318
0
826
10,046
5,904
0
3,002
6,931
21,430
0
W
4,596
1,691
0
3,175
5,085
1,821
489
1,282
3,803
0
41,890
L
Thanatos
face81292
Thanatos
1,293
280
0
3,386
5,238
1,579
0
548
4,566
0
16,780
L
562
550
0
472
3,715
782
0
560
3,012
0
10,093
L
Bellona
v IKAKASHi v
Bellona
4,019
1,441
0
3,395
11,598
7,432
0
230
10,599
0
27,120
W
3,252
916
0
1,882
7,729
10,947
30
946
6,783
23,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,844
Gold Earned
29,059
408
Minions Killed
220
0
Camps Cleared
0
1,353,564
Distance Traveled
951,004
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,484
606
93
7
0
288,777
0
L
Ra
6,509
465
56
4
0
201,500
0
W
Thanatos
8,495
607
98
7
0
256,482
0
W
Achilles
8,959
640
105
8
0
288,877
4
L
Ymir
5,848
418
41
3
0
251,001
4
W
Hou Yi
7,408
529
76
5
0
255,629
1
L
Thanatos
5,637
403
39
3
0
180,788
1
L
Rama
4,582
327
17
1
0
96,022
2
L
Bellona
6,483
463
67
5
0
221,693
2
W
Kuzenbo
7,498
536
36
3
0
263,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role