Player Matchup

Izanami
Izanami
Badger1808
Izanami
Level 108
God Stats
7W - 6L
1,677 SR
Queue Stats
31W - 36L
1,505 Elo+
Party 1
Nemesis
Nemesis
HellspawnRB
Nemesis
Level 157
God Stats
5W - 7L
1,623 SR
Queue Stats
638W - 620L
1,538 Elo+
Party 1
Odin
Odin
MasonRoolz
Odin
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 6L
1,565 Elo+
Party 1
Hercules
Hercules
Ursas
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,565 Elo+
Party 1
Tiamat
Tiamat
Zelos1
Tiamat
Level 145
God Stats
3W - 6L
1,513 SR
Queue Stats
486W - 453L
1,526 Elo+
Party 1
Team Averages
Level 89
1,563 SR
1,540 Elo+

VS

Team Averages
Level 79
1,666 SR
1,578 Elo+
Odin
Odin
Not Scopezzz
Odin
Level 104
God Stats
12W - 7L
1,891 SR
Queue Stats
293W - 259L
1,624 Elo+
Party 2
Izanami
Izanami
Ron_Paul4PoTUS
Izanami
Level 109
God Stats
43W - 17L
1,788 SR
Queue Stats
342W - 299L
1,638 Elo+
Party 3
Kuzenbo
Kuzenbo
WattsThePoint69
Kuzenbo
Level 29
God Stats
169W - 141L
1,615 SR
Queue Stats
278W - 243L
1,534 Elo+
Party 3
Athena
Athena
johnnybig
Athena
Level 124
God Stats
7W - 13L
1,383 SR
Queue Stats
338W - 323L
1,582 Elo+
Party 2
Zhong Kui
Zhong Kui
txpipelayer
Zhong Kui
Level 29
God Stats
15W - 9L
1,651 SR
Queue Stats
79W - 84L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Badger1808
Izanami
8
0 / 2 / 0
4,683
468
3,029
3,899
679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
HellspawnRB
Nemesis
8
1 / 1 / 0
4,748
475
1,248
5,684
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 5 / 1
3,993
399
1,048
5,241
1,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
Ursas
Hercules
5
0 / 3 / 1
3,999
400
1,967
6,823
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Zelos1
Tiamat
8
0 / 2 / 1
4,745
475
2,146
4,370
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,254
625
4,576
5,199
3,297
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 0 / 4
5,893
589
4,711
4,024
992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 6
5,942
594
2,369
5,468
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
johnnybig
Athena
9
2 / 1 / 0
5,521
552
3,028
5,988
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
txpipelayer
Zhong Kui
10
3 / 0 / 1
5,993
599
2,830
4,615
3,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
13
13
Deaths
1
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Badger1808
Izanami
0
2
0
0
L
Nemesis
HellspawnRB
Nemesis
1
1
0
1
L
0
5
1
0.1
W
3
0
4
5
W
3
0
4
5
L
Hercules
Ursas
Hercules
0
3
1
0.17
W
2
0
6
5
L
Tiamat
Zelos1
Tiamat
0
2
1
0.25
W
Athena
johnnybig
Athena
2
1
0
2
W
Zhong Kui
txpipelayer
Zhong Kui
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,438
Damage
17,514
26,017
Taken
25,294
10,148
Mitigated
14,658
5,208
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Badger1808
Izanami
3,029
1,841
0
851
3,899
679
0
434
3,465
0
29,427
L
Nemesis
HellspawnRB
Nemesis
1,248
365
0
1,034
5,684
2,434
0
1,633
4,042
0
19,978
L
1,048
566
0
270
5,241
1,653
0
1,805
3,413
0
5,262
W
4,576
1,165
0
750
5,199
3,297
180
712
4,487
0
23,913
W
4,711
2,683
0
1,031
4,024
992
1,889
59
3,965
0
41,504
L
Hercules
Ursas
Hercules
1,967
480
355
1,455
6,823
2,827
0
2,767
4,056
0
4,192
W
2,369
785
240
2,212
5,468
4,108
20
187
5,281
13,285
0
L
Tiamat
Zelos1
Tiamat
2,146
283
0
1,243
4,370
2,555
0
1,444
2,873
24,616
0
W
Athena
johnnybig
Athena
3,028
733
0
1,311
5,988
2,911
201
178
5,810
25,828
4,375
W
Zhong Kui
txpipelayer
Zhong Kui
2,830
337
0
3,777
4,615
3,350
1,216
1,117
3,498
31,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,168
Gold Earned
29,603
178
Minions Killed
301
0
Camps Cleared
0
940,901
Distance Traveled
945,127
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,683
468
66
7
0
191,571
0
L
Nemesis
4,748
475
41
4
0
225,445
1
L
Odin
3,993
399
18
2
0
177,645
0
W
Odin
6,254
625
58
6
0
203,304
2
W
Izanami
5,893
589
93
9
0
186,834
0
L
Hercules
3,999
400
6
1
0
155,474
0
W
Kuzenbo
5,942
594
20
2
0
189,637
0
L
Tiamat
4,745
475
47
5
0
190,766
1
W
Athena
5,521
552
59
6
0
190,508
1
W
Zhong Kui
5,993
599
71
7
0
174,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role