Player Matchup

Sol
Sol
EVILTWINN
Sol
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 23L
1,743 Elo+
Solo
Anhur
Anhur
Krraabb
Anhur
Level 28
God Stats
1W - 1L
1,298 SR
Queue Stats
31W - 21L
1,636 Elo+
Solo
Ganesha
Ganesha
TheVixxenn
Ganesha
Level 29
God Stats
9W - 4L
1,537 SR
Queue Stats
160W - 154L
1,485 Elo+
Solo
Bakasura
Bakasura
furth3rmore
Bakasura
Level 25
God Stats
5W - 2L
1,648 SR
Queue Stats
133W - 97L
1,675 Elo+
Solo
Erlang Shen
Erlang Shen
Ħøřīżøň
Erlang Shen
Level 21
God Stats
2W - 0L
1,745 SR
Queue Stats
10W - 10L
1,529 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,614 Elo+

VS

Team Averages
Level 18
1,557 SR
1,552 Elo+
Kali
Kali
CARLO0S 01
Kali
Level 25
God Stats
26W - 16L
1,733 SR
Queue Stats
108W - 66L
1,575 Elo+
Solo
Tiamat
Tiamat
CraftyMonkey_OW
Tiamat
Level 11
God Stats
3W - 9L
1,352 SR
Queue Stats
300W - 255L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
EmPeezy
Gilgamesh
Level 26
God Stats
3W - 6L
1,511 SR
Queue Stats
218W - 157L
1,587 Elo+
Party 1
Apollo
Apollo
JVThigpen
Apollo
Level 28
God Stats
7W - 6L
1,690 SR
Queue Stats
78W - 59L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
sebbl
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,084
608
4,483
4,576
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Krraabb
Anhur
11
3 / 2 / 1
6,489
649
4,371
6,661
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
TheVixxenn
Ganesha
9
0 / 0 / 7
5,312
531
1,228
4,250
1,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
furth3rmore
Bakasura
10
2 / 2 / 1
5,761
576
4,058
6,247
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Ħøřīżøň
Erlang Shen
10
4 / 2 / 0
6,368
637
2,410
6,810
3,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,898
590
4,678
5,969
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
4,506
451
2,042
2,915
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
EmPeezy
Gilgamesh
10
1 / 1 / 2
5,572
557
4,905
7,326
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
JVThigpen
Apollo
10
3 / 3 / 0
5,874
587
3,838
6,540
1,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sebbl
Kukulkan
2
0 / 8 / 0
3,569
357
267
4,264
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
7
7
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
0
1
0
0
W
6
1
0
6
L
Gilgamesh
EmPeezy
Gilgamesh
1
1
2
2
L
Apollo
JVThigpen
Apollo
3
3
0
1
W
Anhur
Krraabb
Anhur
3
2
1
1.75
W
Ganesha
TheVixxenn
Ganesha
0
0
7
3.5
W
Bakasura
furth3rmore
Bakasura
2
2
1
1.25
L
Kukulkan
sebbl
Kukulkan
0
8
0
0
W
Erlang Shen
Ħøřīżøň
Erlang Shen
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,550
Damage
15,730
28,544
Taken
27,014
10,928
Mitigated
10,869
10,626
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,678
2,056
0
1,830
5,969
2,631
0
910
5,059
0
29,800
L
2,042
386
0
1,494
2,915
1,413
0
1,234
1,681
20,673
0
W
4,483
1,625
0
1,638
4,576
1,731
52
964
3,612
29,612
4,032
L
Gilgamesh
EmPeezy
Gilgamesh
4,905
1,176
0
3,226
7,326
4,559
0
318
6,303
0
25,489
L
Apollo
JVThigpen
Apollo
3,838
2,595
0
1,062
6,540
1,290
0
950
5,590
0
22,982
W
Anhur
Krraabb
Anhur
4,371
1,936
0
2,413
6,661
1,992
414
63
6,598
0
44,565
W
Ganesha
TheVixxenn
Ganesha
1,228
69
0
1,391
4,250
1,765
0
684
3,566
18,433
0
W
Bakasura
furth3rmore
Bakasura
4,058
2,521
0
3,136
6,247
2,404
0
80
5,559
0
20,549
L
Kukulkan
sebbl
Kukulkan
267
267
0
0
4,264
976
0
1,878
2,221
1,693
0
W
Erlang Shen
Ħøřīżøň
Erlang Shen
2,410
1,216
0
2,048
6,810
3,036
230
581
6,103
0
30,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
25,419
325
Minions Killed
196
0
Camps Cleared
0
931,130
Distance Traveled
830,711
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,898
590
65
7
0
198,347
0
L
Tiamat
4,506
451
35
4
0
137,345
1
W
Sol
6,084
608
91
9
0
173,329
0
L
Gilgamesh
5,572
557
48
5
0
182,235
0
L
Apollo
5,874
587
41
4
0
163,289
0
W
Anhur
6,489
649
90
9
0
168,291
3
W
Ganesha
5,312
531
3
0
0
203,300
4
W
Bakasura
5,761
576
73
7
0
183,268
3
L
Kukulkan
3,569
357
7
1
0
149,495
0
W
Erlang Shen
6,368
637
68
7
0
202,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role