Player Matchup

Gilgamesh
Gilgamesh
LordCastelBill
Gilgamesh
Level 118
God Stats
3W - 2L
1,397 SR
Queue Stats
144W - 107L
1,514 Elo+
Solo
Ymir
Ymir
Quadrone6
Ymir
Level 78
God Stats
12W - 19L
1,370 SR
Queue Stats
316W - 381L
1,454 Elo+
Party 2
Scylla
Scylla
TORPÄ
Scylla
Level 126
God Stats
3W - 7L
1,439 SR
Queue Stats
57W - 64L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
Tomasius117
Heimdallr
Level 107
God Stats
5W - 2L
1,684 SR
Queue Stats
416W - 421L
1,474 Elo+
Party 2
Fenrir
Fenrir
cazare
Fenrir
Level 156
God Stats
2W - 3L
1,561 SR
Queue Stats
172W - 168L
1,470 Elo+
Solo
Team Averages
Level 117
1,490 SR
1,483 Elo+

VS

Team Averages
Level 65
1,666 SR
1,445 Elo+
Odin
Odin
LiXiaoLong
Odin
Level 57
God Stats
15W - 3L
1,667 SR
Queue Stats
85W - 76L
1,500 Elo+
Party 1
Ganesha
Ganesha
Marzipanzer33
Ganesha
Level 65
God Stats
13W - 15L
1,538 SR
Queue Stats
64W - 85L
1,387 Elo+
Party 1
Pele
Pele
MiloMcFly
Pele
Level 64
God Stats
4W - 5L
1,826 SR
Queue Stats
68W - 80L
1,416 Elo+
Party 1
Anubis
Anubis
Volusper
Anubis
Level 29
God Stats
21W - 21L
1,526 SR
Queue Stats
101W - 107L
1,401 Elo+
Party 1
Rama
Rama
YxngJ
Rama
Level 109
God Stats
7W - 4L
1,775 SR
Queue Stats
173W - 156L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LordCastelBill
Gilgamesh
19
6 / 3 / 15
12,172
553
12,008
18,721
15,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
16
2 / 1 / 13
10,426
474
5,637
14,221
12,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
TORPÄ
Scylla
20
5 / 0 / 8
13,279
604
17,192
10,204
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Tomasius117
Heimdallr
18
2 / 0 / 9
11,137
506
11,449
10,500
4,600
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
cazare
Fenrir
20
9 / 7 / 4
13,014
592
10,220
20,291
18,754
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 4
11,806
537
11,638
17,561
19,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
15
1 / 3 / 5
10,227
465
3,246
17,828
19,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
18
3 / 7 / 5
12,100
550
12,362
18,288
11,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Volusper
Anubis
17
2 / 6 / 1
10,707
487
7,462
14,912
8,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
YxngJ
Rama
16
1 / 4 / 2
10,462
476
10,051
14,945
5,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
24
Kills
11
11
Deaths
25
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Gilgamesh
LordCastelBill
Gilgamesh
6
3
15
4.5
L
Ganesha
1
3
5
1.17
L
Pele
3
7
5
0.79
W
Ymir
2
1
13
8.5
W
Scylla
TORPÄ
Scylla
5
0
8
9
W
Heimdallr
Tomasius117
Heimdallr
2
0
9
6.5
L
Anubis
Volusper
Anubis
2
6
1
0.42
L
Rama
YxngJ
Rama
1
4
2
0.5
W
Fenrir
cazare
Fenrir
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,506
Damage
44,759
73,937
Taken
83,534
54,124
Mitigated
63,458
18,528
Healing
18,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,638
2,461
0
5,158
17,561
19,210
74
2,356
15,183
7,613
65,550
W
Gilgamesh
LordCastelBill
Gilgamesh
12,008
4,071
0
3,956
18,721
15,202
1,803
2,985
15,736
0
80,461
L
Ganesha
3,246
124
0
1,604
17,828
19,074
0
8,719
8,881
23,975
0
L
Pele
12,362
3,172
0
1,699
18,288
11,074
62
3,968
14,316
96
94,273
W
Ymir
5,637
997
0
2,182
14,221
12,053
358
3,072
10,998
21,665
0
W
Scylla
TORPÄ
Scylla
17,192
1,286
0
2,651
10,204
3,515
5,390
3,036
7,168
109,431
0
W
Heimdallr
Tomasius117
Heimdallr
11,449
5,427
58
4,577
10,500
4,600
2,465
804
9,696
0
97,712
L
Anubis
Volusper
Anubis
7,462
42
0
5,124
14,912
8,312
0
8,739
5,691
71,996
0
L
Rama
YxngJ
Rama
10,051
6,968
0
4,681
14,945
5,788
0
2,839
12,090
0
97,548
W
Fenrir
cazare
Fenrir
10,220
3,483
0
5,104
20,291
18,754
1,322
2,677
17,614
0
71,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,028
Gold Earned
55,302
657
Minions Killed
584
0
Camps Cleared
0
2,086,107
Distance Traveled
2,064,728
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,806
537
126
6
0
445,384
6
W
Gilgamesh
12,172
553
127
6
0
429,011
2
L
Ganesha
10,227
465
13
1
0
404,854
15
L
Pele
12,100
550
141
6
0
448,255
0
W
Ymir
10,426
474
29
1
0
455,747
3
W
Scylla
13,279
604
199
9
0
416,197
3
W
Heimdallr
11,137
506
158
7
0
415,250
5
L
Anubis
10,707
487
125
6
0
351,258
4
L
Rama
10,462
476
179
8
0
414,977
6
W
Fenrir
13,014
592
144
7
0
369,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role