Player Matchup

Sylvanus
Sylvanus
Deki85
Sylvanus
Level 119
God Stats
0W - 1L
1,673 SR
Queue Stats
54W - 56L
1,451 Elo+
Party 2
Scylla
Scylla
GreenWolf19
Scylla
Level 41
God Stats
0W - 3L
1,262 SR
Queue Stats
144W - 171L
1,526 Elo+
Solo
Da Ji
Da Ji
GuzicaMala
Da Ji
Level 127
God Stats
0W - 1L
1,292 SR
Queue Stats
32W - 40L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
KaitoKid38
Hou Yi
Level 13
God Stats
0W - 3L
1,443 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 2
Artemis
Artemis
TiFloOfficiel
Artemis
Level 38
God Stats
1W - 4L
1,402 SR
Queue Stats
64W - 64L
1,424 Elo+
Solo
Team Averages
Level 68
1,414 SR
1,451 Elo+

VS

Team Averages
Level 67
1,650 SR
1,533 Elo+
Mercury
Mercury
Darnos939
Mercury
Level 117
God Stats
6W - 1L
1,843 SR
Queue Stats
221W - 202L
1,516 Elo+
Solo
Odin
Odin
Naumiel
Odin
Level 31
God Stats
4W - 0L
1,858 SR
Queue Stats
17W - 12L
1,563 Elo+
Solo
Anubis
Anubis
OrthodoxPriest
Anubis
Level 103
God Stats
6W - 4L
1,592 SR
Queue Stats
313W - 319L
1,489 Elo+
Party 1
Medusa
Medusa
mare997
Medusa
Level 45
God Stats
3W - 3L
1,186 SR
Queue Stats
178W - 174L
1,529 Elo+
Party 1
Scylla
Scylla
taideen
Scylla
Level 41
God Stats
16W - 6L
1,769 SR
Queue Stats
43W - 33L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Deki85
Sylvanus
17
1 / 9 / 3
10,495
875
7,039
24,295
31,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
17
4 / 9 / 1
11,072
923
7,969
16,382
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
0 / 6 / 2
9,264
772
3,735
8,650
4,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
KaitoKid38
Hou Yi
17
0 / 7 / 5
10,249
854
5,936
18,245
6,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Artemis
17
0 / 5 / 5
10,531
878
9,725
11,762
4,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

50

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Darnos939
Mercury
19
7 / 1 / 17
12,295
1,025
10,201
7,052
3,240
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Naumiel
Odin
19
2 / 2 / 22
11,488
957
11,297
12,279
14,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 0 / 17
13,463
1,122
17,283
7,352
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
mare997
Medusa
18
1 / 2 / 15
10,536
878
8,466
7,228
2,494
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
taideen
Scylla
20
17 / 0 / 14
14,247
1,187
26,396
6,259
2,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
121
5
Kills
36
36
Deaths
5
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Mercury
Darnos939
Mercury
7
1
17
15.5
L
Sylvanus
Deki85
Sylvanus
1
9
3
0.28
L
Scylla
4
9
1
0.5
L
Da Ji
0
6
2
0.17
L
Hou Yi
KaitoKid38
Hou Yi
0
7
5
0.36
W
Odin
Naumiel
Odin
2
2
22
6.5
W
9
0
17
17.5
L
Artemis
0
5
5
0.5
W
Medusa
mare997
Medusa
1
2
15
4.25
W
Scylla
taideen
Scylla
17
0
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,404
Damage
73,643
79,334
Taken
40,170
53,356
Mitigated
26,206
8,650
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Darnos939
Mercury
10,201
5,179
0
837
7,052
3,240
0
2,149
4,881
0
29,464
L
Sylvanus
Deki85
Sylvanus
7,039
915
2,096
4,457
24,295
31,972
0
13,634
10,661
24,406
0
L
Scylla
7,969
909
0
410
16,382
5,019
0
11,202
5,180
32,050
0
L
Da Ji
3,735
488
0
40
8,650
4,745
0
3,585
5,065
0
10,975
L
Hou Yi
KaitoKid38
Hou Yi
5,936
3,566
0
904
18,245
6,973
0
11,560
6,685
0
25,590
W
Odin
Naumiel
Odin
11,297
1,730
0
250
12,279
14,493
0
4,037
7,924
2,126
16,134
W
17,283
266
0
2,106
7,352
3,592
0
2,386
4,722
44,298
0
L
Artemis
9,725
2,608
0
743
11,762
4,647
0
4,472
7,290
0
49,974
W
Medusa
mare997
Medusa
8,466
3,637
280
495
7,228
2,494
0
3,930
3,204
0
28,288
W
Scylla
taideen
Scylla
26,396
2,001
0
0
6,259
2,387
0
1,776
4,431
47,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,611
Gold Earned
62,029
241
Minions Killed
236
9
Camps Cleared
9
855,138
Distance Traveled
1,217,621
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,295
1,025
48
4
6
259,584
0
L
Sylvanus
10,495
875
38
3
1
180,268
1
L
Scylla
11,072
923
62
5
1
201,514
0
L
Da Ji
9,264
772
11
1
2
110,014
0
L
Hou Yi
10,249
854
55
5
1
186,230
0
W
Odin
11,488
957
14
1
0
227,247
0
W
Anubis
13,463
1,122
65
5
1
248,516
1
L
Artemis
10,531
878
75
6
4
177,112
3
W
Medusa
10,536
878
53
4
2
238,951
1
W
Scylla
14,247
1,187
56
5
0
243,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role