Player Matchup

Chaac
Chaac
Blackwizard212
Chaac
Level 121
God Stats
4W - 2L
1,438 SR
Queue Stats
273W - 207L
1,678 Elo+
Party 1
Chang'e
Chang'e
OmgUrFaceLol
Chang'e
Level 51
God Stats
22W - 11L
1,673 SR
Queue Stats
144W - 95L
1,651 Elo+
Party 1
Jormungandr
Jormungandr
Sbobved
Jormungandr
Level 11
God Stats
1W - 0L
1,605 SR
Queue Stats
4W - 2L
1,540 Elo+
Party 1
Team Averages
Level 61
1,572 SR
1,623 Elo+

VS

Team Averages
Level 31
1,525 SR
1,387 Elo+
Ah Puch
Ah Puch
Rebedo75
Ah Puch
Level 64
God Stats
1W - 1L
1,586 SR
Queue Stats
33W - 62L
1,385 Elo+
Solo
Rama
Rama
SilvoniasFenrir
Rama
Level 24
God Stats
18W - 6L
1,614 SR
Queue Stats
53W - 53L
1,403 Elo+
Solo
Thor
Thor
Wirtron
Thor
Level 4
God Stats
1W - 6L
1,375 SR
Queue Stats
34W - 82L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 10
8,897
809
7,835
8,171
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
OmgUrFaceLol
Chang'e
13
8 / 2 / 14
8,864
806
8,533
6,522
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Sbobved
Jormungandr
12
5 / 0 / 16
8,595
781
6,371
10,639
12,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Rebedo75
Ah Puch
9
1 / 8 / 0
6,611
601
6,591
8,395
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 7 / 1
7,043
640
6,973
9,963
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Wirtron
Thor
8
0 / 7 / 2
6,415
583
3,389
8,733
4,204
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
22
Kills
2
2
Deaths
22
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
Chang'e
OmgUrFaceLol
Chang'e
8
2
14
7.5
L
Ah Puch
Rebedo75
Ah Puch
1
8
0
0.13
W
Jormungandr
Sbobved
Jormungandr
5
0
16
13
L
1
7
1
0.21
L
Thor
Wirtron
Thor
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,739
Damage
16,953
25,332
Taken
27,091
21,297
Mitigated
11,039
9,096
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,835
910
0
2,710
8,171
6,767
531
2,309
5,862
0
26,791
W
Chang'e
OmgUrFaceLol
Chang'e
8,533
679
2,815
2,794
6,522
2,468
1,157
1,874
4,648
33,749
0
L
Ah Puch
Rebedo75
Ah Puch
6,591
568
0
116
8,395
2,875
0
5,072
3,323
20,423
0
W
Jormungandr
Sbobved
Jormungandr
6,371
1,981
0
777
10,639
12,062
536
3,168
7,471
18,264
0
L
6,973
5,180
207
537
9,963
3,960
0
5,768
4,195
0
24,519
L
Thor
Wirtron
Thor
3,389
1,086
0
0
8,733
4,204
0
4,156
4,577
0
7,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
20,069
153
Minions Killed
92
8
Camps Cleared
1
608,266
Distance Traveled
476,974
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,897
809
48
4
3
216,801
3
W
Chang'e
8,864
806
66
6
4
192,085
1
L
Ah Puch
6,611
601
35
3
0
148,549
2
W
Jormungandr
8,595
781
39
4
1
199,380
0
L
Rama
7,043
640
50
5
1
156,795
2
L
Thor
6,415
583
7
1
0
171,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role