Player Matchup

Scylla
Scylla
Gold IV
SniperWolfinc
Scylla
Gold IV
Level 38
God Stats
8W - 9L
1,450 SR
Queue Stats
68W - 79L
1,555 MMR
Solo
Neith
Neith
Gold IV
chupavty
Neith
Gold IV
Level 135
God Stats
36W - 52L
1,513 SR
Queue Stats
760W - 911L
1,278 MMR
Solo
Nike
Nike
Gold IV
marlon123_5
Nike
Gold IV
Level 125
God Stats
96W - 102L
1,579 SR
Queue Stats
743W - 859L
1,300 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,514 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,637 SR
1,403 MMR
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
 
Danzaburou
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
afcbraga
Guan Yu
Bronze III
Level 67
God Stats
0W - 2L
1,912 SR
Queue Stats
6W - 17L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
8,328
757
12,578
4,699
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
chupavty
Neith
12
3 / 0 / 6
7,914
719
9,963
5,297
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 7
7,170
652
3,316
6,748
2,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
TiamatMorgan Le FayPersephoneAthena

VS

Bans
GilgameshArtioCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 3 / 2
7,039
640
4,815
15,010
13,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
 
Danzaburou
11
1 / 4 / 1
6,921
629
3,838
8,771
3,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
afcbraga
Guan Yu
9
1 / 3 / 2
7,027
639
2,204
10,348
8,918
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
2
0.67
L
Danzaburou
 
Danzaburou
1
4
1
0.38
W
7
0
3
8.5
L
Guan Yu
afcbraga
Guan Yu
1
3
2
0.67
W
Neith
chupavty
Neith
3
0
6
6
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,857
Damage
10,857
16,744
Taken
34,129
6,215
Mitigated
26,166
3,401
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,815
67
0
4,069
15,010
13,889
0
4,489
10,521
16,198
0
L
Danzaburou
 
Danzaburou
3,838
805
0
1,521
8,771
3,359
0
4,072
4,699
0
26,837
W
12,578
1,075
0
1,568
4,699
1,539
477
1,170
3,529
32,980
0
L
Guan Yu
afcbraga
Guan Yu
2,204
91
1,562
2,280
10,348
8,918
0
4,475
5,873
0
7,233
W
Neith
chupavty
Neith
9,963
4,570
0
1,833
5,297
2,295
588
1,962
3,335
0
30,339
W
3,316
51
0
0
6,748
2,381
406
2,059
4,689
0
16,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,412
Gold Earned
20,987
141
Minions Killed
90
5
Camps Cleared
4
609,201
Distance Traveled
540,480
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,039
640
13
1
4
198,448
1
L
Danzaburou
6,921
629
67
6
0
172,780
5
W
Scylla
8,328
757
41
4
3
210,283
2
L
Guan Yu
7,027
639
10
1
0
169,252
0
W
Neith
7,914
719
71
6
1
190,308
3
W
Nike
7,170
652
29
3
1
208,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role