Player Matchup

Fenrir
Fenrir
Akito2582
Fenrir
Level 5
God Stats
0W - 1L
1,166 SR
Queue Stats
5W - 9L
1,401 Elo+
Solo
Agni
Agni
One shot 12343
Agni
Level 67
God Stats
5W - 1L
1,889 SR
Queue Stats
174W - 122L
1,523 Elo+
Party 1
Achilles
Achilles
VINKSREB
Achilles
Level 50
God Stats
14W - 13L
1,531 SR
Queue Stats
238W - 184L
1,487 Elo+
Party 1
Team Averages
Level 41
1,529 SR
1,470 Elo+

VS

Team Averages
Level 55
1,596 SR
1,600 Elo+
Osiris
Osiris
Kidds2ill
Osiris
Level 123
God Stats
23W - 9L
1,457 SR
Queue Stats
282W - 115L
1,686 Elo+
Party 2
Sol
Sol
Ryejoh
Sol
Level 17
God Stats
8W - 1L
1,804 SR
Queue Stats
319W - 121L
1,705 Elo+
Party 2
Charybdis
Charybdis
XxELWitre909xX
Charybdis
Level 25
God Stats
1W - 0L
1,527 SR
Queue Stats
38W - 31L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akito2582
Fenrir
9
0 / 7 / 7
6,335
634
3,444
11,421
3,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 4 / 6
8,446
845
6,382
10,144
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
VINKSREB
Achilles
11
8 / 9 / 3
8,310
831
7,591
12,683
7,207
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kidds2ill
Osiris
11
3 / 4 / 14
8,053
805
6,265
8,542
5,465
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Ryejoh
Sol
14
16 / 3 / 2
10,329
1,033
18,910
7,265
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
XxELWitre909xX
Charybdis
10
1 / 6 / 15
7,773
777
3,902
7,519
2,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
13
Kills
20
20
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akito2582
Fenrir
0
7
7
0.5
W
Osiris
Kidds2ill
Osiris
3
4
14
2.5
L
5
4
6
2
W
Sol
Ryejoh
Sol
16
3
2
5.67
L
Achilles
VINKSREB
Achilles
8
9
3
1.06
W
Charybdis
XxELWitre909xX
Charybdis
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,417
Damage
29,077
34,248
Taken
23,326
14,651
Mitigated
10,399
1,814
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akito2582
Fenrir
3,444
1,311
0
604
11,421
3,979
0
5,238
6,183
0
6,468
W
Osiris
Kidds2ill
Osiris
6,265
2,477
0
500
8,542
5,465
177
2,192
6,350
0
15,071
L
6,382
782
84
950
10,144
3,465
0
6,033
4,111
22,717
0
W
Sol
Ryejoh
Sol
18,910
10,454
0
2,821
7,265
2,508
1,527
2,768
4,497
43,833
0
L
Achilles
VINKSREB
Achilles
7,591
1,998
0
176
12,683
7,207
0
7,947
4,736
0
14,449
W
Charybdis
XxELWitre909xX
Charybdis
3,902
2,073
0
515
7,519
2,426
875
1,844
5,675
0
20,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,091
Gold Earned
26,155
53
Minions Killed
99
3
Camps Cleared
5
493,590
Distance Traveled
498,864
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,335
634
5
1
0
157,729
0
W
Osiris
8,053
805
13
1
0
191,897
1
L
Agni
8,446
845
31
3
1
188,000
2
W
Sol
10,329
1,033
56
6
2
157,788
2
L
Achilles
8,310
831
17
2
2
147,861
2
W
Charybdis
7,773
777
30
3
3
149,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role