Player Matchup

Scylla
Scylla
Ninnfu
Scylla
Level 65
God Stats
4W - 3L
1,687 SR
Queue Stats
39W - 40L
1,491 Elo+
Party 1
Bacchus
Bacchus
PalQ
Bacchus
Level 46
God Stats
4W - 2L
1,754 SR
Queue Stats
24W - 28L
1,493 Elo+
Party 1
Izanami
Izanami
Rics39
Izanami
Level 43
God Stats
7W - 2L
1,871 SR
Queue Stats
24W - 26L
1,493 Elo+
Party 1
Team Averages
Level 51
1,771 SR
1,492 Elo+

VS

Team Averages
Level 99
1,450 SR
1,463 Elo+
Zeus
Zeus
ITheReaperguy
Zeus
Level 45
God Stats
100W - 66L
1,598 SR
Queue Stats
120W - 87L
1,558 Elo+
Solo
Thanatos
Thanatos
Signatron
Thanatos
Level 149
God Stats
10W - 18L
1,525 SR
Queue Stats
737W - 934L
1,421 Elo+
Party 2
Mulan
Mulan
Watcher2417
Mulan
Level 102
God Stats
3W - 6L
1,228 SR
Queue Stats
574W - 719L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ninnfu
Scylla
10
0 / 6 / 2
6,384
638
4,735
7,754
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
PalQ
Bacchus
9
1 / 6 / 2
6,647
665
2,823
9,075
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Rics39
Izanami
10
3 / 3 / 1
6,894
689
5,816
7,337
2,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 6
8,668
867
13,058
6,081
2,361
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Signatron
Thanatos
12
5 / 2 / 8
8,797
880
6,585
8,942
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 11
8,012
801
2,886
9,891
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
Scylla
Ninnfu
Scylla
0
6
2
0.17
L
Bacchus
PalQ
Bacchus
1
6
2
0.33
L
Izanami
Rics39
Izanami
3
3
1
1.17
W
Thanatos
Signatron
Thanatos
5
2
8
4.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,374
Damage
22,529
24,166
Taken
24,914
14,606
Mitigated
15,414
1,814
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,058
1,397
0
1,492
6,081
2,361
896
2,216
3,737
41,887
0
L
Scylla
Ninnfu
Scylla
4,735
269
0
104
7,754
2,319
0
3,695
4,059
19,159
0
L
Bacchus
PalQ
Bacchus
2,823
216
399
837
9,075
9,789
0
4,776
4,299
5,077
0
L
Izanami
Rics39
Izanami
5,816
4,250
0
474
7,337
2,498
0
4,821
2,516
0
19,578
W
Thanatos
Signatron
Thanatos
6,585
1,236
0
6,615
8,942
4,093
933
3,025
5,727
0
18,689
W
2,886
314
0
3,737
9,891
8,960
311
2,339
7,406
0
11,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,925
Gold Earned
25,477
81
Minions Killed
117
3
Camps Cleared
6
523,092
Distance Traveled
545,680
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,668
867
64
6
5
171,643
3
L
Scylla
6,384
638
40
4
2
171,276
3
L
Bacchus
6,647
665
5
1
0
163,573
6
L
Izanami
6,894
689
36
4
1
188,243
1
W
Thanatos
8,797
880
37
4
1
185,896
0
W
Mulan
8,012
801
16
2
0
188,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role