Player Matchup

Tyr
Tyr
ByBerni17
Tyr
Level 68
God Stats
4W - 5L
1,360 SR
Queue Stats
69W - 91L
1,312 Elo+
Solo
Izanami
Izanami
Tagoelonzo
Izanami
Level 29
God Stats
8W - 11L
1,434 SR
Queue Stats
52W - 74L
1,296 Elo+
Party 1
Sol
Sol
sk4pres
Sol
Level 88
God Stats
4W - 0L
1,585 SR
Queue Stats
47W - 53L
1,402 Elo+
Party 1
Team Averages
Level 62
1,460 SR
1,337 Elo+

VS

Team Averages
Level 41
1,458 SR
1,273 Elo+
Artemis
Artemis
ThatsKnoYzGirL
Artemis
Level 16
God Stats
43W - 66L
1,424 SR
Queue Stats
49W - 74L
1,318 Elo+
Solo
Fenrir
Fenrir
jamiem04
Fenrir
Level 84
God Stats
5W - 3L
1,630 SR
Queue Stats
147W - 193L
1,291 Elo+
Party 2
Hel
Hel
kcarm09
Hel
Level 22
God Stats
7W - 15L
1,319 SR
Queue Stats
24W - 53L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 20
13,145
730
16,441
23,991
31,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Izanami
Tagoelonzo
Izanami
18
13 / 4 / 10
14,580
810
20,495
14,150
7,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
14
7 / 8 / 9
12,048
669
15,965
16,498
6,708
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 14 / 7
12,258
681
14,530
18,140
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
jamiem04
Fenrir
17
12 / 3 / 4
14,240
791
16,513
23,310
23,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
15
1 / 7 / 10
11,163
620
7,754
20,573
10,242
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
24
Kills
17
17
Deaths
24
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
5
20
2.8
W
Izanami
Tagoelonzo
Izanami
13
4
10
4.5
L
4
14
7
0.54
L
Fenrir
jamiem04
Fenrir
12
3
4
4.67
L
Hel
1
7
10
0.86
W
Sol
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,901
Damage
38,797
54,639
Taken
62,023
44,889
Mitigated
41,021
9,976
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,441
2,850
751
4,600
23,991
31,040
175
5,763
18,228
0
45,966
W
Izanami
Tagoelonzo
Izanami
20,495
18,415
0
619
14,150
7,141
2,493
1,631
12,519
0
68,330
L
14,530
6,317
0
63
18,140
7,356
786
4,683
13,457
0
42,451
L
Fenrir
jamiem04
Fenrir
16,513
5,033
0
1,237
23,310
23,423
1,197
6,646
16,664
3,669
34,249
L
Hel
7,754
906
1,845
4,550
20,573
10,242
849
4,904
15,669
27,817
0
W
Sol
15,965
4,577
0
4,006
16,498
6,708
600
2,527
13,971
42,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,773
Gold Earned
37,661
178
Minions Killed
143
9
Camps Cleared
2
891,043
Distance Traveled
902,611
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,145
730
40
2
6
319,881
2
W
Izanami
14,580
810
97
5
3
283,026
1
L
Artemis
12,258
681
64
4
1
242,007
0
L
Fenrir
14,240
791
44
2
1
329,403
2
L
Hel
11,163
620
35
2
0
331,201
2
W
Sol
12,048
669
41
2
0
288,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role