Player Matchup

Odin
Odin
EdibleBones
Odin
Level 64
God Stats
3W - 1L
1,262 SR
Queue Stats
8W - 7L
1,468 Elo+
Party 2
Sol
Sol
Supersayain8957
Sol
Level 5
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Heimdallr
Heimdallr
dday05
Heimdallr
Level 69
God Stats
1W - 1L
1,537 SR
Queue Stats
21W - 19L
1,484 Elo+
Party 2
Team Averages
Level 46
1,343 SR
1,409 Elo+

VS

Team Averages
Level 51
1,566 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Elmaik099189
Sun Wukong
Level 29
God Stats
1W - 1L
1,916 SR
Queue Stats
21W - 35L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
TheSweeneyOne
Zhong Kui
Level 100
God Stats
3W - 0L
1,483 SR
Queue Stats
15W - 14L
1,544 Elo+
Party 1
Loki
Loki
nick_gatch
Loki
Level 23
God Stats
3W - 2L
1,299 SR
Queue Stats
10W - 10L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
13,018
592
20,811
23,975
19,190
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 6 / 2
12,121
551
11,134
20,981
7,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
dday05
Heimdallr
17
5 / 5 / 3
13,864
630
23,024
21,573
8,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elmaik099189
Sun Wukong
17
2 / 1 / 13
13,876
631
10,402
20,256
22,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
TheSweeneyOne
Zhong Kui
18
11 / 3 / 4
15,266
694
36,496
29,806
23,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 9
12,693
577
9,581
17,516
8,922
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
15
15
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Sun Wukong
Elmaik099189
Sun Wukong
2
1
13
8.5
L
1
6
2
0.33
W
Zhong Kui
TheSweeneyOne
Zhong Kui
11
3
4
4.33
L
Heimdallr
dday05
Heimdallr
5
5
3
1.3
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,969
Damage
56,479
66,529
Taken
67,578
35,660
Mitigated
54,520
9,839
Healing
18,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,811
2,697
0
602
23,975
19,190
477
12,879
10,693
7,911
47,806
W
Sun Wukong
Elmaik099189
Sun Wukong
10,402
1,528
0
3,645
20,256
22,323
989
4,212
16,044
0
62,729
L
11,134
4,886
69
5,098
20,981
7,929
732
11,591
8,944
36,148
0
W
Zhong Kui
TheSweeneyOne
Zhong Kui
36,496
2,342
2,271
11,998
29,806
23,275
1,855
7,870
21,936
80,476
0
L
Heimdallr
dday05
Heimdallr
23,024
13,482
1,157
2,913
21,573
8,541
0
12,286
8,975
0
75,747
W
9,581
721
0
779
17,516
8,922
391
3,332
14,184
0
34,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
41,835
220
Minions Killed
242
5
Camps Cleared
12
1,079,039
Distance Traveled
1,324,620
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,018
592
60
3
1
405,411
3
W
Sun Wukong
13,876
631
80
4
5
475,286
3
L
Sol
12,121
551
47
2
2
312,480
0
W
Zhong Kui
15,266
694
126
6
5
413,075
13
L
Heimdallr
13,864
630
113
5
2
361,148
4
W
Loki
12,693
577
36
2
2
436,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role