Player Matchup

Gilgamesh
Gilgamesh
KrisspyChris
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,326 Elo+
Solo
Danzaburou
Danzaburou
MeIones
Danzaburou
Level 28
God Stats
54W - 51L
1,464 SR
Queue Stats
123W - 146L
1,394 Elo+
Solo
Bellona
Bellona
QrowBranwen0
Bellona
Level 14
God Stats
3W - 0L
1,794 SR
Queue Stats
3W - 1L
1,607 Elo+
Solo
Sobek
Sobek
TeamTrollJk
Sobek
Level 25
God Stats
2W - 1L
1,538 SR
Queue Stats
114W - 95L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sadielynn
Morgan Le Fay
Level 14
God Stats
11W - 15L
1,447 SR
Queue Stats
46W - 52L
1,346 Elo+
Party 2
Team Averages
Level 21
1,549 SR
1,427 Elo+

VS

Team Averages
Level 17
1,489 SR
1,377 Elo+
Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LCDJLusan
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
SOTstrawhat
Cupid
Level 4
God Stats
2W - 8L
1,283 SR
Queue Stats
3W - 9L
1,219 Elo+
Party 1
Ravana
Ravana
TheYheah
Ravana
Level 25
God Stats
0W - 1L
1,691 SR
Queue Stats
22W - 49L
1,237 Elo+
Solo
Sun Wukong
Sun Wukong
lilmcweedy
Sun Wukong
Level 29
God Stats
18W - 27L
1,473 SR
Queue Stats
28W - 35L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KrisspyChris
Gilgamesh
15
11 / 1 / 2
9,456
675
10,473
9,976
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MeIones
Danzaburou
15
12 / 0 / 2
9,942
710
10,171
5,837
2,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
QrowBranwen0
Bellona
11
1 / 4 / 3
6,936
495
5,680
7,522
5,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 6
6,942
496
2,653
9,977
7,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
sadielynn
Morgan Le Fay
14
4 / 3 / 7
8,273
591
4,954
7,284
2,665
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 7 / 3
7,932
567
7,002
8,564
2,651
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
2 / 3 / 3
6,462
462
3,037
10,632
4,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 8 / 1
6,067
433
1,859
8,179
2,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
TheYheah
Ravana
11
1 / 7 / 3
6,850
489
4,413
11,160
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
lilmcweedy
Sun Wukong
10
3 / 3 / 0
6,391
457
3,980
8,666
3,979
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
28
Kills
10
10
Deaths
28
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
7
3
0.79
W
Gilgamesh
KrisspyChris
Gilgamesh
11
1
2
12
L
Ymir
2
3
3
1.17
W
Danzaburou
MeIones
Danzaburou
12
0
2
13
W
Bellona
QrowBranwen0
Bellona
1
4
3
0.63
L
0
8
1
0.06
W
0
2
6
1.5
L
Ravana
TheYheah
Ravana
1
7
3
0.36
L
Sun Wukong
lilmcweedy
Sun Wukong
3
3
0
1
W
Morgan Le Fay
sadielynn
Morgan Le Fay
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,931
Damage
20,291
40,596
Taken
47,201
22,474
Mitigated
18,005
9,961
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,002
1,045
0
0
8,564
2,651
128
2,922
5,284
32,004
0
W
Gilgamesh
KrisspyChris
Gilgamesh
10,473
3,782
0
2,806
9,976
4,810
509
1,542
8,434
0
56,246
L
Ymir
3,037
668
0
980
10,632
4,876
96
2,207
8,319
12,597
0
W
Danzaburou
MeIones
Danzaburou
10,171
3,933
0
1,241
5,837
2,055
614
1,050
4,787
0
59,517
W
Bellona
QrowBranwen0
Bellona
5,680
1,646
0
382
7,522
5,229
2,003
640
6,882
196
23,841
L
1,859
1,207
48
136
8,179
2,328
1,176
707
7,404
0
22,755
W
2,653
482
0
2,620
9,977
7,715
733
3,583
6,394
20,701
0
L
Ravana
TheYheah
Ravana
4,413
1,917
0
852
11,160
4,171
0
1,228
9,886
0
38,437
L
Sun Wukong
lilmcweedy
Sun Wukong
3,980
1,280
0
1,688
8,666
3,979
698
103
8,563
0
22,699
W
Morgan Le Fay
sadielynn
Morgan Le Fay
4,954
360
64
2,848
7,284
2,665
56
3,224
4,060
37,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
33,702
336
Minions Killed
238
0
Camps Cleared
0
1,349,324
Distance Traveled
1,125,443
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,932
567
57
4
0
223,079
0
W
Gilgamesh
9,456
675
92
7
0
292,059
1
L
Ymir
6,462
462
16
1
0
244,908
2
W
Danzaburou
9,942
710
93
7
0
264,975
4
W
Bellona
6,936
495
42
3
0
282,529
1
L
Cupid
6,067
433
47
3
0
232,214
0
W
Sobek
6,942
496
34
2
0
255,155
1
L
Ravana
6,850
489
69
5
0
240,501
4
L
Sun Wukong
6,391
457
49
4
0
184,741
1
W
Morgan Le Fay
8,273
591
75
5
0
254,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role