Player Matchup

Neith
Neith
BAM32
Neith
Level 148
God Stats
5W - 2L
1,649 SR
Queue Stats
419W - 300L
1,587 Elo+
Party 1
Terra
Terra
LeggoMyEggo913
Terra
Level 149
God Stats
8W - 7L
1,628 SR
Queue Stats
471W - 394L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MOORPHEUS901
Morgan Le Fay
Level 158
God Stats
12W - 11L
1,618 SR
Queue Stats
439W - 406L
1,664 Elo+
Party 1
Team Averages
Level 152
1,631 SR
1,617 Elo+

VS

Team Averages
Level 133
1,669 SR
1,537 Elo+
Anubis
Anubis
DropThaSoap
Anubis
Level 125
God Stats
8W - 5L
1,584 SR
Queue Stats
12W - 12L
1,529 Elo+
Party 2
Hercules
Hercules
SmokeMedi
Hercules
Level 149
God Stats
11W - 9L
1,621 SR
Queue Stats
394W - 245L
1,685 Elo+
Solo
Artemis
Artemis
x Stickyiky x
Artemis
Level 124
God Stats
1W - 0L
1,801 SR
Queue Stats
11W - 21L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BAM32
Neith
10
1 / 5 / 0
6,530
653
5,707
8,604
1,920
9
0 / 6 / 1
6,513
651
3,420
12,796
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
MOORPHEUS901
Morgan Le Fay
9
0 / 2 / 1
6,167
617
7,034
5,589
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 1 / 9
7,696
770
9,673
7,267
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SmokeMedi
Hercules
13
6 / 0 / 7
8,004
800
7,707
13,359
9,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
11
4 / 0 / 6
7,730
773
6,869
5,020
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
BAM32
Neith
1
5
0
0.2
W
Anubis
3
1
9
7.5
L
0
6
1
0.08
L
Morgan Le Fay
MOORPHEUS901
Morgan Le Fay
0
2
1
0.25
W
Hercules
SmokeMedi
Hercules
6
0
7
9.5
W
Artemis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,161
Damage
24,249
26,989
Taken
25,646
12,372
Mitigated
13,532
4,657
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BAM32
Neith
5,707
1,522
0
531
8,604
1,920
0
3,891
4,504
0
23,832
W
Anubis
9,673
396
191
2,960
7,267
2,930
306
3,938
3,329
38,345
0
L
3,420
0
673
2,469
12,796
9,101
0
3,384
8,935
9,607
0
L
Morgan Le Fay
MOORPHEUS901
Morgan Le Fay
7,034
116
0
984
5,589
1,351
0
2,545
2,918
18,770
0
W
Hercules
SmokeMedi
Hercules
7,707
1,846
0
7,034
13,359
9,032
0
4,377
8,982
0
15,185
W
Artemis
6,869
3,088
0
0
5,020
1,570
1,194
2,564
2,456
0
20,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,210
Gold Earned
23,430
96
Minions Killed
118
3
Camps Cleared
7
545,425
Distance Traveled
572,280
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,530
653
49
5
1
183,777
1
W
Anubis
7,696
770
64
6
1
179,031
4
L
Terra
6,513
651
20
2
2
170,478
2
L
Morgan Le Fay
6,167
617
27
3
0
191,170
3
W
Hercules
8,004
800
20
2
1
208,543
1
W
Artemis
7,730
773
34
3
5
184,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role